Files
buzz/mobile
a5dbdf5e61 fix(mobile): recover and pace live subscriptions (#3053)
### What changed?

Mobile now recovers live subscriptions after retryable or rate-limited
relay `CLOSED` responses. It ports the existing desktop model: classify
terminal versus retryable closures, honor retry hints through a
session-owned rate-limit gate, retry with bounded backoff, and replay
visible-channel subscriptions first in bounded batches.

Channel refreshes also retain unchanged live subscriptions instead of
clearing and recreating them. This is desktop parity, not a new relay
policy.

### Why?

On reconnect or resume, mobile replayed its retained live subscriptions
while `channelsProvider` independently cleared and recreated roughly the
same set, alongside unread catch-up and open-channel requests. The relay
allows 50 REQs per 5 seconds, so users in many channels could
predictably exceed the budget. In live reproduction, 55 subscriptions
produced 9 rate-limit closures, 60 produced 18, and 80 produced 36.

Mobile then treated every live `CLOSED` as terminal, removed the
affected subscription, and never restored it. Channel updates could
remain dead until a later session reconstruction. This is the primary
causal chain behind
[BOT-1449](https://linear.app/squareup/issue/BOT-1449/buzz-mobile-posted-messages-dont-appear-until-leavingre-entering-the).

Desktop already handles this as normal transient pressure by classifying
closures, gating and backing off retries, pacing reconnect replay, and
retaining unchanged subscriptions. This change brings mobile to the same
recovery model while removing the avoidable request burst.

### How is it tested?

Full mobile suite: 721 passed, 1 skipped. Analyzer and formatting checks
pass. Required CI checks pass.

Added and updated tests cover `CLOSED` classification, retry hints,
rate-limit gating, bounded retry and reset behavior, terminal failures,
timer cleanup, history gating, visible-first batched replay, and
retention of unchanged subscriptions.

---------

Signed-off-by: Tom Brow <tomb@block.xyz>
Co-authored-by: npub1tquskdu6yc4h8l7xxtceculxw600grekeq0xg2ukqfrwl7vrzg3quz3gmp <58390b379a262b73ffc632f19c73e6769ef40f36c81e642b960246eff9831222@buzz.block.builderlab.xyz>
Co-authored-by: Codex <noreply@openai.com>
Co-authored-by: npub1tu6ed4gf70jg7pvk8uhttlprexznhzpg74am2d3seqd3ececzgusy8hzac <5f3596d509f3e48f05963f2eb5fc23c9853b8828f57bb53630c81b1ce3381239@buzz.block.builderlab.xyz>
Co-authored-by: npub1w85l93z2dyetvaev42kvmgv3r5qsgc7rutrvgpqshqefj4sydqqskwstfm <71e9f2c44a6932b6772caaaccda1911d010463c3e2c6c40410b8329956046801@buzz.block.builderlab.xyz>
2026-08-02 18:54:58 -07:00
..

Buzz Mobile

Flutter mobile client for Buzz.

Setup

cd mobile
flutter pub get

Run

# From repo root (recommended — starts Docker, relay, and simulator):
just mobile-dev

# Direct (requires services and relay already running):
cd mobile && flutter run

Worktree-aware debug identity

Debug builds produced from a git worktree get a unique app identifier keyed to the worktree directory name (com.buzz.buzzMobile.<slug> on iOS, xyz.block.buzz.mobile.<slug> on Android) plus a display-only branch label in the app name (Buzz (my-branch), or a short SHA when the worktree is detached). Because the identifier follows the directory rather than the branch, one worktree keeps exactly one installed app — and its login state — across branch switches, and builds from multiple worktrees install side by side, mirroring the desktop dev experience. Release and profile builds always keep the production identity and name.

just mobile-dev and just mobile-build-android apply this automatically by running scripts/mobile-worktree-overrides.sh, which writes two gitignored files:

  • mobile/ios/Flutter/WorktreeOverrides.xcconfig (included by Debug builds only; a developer's AppOverrides.xcconfig is included after it, so app-specific overrides like a personal BUNDLE_IDENTIFIER for device signing always win)
  • mobile/android/worktree.properties (read by the debug build type only)

For direct Xcode / Android Studio / flutter run development, run ./scripts/mobile-worktree-overrides.sh from the repo root once per branch switch to refresh the display label (the install identity never changes); the persisted files are then picked up by any subsequent build. In the main checkout the script is a no-op that removes stale override files, restoring the plain Buzz identity.

To remove leftover worktree-suffixed installs from booted iOS simulators and connected Android emulators, run just mobile-clean (add --dry-run via ./scripts/mobile-worktree-clean.sh --dry-run to preview). Production installs are never touched.

Checks

dart format --output=none --set-exit-if-changed .
flutter analyze
flutter test

Or from the repo root: just mobile-check and just mobile-test.

Android release signing

Android release builds fail unless all upload-key inputs are supplied through the environment:

  • BUZZ_ANDROID_UPLOAD_KEYSTORE_PATH: path to a CI-vended keystore file
  • BUZZ_ANDROID_UPLOAD_KEYSTORE_PASSWORD
  • BUZZ_ANDROID_UPLOAD_KEY_ALIAS
  • BUZZ_ANDROID_UPLOAD_KEY_PASSWORD

The keystore path must be absolute, and the keystore must remain outside the repository. Development and debug builds do not require these variables.

Release pipelines that sign through the central APK Signer service instead of a local upload keystore must set BUZZ_ANDROID_RELEASE_SIGNING=external. That mode produces an unsigned release bundle and refuses to run if any BUZZ_ANDROID_UPLOAD_* value is also set.

Architecture

lib/
├── main.dart              # Entry point, Riverpod bootstrap
├── app.dart               # MaterialApp with theme
├── shared/
│   └── theme/             # Catppuccin light/dark, spacing tokens, extensions
└── features/
    └── home/              # Placeholder home surface
  • State management: Riverpod + Hooks (HookConsumerWidget)
  • Theme: Catppuccin Latte (light) / Macchiato (dark) — matches desktop
  • Spacing: Grid tokens for consistent spacing
  • Linting: flutter_lints + riverpod_lint via custom_lint
  • Feature isolation: No cross-feature imports except shared/