Files
buzz/desktop
npub1223z34hd7vtwc6qj4s7flsxkj644nlre2nthu7lrrmkumhu3xddsrx9r6wandTaylor Ho 807c761bca fix(timeline): opacity-gate channel intro until pinned and at top
The header-first flash survived three CSS rewrites because no overflow-container CSS reorder fixes it: a standard scroll container rests at scrollTop 0 during the whole estimate->measure->settle window, so the in-flow intro is painted at the top before the bottom pin (a post-paint layout effect) drives it off-top. tho watches that intermediate frame.

Keep the intro reserving its space (scrollMargin math unchanged) but gate its VISUAL reveal on hasInitialized && isAtTop: hidden on first paint, hidden while pinned off-top, revealed only when the user genuinely reaches the top (or a short channel where top is also bottom). New pure isAtTopMetrics/isAtTop helpers carry unit coverage (jsdom can't catch the layout bug; the threshold math is testable).

Co-authored-by: Taylor Ho <taylorkmho@gmail.com>
Signed-off-by: Taylor Ho <taylorkmho@gmail.com>
2026-06-15 23:49:29 -07:00
..
2026-06-11 15:06:24 +00:00
2026-06-11 15:06:24 +00:00
2026-06-11 15:06:24 +00:00

Buzz

Desktop chat shell with:

  • Tauri + React + TypeScript + Vite
  • Tailwind CSS
  • shadcn/ui-ready shared components
  • Biome (lint/format/check)
  • Feature-driven frontend structure

Scripts

  • pnpm dev - run the web frontend
  • pnpm tauri dev - run the desktop app
  • pnpm build - typecheck and build frontend
  • pnpm typecheck - TypeScript checks
  • pnpm lint - Biome lint
  • pnpm format - Biome format (write)
  • pnpm check - Biome check

Structure

  • src/shared - reusable app-wide code (ui, lib, styles)
  • src/features - feature modules (vertical slices)
  • src/app - top-level app composition