Files
buzz/mobile
06b60e682d fix(mobile): merge relay recounts with locally seen thread replies (#4633)
## Summary

- Keep mobile thread reply badges current by merging relay recounts with
replies observed locally.
- Retain replies in the local channel store while continuing to filter
them from the main timeline.
- Match the thread summary behavior already used on desktop, including
the reply count, latest reply time, and participant avatars.

## Why

On mobile, the "N replies" badge under a channel message can stall at a
stale count or remain missing after a reply arrives. This makes the
badge unreliable and can cause people to miss replies.

The badge has two inputs: best-effort recounts from the relay and
replies the client sees arrive. Mobile previously let any positive relay
recount override the local view, while also discarding replies from its
local message store. A delayed or lost recount, or a reply received
after the recount, could therefore leave the badge behind.

This change combines both inputs by using the higher reply count, the
later last-reply time, and a merged participant list. Relay timestamps
have one-second precision, so equal timestamps do not prove that a
recount included a locally observed reply. Comparing counts preserves
that reply instead of trusting recency alone. Desktop already uses this
merge behavior.

## Validation

At commit `4e3356636f5ad62e8f07910af305c532186c6c08` with a clean
worktree:

- `flutter test` for mobile: 1105 passed, 1 skipped
- `flutter analyze` for mobile: no issues found
- Reverting the merge so a positive relay recount shadows local replies
fails 4 of the new tests, including the same-second and
reply-after-recount cases. Restoring the store-level reply drop fails
both new provider tests.

Added tests:

-
[`timeline_message_test.dart`](https://github.com/block/buzz/tree/main/mobile/test/features/channels/timeline_message_test.dart),
covering relay-only recounts, a reply newer than the recount, a reply in
the same second as the recount, a lost recount, a zero recount, nested
replies at the root and at the reply they answer, a deleted reply, and
participant merging and capping.
-
[`channel_messages_provider_test.dart`](https://github.com/block/buzz/tree/main/mobile/test/features/channels/channel_messages_provider_test.dart),
covering a live reply reaching the store while staying out of the main
timeline, and a reply newer than the relay recount raising the badge.

---------

Signed-off-by: Tom Brow <tomb@block.xyz>
Co-authored-by: npub12uu53ml9upy7ww9apmtv6vm0u8xlcldx7znsjvwgsr7uvy5g0kssw943ca <573948efe5e049e738bd0ed6cd336fe1cdfc7da6f0a70931c880fdc612887da1@buzz.block.builderlab.xyz>
2026-08-05 16:06:54 -07:00
..

Buzz Mobile

Flutter mobile client for Buzz.

Setup

cd mobile
flutter pub get

Run

# From repo root (recommended — starts Docker, relay, and simulator):
just mobile-dev

# Direct (requires services and relay already running):
cd mobile && flutter run

Worktree-aware debug identity

Debug builds produced from a git worktree get a unique app identifier keyed to the worktree directory name (com.buzz.buzzMobile.<slug> on iOS, xyz.block.buzz.mobile.<slug> on Android) plus a display-only branch label in the app name (Buzz (my-branch), or a short SHA when the worktree is detached). Because the identifier follows the directory rather than the branch, one worktree keeps exactly one installed app — and its login state — across branch switches, and builds from multiple worktrees install side by side, mirroring the desktop dev experience. Release and profile builds always keep the production identity and name.

just mobile-dev and just mobile-build-android apply this automatically by running scripts/mobile-worktree-overrides.sh, which writes two gitignored files:

  • mobile/ios/Flutter/WorktreeOverrides.xcconfig (included by Debug builds only; a developer's AppOverrides.xcconfig is included after it, so app-specific overrides like a personal BUNDLE_IDENTIFIER for device signing always win)
  • mobile/android/worktree.properties (read by the debug build type only)

For direct Xcode / Android Studio / flutter run development, run ./scripts/mobile-worktree-overrides.sh from the repo root once per branch switch to refresh the display label (the install identity never changes); the persisted files are then picked up by any subsequent build. In the main checkout the script is a no-op that removes stale override files, restoring the plain Buzz identity.

To remove leftover worktree-suffixed installs from booted iOS simulators and connected Android emulators, run just mobile-clean (add --dry-run via ./scripts/mobile-worktree-clean.sh --dry-run to preview). Production installs are never touched.

Checks

dart format --output=none --set-exit-if-changed .
flutter analyze
flutter test

Or from the repo root: just mobile-check and just mobile-test.

Android release signing

Android release builds fail unless all upload-key inputs are supplied through the environment:

  • BUZZ_ANDROID_UPLOAD_KEYSTORE_PATH: path to a CI-vended keystore file
  • BUZZ_ANDROID_UPLOAD_KEYSTORE_PASSWORD
  • BUZZ_ANDROID_UPLOAD_KEY_ALIAS
  • BUZZ_ANDROID_UPLOAD_KEY_PASSWORD

The keystore path must be absolute, and the keystore must remain outside the repository. Development and debug builds do not require these variables.

Release pipelines that sign through the central APK Signer service instead of a local upload keystore must set BUZZ_ANDROID_RELEASE_SIGNING=external. That mode produces an unsigned release bundle and refuses to run if any BUZZ_ANDROID_UPLOAD_* value is also set.

Architecture

lib/
├── main.dart              # Entry point, Riverpod bootstrap
├── app.dart               # MaterialApp with theme
├── shared/
│   └── theme/             # Catppuccin light/dark, spacing tokens, extensions
└── features/
    └── home/              # Placeholder home surface
  • State management: Riverpod + Hooks (HookConsumerWidget)
  • Theme: Catppuccin Latte (light) / Macchiato (dark) — matches desktop
  • Spacing: Grid tokens for consistent spacing
  • Linting: flutter_lints + riverpod_lint via custom_lint
  • Feature isolation: No cross-feature imports except shared/