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Move all fixture files from flat/mixed dirs (content/, media/, documents/,
formats/, hostile/, root loose) into the modality-first hierarchy:
image/{valid,formats,edge,hostile}, video/{valid,formats,hostile},
audio/{valid,formats,hostile}, document/{valid,formats,edge,hostile},
data/valid/, security/. Update index.ts paths, fixtureDir aliases,
all literal refs in 17 e2e/qa/script files, manifest.json, and the
three generator scripts. 163 files moved, 0 dropped, 100 new tests
from expanded document scan.
87 lines
3.2 KiB
JavaScript
87 lines
3.2 KiB
JavaScript
#!/usr/bin/env node
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/**
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* Generates the hostile-input fixtures in tests/fixtures/image/hostile/.
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*
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* Deterministic on purpose: re-running produces byte-identical files so the
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* committed fixtures never churn. No dependencies (the bomb PNG is built by
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* hand instead of with sharp).
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*
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* Run from the repo root: node scripts/generate-hostile-fixtures.mjs
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*/
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import { mkdirSync, readFileSync, writeFileSync } from "node:fs";
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import { dirname, join, resolve } from "node:path";
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import { fileURLToPath } from "node:url";
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import zlib from "node:zlib";
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const root = resolve(dirname(fileURLToPath(import.meta.url)), "..");
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const outDir = join(root, "tests", "fixtures", "image", "hostile");
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mkdirSync(outDir, { recursive: true });
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// --- 1. truncated.jpg: a real JPEG cut off at 40% ---------------------------
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const realJpeg = readFileSync(join(root, "tests", "fixtures", "image", "valid", "sample-photo.jpg"));
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writeFileSync(
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join(outDir, "truncated.jpg"),
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realJpeg.subarray(0, Math.floor(realJpeg.length * 0.4)),
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);
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// --- 2. zero-byte.png --------------------------------------------------------
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writeFileSync(join(outDir, "zero-byte.png"), Buffer.alloc(0));
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// --- 3. garbage.jpg: 8KB of seeded pseudo-random bytes ----------------------
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const garbage = Buffer.alloc(8192);
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let state = 0xdeadbeef;
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for (let i = 0; i < garbage.length; i++) {
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// LCG (numerical recipes constants) for deterministic noise
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state = (Math.imul(state, 1664525) + 1013904223) >>> 0;
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garbage[i] = state & 0xff;
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}
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writeFileSync(join(outDir, "garbage.jpg"), garbage);
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// --- 4. png-bytes.jpg: valid PNG content with a lying .jpg extension --------
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const realPng = readFileSync(join(root, "tests", "fixtures", "image", "valid", "test-200x150.png"));
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writeFileSync(join(outDir, "png-bytes.jpg"), realPng);
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// --- 5. bomb-50000x50000.png: tiny file whose header claims 2,500 megapixels
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// A decompression-bomb shape: valid signature + IHDR declaring 50000x50000,
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// with a minimal IDAT. Anything that trusts the header and allocates dies;
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// the API must reject it via its megapixel limit instead.
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function crc32(buf) {
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let c = 0xffffffff;
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const table = new Int32Array(256);
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for (let i = 0; i < 256; i++) {
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let v = i;
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for (let j = 0; j < 8; j++) v = v & 1 ? 0xedb88320 ^ (v >>> 1) : v >>> 1;
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table[i] = v;
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}
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for (let i = 0; i < buf.length; i++) c = table[(c ^ buf[i]) & 0xff] ^ (c >>> 8);
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return (c ^ 0xffffffff) >>> 0;
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}
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function chunk(type, data) {
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const typeBuf = Buffer.from(type);
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const len = Buffer.alloc(4);
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len.writeUInt32BE(data.length);
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const crcBuf = Buffer.alloc(4);
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crcBuf.writeUInt32BE(crc32(Buffer.concat([typeBuf, data])));
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return Buffer.concat([len, typeBuf, data, crcBuf]);
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}
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const ihdr = Buffer.alloc(13);
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ihdr.writeUInt32BE(50000, 0); // width
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ihdr.writeUInt32BE(50000, 4); // height
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ihdr[8] = 8; // bit depth
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ihdr[9] = 0; // grayscale
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// One deflated row's worth of zeroes; far less data than the header promises.
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const idat = zlib.deflateSync(Buffer.alloc(1024));
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writeFileSync(
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join(outDir, "bomb-50000x50000.png"),
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Buffer.concat([
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Buffer.from([137, 80, 78, 71, 13, 10, 26, 10]),
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chunk("IHDR", ihdr),
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chunk("IDAT", idat),
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chunk("IEND", Buffer.alloc(0)),
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]),
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);
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console.log(`Hostile fixtures written to ${outDir}`);
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