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## Summary Replace Flutter's standard mobile pull-to-refresh indicator with our animated Buzz bee. ## Testing - `bin/just mobile-check` - `bin/just mobile-test` (1,248 tests) - Connected iPhone and Pixel 10 --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Signed-off-by: Fizz <50a12680c76f1a52c0b7af8dbb17e02c583227c290fb93b9a3defb456114223f@buzz.block.builderlab.xyz> Signed-off-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Fizz <50a12680c76f1a52c0b7af8dbb17e02c583227c290fb93b9a3defb456114223f@buzz.block.builderlab.xyz> Co-authored-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Carl <c7ebe626f000404285d3686e1dc74cc07cc60a9754a150041ba132e14bd3e2ec@buzz.block.builderlab.xyz>
64 lines
1.7 KiB
Dart
64 lines
1.7 KiB
Dart
import 'dart:math' show cos, pi;
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import 'package:flutter/material.dart';
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import 'package:flutter_hooks/flutter_hooks.dart';
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import 'package:hooks_riverpod/hooks_riverpod.dart';
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import 'flapping_bee.dart';
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/// The Buzz mark with wings that flutter twice when the user taps it.
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///
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/// The geometry and wing tuck match the desktop loading bee. When reduced
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/// motion is enabled, the mark stays static.
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class TappableFlappingBee extends HookConsumerWidget {
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/// The rendered width of the complete bee mark.
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final double width;
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/// The color used for the bee silhouette.
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final Color color;
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const TappableFlappingBee({
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required this.width,
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required this.color,
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super.key,
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});
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@override
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Widget build(BuildContext context, WidgetRef ref) {
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final animation = useAnimationController(
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duration: const Duration(milliseconds: 480),
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);
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final reducedMotion = MediaQuery.disableAnimationsOf(context);
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void flutterWings() {
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if (reducedMotion) return;
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animation.forward(from: 0);
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}
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return Semantics(
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button: true,
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label: 'Buzz bee',
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hint: 'Tap to make its wings flutter',
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onTap: flutterWings,
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child: GestureDetector(
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behavior: HitTestBehavior.opaque,
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excludeFromSemantics: true,
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onTap: flutterWings,
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child: RepaintBoundary(
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child: AnimatedBuilder(
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animation: animation,
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builder: (context, _) {
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final flapAmount = 0.5 - (0.5 * cos(animation.value * 4 * pi));
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return FlappingBee(
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width: width,
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color: color,
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flapAmount: flapAmount,
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);
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},
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),
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),
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),
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);
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}
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}
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