mirror of
https://github.com/block/buzz.git
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Brings the Flutter app's emoji and thread surfaces up to desktop parity. ## Emoji - **Full emoji-mart dataset** generated from the same `@emoji-mart/data` set desktop uses (1,870 emoji, 8 categories), committed as an asset — so shortcodes, names, and keywords are identical across clients. `just mobile-emoji-data` regenerates it. - **Rebuilt the tray**: search (a Dart port of desktop's tiered `emojiSearch` ranking, extended to names and keywords), a frequently-used section, and one continuous scroll with pinned section headers. The category rail is a shortcut into that list, not a page switcher, and spans the full width the search field uses. Custom emoji share the native glyph size and cell. - **Reaction pills** match desktop's geometry, and the count shows at 1. - **Emoji-only messages** render at 36px with 1.45em inline custom emoji, matching desktop's `emojiOnly` treatment. - **Positive-emoji burst** ported from desktop's `EmojiBurstProvider`, suppressed under reduced motion. ## Threads - **Top-down layout** — head first under the app bar, replies flowing down, like desktop's thread panel. The old reversed list bottom-anchored the content and jammed the head against the composer. - **Tap a channel message to open its thread**; long-press still opens the action sheet. - **Live reactions.** The thread's relay query is one-shot and its `kinds` filter carries only content rows, so a reaction event could not reach an open thread at all, and `allMessages` was a snapshot frozen when the route was pushed — a new pill only appeared after leaving and re-entering, which refetched. The live channel events are now unioned into the thread's list. The burst is also route-guarded, since the channel timeline stays mounted underneath and was claiming it first. - The `+` affordance follows the channel: replies stay bare until they carry a reaction, and the head keeps a standing `+`. ## Keyboard A deliberate downward drag past ~48px dismisses the keyboard; short scrolls leave it alone. Applies to the channel list, the thread list, and the compose bar (via a raw `Listener`, so it can't steal the field's tap or selection drags). True finger-tracking dismissal is out of scope — Flutter only offers `manual`/`onDrag`, and 1:1 tracking needs a native `UIScrollView` proxy plus Android's `WindowInsetsAnimationController`. ## Testing `just mobile-check` and `just mobile-test` pass (965 tests). New coverage for emoji search ranking, dataset parsing, the emoji-only predicate, tray scroll/rail behavior, reaction pills and the burst, and both thread fixes above. `just ci` green. --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Signed-off-by: npub12zsjdqx8dud99s9h47xmk9lq93vryf7zjrae8wdrmma52cg5yglseyulst <50a12680c76f1a52c0b7af8dbb17e02c583227c290fb93b9a3defb456114223f@buzz.block.builderlab.xyz> Signed-off-by: klopez4212 <klopez4212@gmail.com> Co-authored-by: npub12zsjdqx8dud99s9h47xmk9lq93vryf7zjrae8wdrmma52cg5yglseyulst <50a12680c76f1a52c0b7af8dbb17e02c583227c290fb93b9a3defb456114223f@buzz.block.builderlab.xyz>
130 lines
4.5 KiB
Dart
130 lines
4.5 KiB
Dart
import 'package:app_badge_plus/app_badge_plus.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter_hooks/flutter_hooks.dart';
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import 'package:hooks_riverpod/hooks_riverpod.dart';
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import 'features/channels/unread_badge/unread_badge_provider.dart';
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import 'features/home/home_page.dart';
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import 'features/pairing/pairing_page.dart';
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import 'features/channels/agent_activity/observer_subscription.dart';
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import 'features/channels/deep_link_dispatcher.dart';
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import 'features/profile/user_status_cache_provider.dart';
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import 'features/profile/settings_profile_header.dart';
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import 'features/settings/settings_page.dart';
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import 'shared/auth/auth.dart';
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import 'shared/deeplink/pending_deep_link_provider.dart';
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import 'shared/emoji/emoji_burst.dart';
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import 'shared/relay/relay.dart';
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import 'shared/theme/theme.dart';
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import 'shared/widgets/buzz_loading_indicator.dart';
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class App extends HookConsumerWidget {
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const App({super.key});
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@override
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Widget build(BuildContext context, WidgetRef ref) {
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final themeMode = ref.watch(themeProvider);
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final accentIndex = ref.watch(accentProvider);
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final schemeName = ref.watch(schemeProvider);
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final authState = ref.watch(authProvider);
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final resolved = resolveSchemes(schemeName, themeMode);
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final lightScheme = applyAccent(resolved.light, accentIndex);
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final darkScheme = applyAccent(resolved.dark, accentIndex);
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// Light/Dark modes pin the brightness; System leaves it null so Flutter
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// follows the OS across the selected theme and its pair.
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final effectiveMode = resolved.forcedMode ?? themeMode;
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// Derive the gradient from the themes that produced each color scheme.
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// This keeps fallbacks and pinned brightness changes aligned with the
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// rendered palette rather than the raw persisted selection.
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final buzzLightGradient = buzzTopSectionGradient(
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resolved.lightTheme?.name ?? '',
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lightScheme.brightness,
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);
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final buzzDarkGradient = buzzTopSectionGradient(
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resolved.darkTheme?.name ?? '',
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darkScheme.brightness,
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);
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// Eagerly initialize websocket session and lifecycle observer when
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// authenticated. These providers connect and manage the websocket.
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if (authState.value?.status == AuthStatus.authenticated) {
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ref.watch(relaySessionProvider);
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ref.watch(observerRelayProvider);
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ref.watch(appLifecycleProvider);
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ref.watch(userStatusCacheProvider);
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}
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// Start listening for buzz:// links immediately (even pre-auth) so a
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// cold-start link survives until the authenticated UI can dispatch it.
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ref.watch(pendingDeepLinkProvider);
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void applyBadge(UnreadBadgeState state) {
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if (state.highPriorityCount > 0) {
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AppBadgePlus.updateBadge(state.highPriorityCount);
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} else if (state.generalUnreadCount > 0) {
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AppBadgePlus.updateBadge(1);
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} else {
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AppBadgePlus.updateBadge(0);
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}
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}
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useEffect(() {
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applyBadge(ref.read(unreadBadgeProvider));
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return null;
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}, const []);
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ref.listen<UnreadBadgeState>(unreadBadgeProvider, (_, next) {
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applyBadge(next);
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});
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return MaterialApp(
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title: 'Buzz',
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theme: AppTheme.light(
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colorScheme: lightScheme,
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topSectionGradient: buzzLightGradient,
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),
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darkTheme: AppTheme.dark(
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colorScheme: darkScheme,
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topSectionGradient: buzzDarkGradient,
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),
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themeMode: effectiveMode,
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// Above the navigator, so a burst keeps playing over a pushed thread page
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// or a modal sheet — the same reason desktop pins its canvas to the
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// viewport rather than to the message row.
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builder: (context, child) =>
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EmojiBurstOverlay(child: child ?? const SizedBox.shrink()),
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home: authState.when(
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loading: () => const _SplashScreen(),
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error: (_, _) => const PairingPage(),
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data: (state) => switch (state.status) {
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AuthStatus.authenticated => const DeepLinkDispatcher(
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child: HomePage(settingsPageBuilder: _buildSettingsPage),
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),
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_ => const DeepLinkDispatcher(
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dispatchMessageLinks: false,
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child: PairingPage(),
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),
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},
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),
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);
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}
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}
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Widget _buildSettingsPage(BuildContext context) =>
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const SettingsPage(profileHeader: SettingsProfileHeader());
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class _SplashScreen extends StatelessWidget {
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const _SplashScreen();
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@override
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Widget build(BuildContext context) {
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return const Scaffold(
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body: Center(
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child: BuzzLoadingIndicator(size: 56, semanticLabel: 'Starting Buzz'),
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),
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);
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}
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}
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