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import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
import 'package:flutter/services.dart';
import 'package:flutter_hooks/flutter_hooks.dart';
import '../theme/theme.dart';
/// An iOS-native sheet surface that adopts the system's concentric corners on
/// iOS 26 and newer. Other platforms keep the normal Flutter shape.
class ConcentricSheetSurface extends HookWidget {
const ConcentricSheetSurface({
required this.child,
required this.enabled,
this.color,
super.key,
});
final Widget child;
final bool enabled;
final Color? color;
static const _surfaceChannel = MethodChannel('buzz/concentric_sheet_surface');
Future<bool> _checkNativeSurfaceSupport() async {
try {
final supported = await _surfaceChannel.invokeMethod<bool>('isSupported');
return supported == true;
} on MissingPluginException {
// The registrar is unavailable, so retain the Flutter surface.
return false;
} on PlatformException {
// The native surface is optional; retain the Flutter surface on failure.
return false;
}
}
@override
Widget build(BuildContext context) {
final shouldCheckNativeSurface =
enabled && defaultTargetPlatform == TargetPlatform.iOS;
final supportFuture = useMemoized(
() => shouldCheckNativeSurface
? _checkNativeSurfaceSupport()
: Future<bool>.value(false),
[shouldCheckNativeSurface],
);
final nativeSurfaceSupported = useFuture(supportFuture).data ?? false;
if (!shouldCheckNativeSurface) {
return child;
}
final surfaceColor = color ?? context.colors.surface;
return Padding(
padding: const EdgeInsets.only(
left: Grid.xxs,
right: Grid.xxs,
bottom: Grid.xxs,
),
child: Stack(
children: [
if (nativeSurfaceSupported)
Positioned.fill(
child: ExcludeSemantics(
child: UiKitView(
viewType: 'buzz/concentric_sheet_surface',
hitTestBehavior: PlatformViewHitTestBehavior.transparent,
creationParams: <String, Object>{
'color': surfaceColor.toARGB32(),
'minimumRadius': Radii.dialog,
},
creationParamsCodec: const StandardMessageCodec(),
),
),
)
else
Positioned.fill(
child: Material(
color: surfaceColor,
borderRadius: BorderRadius.circular(Radii.dialog),
clipBehavior: Clip.antiAlias,
),
),
child,
],
),
);
}
}