mirror of
https://github.com/snapotter-hq/SnapOtter.git
synced 2026-08-03 07:46:42 +02:00
The nightly E2E Full (4/4) intermittently failed pin-tools at its opening no-Pinned-section assertion: the spec mutates the shared pinnedTools preference, and with CI retries:1 an attempt that failed after pinning left a server-side pin the retry saw. Reset pinnedTools via the preferences API at the start so the test is idempotent. Confirmed intermittent (the same job passed on rerun of unchanged code) and PR CI green.
294 lines
11 KiB
TypeScript
294 lines
11 KiB
TypeScript
import { execFileSync } from "node:child_process";
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import fs from "node:fs";
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import path from "node:path";
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import zlib from "node:zlib";
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import { test as base, expect, type Page } from "@playwright/test";
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// ---------------------------------------------------------------------------
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// login() — fill the login form and submit (for tests that need fresh login)
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// ---------------------------------------------------------------------------
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export async function login(page: Page, username = "admin", password = "admin") {
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await page.goto("/login");
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await page.getByLabel("Username").fill(username);
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await page.getByLabel("Password").fill(password);
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await page.getByRole("button", { name: /login/i }).click();
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await page.waitForURL("/", { timeout: 15_000 });
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}
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// ---------------------------------------------------------------------------
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// createTestImageFile() — create a small test PNG on disk and return its path
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// ---------------------------------------------------------------------------
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let _testImagePath: string | null = null;
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export function getE2eRunRoot(): string {
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const runRoot = process.env.PLAYWRIGHT_RUN_ROOT;
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if (!runRoot) throw new Error("PLAYWRIGHT_RUN_ROOT was not initialized by playwright.config.ts");
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return runRoot;
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}
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export function getTestImagePath(): string {
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if (_testImagePath && fs.existsSync(_testImagePath)) return _testImagePath;
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const dir = getE2eRunRoot();
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if (!fs.existsSync(dir)) fs.mkdirSync(dir, { recursive: true });
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_testImagePath = path.join(dir, "test-image.png");
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// Re-use an existing file (e.g. pre-created before the test run)
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if (fs.existsSync(_testImagePath)) return _testImagePath;
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try {
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const script = [
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"const sharp = require('sharp');",
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`sharp({create:{width:100,height:100,channels:4,background:{r:255,g:0,b:0,alpha:1}}}).png().toFile(${JSON.stringify(_testImagePath)})`,
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].join(" ");
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execFileSync("node", ["-e", script], {
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cwd: process.cwd(),
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timeout: 5000,
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stdio: ["pipe", "pipe", "pipe"],
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});
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} catch {
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// Fallback: build a valid 100x100 RGBA PNG without sharp
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// zlib imported at top of file
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const width = 100;
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const height = 100;
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const raw = Buffer.alloc((1 + width * 4) * height);
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for (let y = 0; y < height; y++) {
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const off = y * (1 + width * 4);
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raw[off] = 0; // filter: none
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for (let x = 0; x < width; x++) {
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const px = off + 1 + x * 4;
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raw[px] = 255; // R
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raw[px + 3] = 255; // A
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}
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}
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const deflated = zlib.deflateSync(raw);
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const crc32 = (buf: Buffer) => {
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let c = 0xffffffff;
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const t = new Int32Array(256);
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for (let i = 0; i < 256; i++) {
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let v = i;
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for (let j = 0; j < 8; j++) v = v & 1 ? 0xedb88320 ^ (v >>> 1) : v >>> 1;
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t[i] = v;
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}
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for (let i = 0; i < buf.length; i++) c = t[(c ^ buf[i]) & 0xff] ^ (c >>> 8);
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return (c ^ 0xffffffff) >>> 0;
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};
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const chunk = (type: string, data: Buffer) => {
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const tb = Buffer.from(type);
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const len = Buffer.alloc(4);
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len.writeUInt32BE(data.length);
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const crcBuf = Buffer.alloc(4);
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crcBuf.writeUInt32BE(crc32(Buffer.concat([tb, data])));
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return Buffer.concat([len, tb, data, crcBuf]);
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};
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const sig = Buffer.from([137, 80, 78, 71, 13, 10, 26, 10]);
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const ihdr = Buffer.alloc(13);
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ihdr.writeUInt32BE(width, 0);
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ihdr.writeUInt32BE(height, 4);
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ihdr[8] = 8; // bit depth
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ihdr[9] = 6; // RGBA
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fs.writeFileSync(
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_testImagePath,
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Buffer.concat([
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sig,
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chunk("IHDR", ihdr),
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chunk("IDAT", deflated),
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chunk("IEND", Buffer.alloc(0)),
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]),
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);
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}
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return _testImagePath;
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}
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// ---------------------------------------------------------------------------
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// getTestHeicPath() — return a small HEIC test image (from fixtures)
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// ---------------------------------------------------------------------------
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export function getTestHeicPath(): string {
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return path.join(process.cwd(), "tests", "fixtures", "image", "valid", "test-200x150.heic");
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}
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// ---------------------------------------------------------------------------
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// uploadTestImage() — upload a test image via the file chooser on a tool page
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// ---------------------------------------------------------------------------
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export async function uploadTestImage(page: Page): Promise<void> {
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const testImagePath = getTestImagePath();
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const fileChooserPromise = page.waitForEvent("filechooser");
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// Prefer the explicit upload button; on some tool pages the first
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// border-dashed element is a settings section, not the dropzone.
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const uploadButton = page.getByRole("button", { name: /upload from computer/i }).first();
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if (await uploadButton.isVisible({ timeout: 2000 }).catch(() => false)) {
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await uploadButton.click();
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} else {
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await page.locator("[class*='border-dashed']").first().click();
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}
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const fileChooser = await fileChooserPromise;
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await fileChooser.setFiles(testImagePath);
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// Wait for React state to update
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await page.waitForTimeout(500);
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}
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// ---------------------------------------------------------------------------
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// mockAiFeaturesInstalled() — make AI-tool bundles report as installed.
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//
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// AI tools (erase-object, upscale, ...) render a FeatureInstallPrompt instead of
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// the tool UI when their bundle is missing, so their e2e specs otherwise skip in
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// CI and on any box without the bundle. Mock the feature-status endpoint so the
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// tool UI renders. Call BEFORE navigating to the tool page, then goto (a full
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// load resets the in-memory features store, which re-fetches through this mock).
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// These specs exercise client-side UI up to mask generation, not the real AI
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// backend / processing.
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// ---------------------------------------------------------------------------
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export async function mockAiFeaturesInstalled(
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page: Page,
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bundles: Array<{ id: string; enablesTools: string[]; name?: string }>,
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): Promise<void> {
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await page.route("**/api/v1/features", (route) =>
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route.fulfill({
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status: 200,
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contentType: "application/json",
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body: JSON.stringify({
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bundles: bundles.map((b) => ({
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id: b.id,
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name: b.name ?? b.id,
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description: "",
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status: "installed",
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installedVersion: "1.0.0",
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estimatedSize: "",
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downloadBytes: null,
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installedBytes: null,
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enablesTools: b.enablesTools,
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progress: null,
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})),
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}),
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}),
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);
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}
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// ---------------------------------------------------------------------------
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// waitForProcessing() — wait for processing to complete
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// ---------------------------------------------------------------------------
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export async function waitForProcessing(page: Page, timeoutMs = 30_000) {
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try {
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const spinner = page.locator("[class*='animate-spin']");
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if (await spinner.isVisible({ timeout: 2000 })) {
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await spinner.waitFor({ state: "hidden", timeout: timeoutMs });
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}
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} catch {
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// No spinner appeared — processing may have been instant
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}
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}
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// ---------------------------------------------------------------------------
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// Custom test fixture — loggedInPage uses the saved storageState
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// (all "chromium" project tests already have auth via storageState,
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// but this provides backward compatibility for tests that use it)
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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// putSettings() — write system settings through the API using the page's
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// bearer token (the app stores it in localStorage, so page.request alone
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// sends no auth).
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// ---------------------------------------------------------------------------
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async function getAuthToken(page: Page): Promise<string | null> {
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return page.evaluate(() => localStorage.getItem("snapotter-token")).catch(() => null);
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}
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export async function putSettings(
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page: Page,
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data: Record<string, string>,
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): Promise<{ ok: boolean; status: number }> {
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const token = await getAuthToken(page);
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const res = await page.request.put("/api/v1/settings", {
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headers: token ? { authorization: `Bearer ${token}` } : {},
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data,
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});
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return { ok: res.ok(), status: res.status() };
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}
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/** Upsert the current user's preferences (e.g. reset shared state a spec mutates). */
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export async function putPreferences(
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page: Page,
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data: Record<string, unknown>,
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): Promise<{ ok: boolean; status: number }> {
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const token = await getAuthToken(page);
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const res = await page.request.put("/api/v1/preferences", {
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headers: token ? { authorization: `Bearer ${token}` } : {},
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data,
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});
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return { ok: res.ok(), status: res.status() };
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}
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/**
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* changePasswordViaApi() — revert a password change without driving the UI.
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* The current session token survives a password change (the API only revokes
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* other sessions), so tests that successfully change the admin password MUST
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* call this to restore it before finishing.
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*/
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export async function changePasswordViaApi(
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page: Page,
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currentPassword: string,
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newPassword: string,
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): Promise<{ ok: boolean; status: number }> {
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const token = await getAuthToken(page);
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const res = await page.request.post("/api/auth/change-password", {
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headers: token ? { authorization: `Bearer ${token}` } : {},
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data: { currentPassword, newPassword },
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});
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return { ok: res.ok(), status: res.status() };
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}
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export const test = base.extend<{ loggedInPage: Page }>({
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loggedInPage: async ({ page }, use) => {
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// storageState is already loaded by the project config. Each Playwright
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// invocation owns a fresh database, so this fixture must not mutate shared
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// system settings before every test.
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await page.goto("/");
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await use(page);
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},
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});
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// ---------------------------------------------------------------------------
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// isAiSidecarRunning() — check if the Python AI dispatcher is ready
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// ---------------------------------------------------------------------------
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export async function isAiSidecarRunning(page: Page): Promise<boolean> {
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try {
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const response = await page.request.get("/api/v1/admin/health");
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if (!response.ok()) return false;
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const health = (await response.json()) as {
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ai?: { dispatcher?: { ready?: boolean; running?: boolean } };
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};
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return health.ai?.dispatcher?.ready === true;
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} catch {
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return false;
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}
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}
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// ---------------------------------------------------------------------------
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// openSettings() — reliably open the Settings dialog across all viewports
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// ---------------------------------------------------------------------------
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export async function openSettings(page: Page): Promise<void> {
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// 2.0 removed the desktop sidebar. Settings now opens from the mobile bottom
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// nav (below the 768px breakpoint) or the top-nav avatar (user) dropdown
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// above it. Branch on viewport width rather than probing element visibility:
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// WebKit can take longer than a short visibility timeout to paint the avatar,
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// which would otherwise misroute to the mobile path. The avatar button
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// carries data-testid="user-menu" so this works for any logged-in user.
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const width = page.viewportSize()?.width ?? 1280;
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if (width < 768) {
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// Mobile: Settings lives in the fixed bottom nav.
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await page.getByTestId("open-settings").click();
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} else {
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await page.getByTestId("user-menu").click();
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await page.getByTestId("open-settings").click();
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}
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await page.getByRole("dialog").waitFor({ state: "visible", timeout: 5000 });
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}
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export { expect };
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