Files
buzz/mobile
32ead93101 fix(mobile): tapping threaded message in Inbox navigates to top level of channel (#2103)
## The bug

When you tap an item in the Activity inbox that refers to a message
inside a thread (for example, someone replied to you or mentioned you in
a thread reply), the app opened the channel at its top level. It did not
open the thread, and it did not show you the message the notification
was about. You had to hunt for the reply manually.

## The fix

Activity items now keep track of two things: the root message of the
thread and the specific message that triggered the notification. Tapping
the item now:

1. Opens the thread detail view for that thread (instead of the
channel's top level).
2. Scrolls to the specific message that triggered the notification.
3. Briefly highlights that message so it is easy to spot.

This works for both direct replies and replies nested deeper in a
thread, and it fetches the thread from the relay if it is not already
loaded (for example, right after app launch).

## Testing

- Flutter analyzer
- 64 focused mobile tests covering direct and nested thread markers plus
Activity navigation
- Full pre-push suite (mobile, desktop, Rust, and Tauri tests)

## Manual verification

Open Activity, tap a mention for a reply inside a thread, and confirm
Buzz opens that thread, scrolls to the reply, and highlights it.

---------

Signed-off-by: npub1shglkdhngx3hrnhf4gf8vhpqdrmeludctechdvpwd3988zzs7ncq2cmtxu <85d1fb36f341a371cee9aa12765c2068f79ff1b85e7176b02e6c4a738850f4f0@sprout-oss.stage.blox.sqprod.co>
Signed-off-by: npub15w828kxsxu2684ynste0uah2jwkgatd99flt7ds4523hzm8ju6cshdr8hh <a38ea3d8d03715a3d49382f2fe76ea93ac8eada52a7ebf3615a2a3716cf2e6b1@buzz.block.builderlab.xyz>
Co-authored-by: npub1shglkdhngx3hrnhf4gf8vhpqdrmeludctechdvpwd3988zzs7ncq2cmtxu <85d1fb36f341a371cee9aa12765c2068f79ff1b85e7176b02e6c4a738850f4f0@sprout-oss.stage.blox.sqprod.co>
Co-authored-by: npub1tquskdu6yc4h8l7xxtceculxw600grekeq0xg2ukqfrwl7vrzg3quz3gmp <58390b379a262b73ffc632f19c73e6769ef40f36c81e642b960246eff9831222@buzz.block.builderlab.xyz>
Co-authored-by: npub15w828kxsxu2684ynste0uah2jwkgatd99flt7ds4523hzm8ju6cshdr8hh <a38ea3d8d03715a3d49382f2fe76ea93ac8eada52a7ebf3615a2a3716cf2e6b1@buzz.block.builderlab.xyz>
2026-07-27 10:50:55 -07:00
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Buzz Mobile

Flutter mobile client for Buzz.

Setup

cd mobile
flutter pub get

Run

# From repo root (recommended — starts Docker, relay, and simulator):
just mobile-dev

# Direct (requires services and relay already running):
cd mobile && flutter run

Worktree-aware debug identity

Debug builds produced from a git worktree get a unique app identifier keyed to the worktree directory name (com.buzz.buzzMobile.<slug> on iOS, xyz.block.buzz.mobile.<slug> on Android) plus a display-only branch label in the app name (Buzz (my-branch), or a short SHA when the worktree is detached). Because the identifier follows the directory rather than the branch, one worktree keeps exactly one installed app — and its login state — across branch switches, and builds from multiple worktrees install side by side, mirroring the desktop dev experience. Release and profile builds always keep the production identity and name.

just mobile-dev and just mobile-build-android apply this automatically by running scripts/mobile-worktree-overrides.sh, which writes two gitignored files:

  • mobile/ios/Flutter/WorktreeOverrides.xcconfig (included by Debug builds only; a developer's AppOverrides.xcconfig is included after it, so app-specific overrides like a personal BUNDLE_IDENTIFIER for device signing always win)
  • mobile/android/worktree.properties (read by the debug build type only)

For direct Xcode / Android Studio / flutter run development, run ./scripts/mobile-worktree-overrides.sh from the repo root once per branch switch to refresh the display label (the install identity never changes); the persisted files are then picked up by any subsequent build. In the main checkout the script is a no-op that removes stale override files, restoring the plain Buzz identity.

To remove leftover worktree-suffixed installs from booted iOS simulators and connected Android emulators, run just mobile-clean (add --dry-run via ./scripts/mobile-worktree-clean.sh --dry-run to preview). Production installs are never touched.

Checks

dart format --output=none --set-exit-if-changed .
flutter analyze
flutter test

Or from the repo root: just mobile-check and just mobile-test.

Android release signing

Android release builds fail unless all upload-key inputs are supplied through the environment:

  • BUZZ_ANDROID_UPLOAD_KEYSTORE_PATH: path to a CI-vended keystore file
  • BUZZ_ANDROID_UPLOAD_KEYSTORE_PASSWORD
  • BUZZ_ANDROID_UPLOAD_KEY_ALIAS
  • BUZZ_ANDROID_UPLOAD_KEY_PASSWORD

The keystore path must be absolute, and the keystore must remain outside the repository. Development and debug builds do not require these variables.

Release pipelines that sign through the central APK Signer service instead of a local upload keystore must set BUZZ_ANDROID_RELEASE_SIGNING=external. That mode produces an unsigned release bundle and refuses to run if any BUZZ_ANDROID_UPLOAD_* value is also set.

Architecture

lib/
├── main.dart              # Entry point, Riverpod bootstrap
├── app.dart               # MaterialApp with theme
├── shared/
│   └── theme/             # Catppuccin light/dark, spacing tokens, extensions
└── features/
    └── home/              # Placeholder home surface
  • State management: Riverpod + Hooks (HookConsumerWidget)
  • Theme: Catppuccin Latte (light) / Macchiato (dark) — matches desktop
  • Spacing: Grid tokens for consistent spacing
  • Linting: flutter_lints + riverpod_lint via custom_lint
  • Feature isolation: No cross-feature imports except shared/