mirror of
https://github.com/snapotter-hq/SnapOtter.git
synced 2026-08-03 07:46:42 +02:00
The persistent Python dispatcher rejects scripts whose feature bundle is not installed, but the per-request fallback (used when the dispatcher is down, e.g. restarting right after a model repair) spawned scripts directly and bypassed that gate. Behavior was therefore inconsistent: a gated script would fail under the dispatcher but run under the fallback -- the "works once after a repair" symptom from the original report. - add packages/ai/src/feature-gate.ts: SCRIPT_BUNDLE_MAP + missingBundleForScript, mirroring TOOL_BUNDLE_MAP in dispatcher.py, reading the same installed.json and failing closed exactly like dispatcher._get_installed_bundles() - runPerRequest now rejects with "feature_not_installed" (the same message the dispatcher path surfaces) when a gated script's bundle is not installed - unit tests for the gate, plus a drift test pinning the TS map to dispatcher.py Closes #327
738 lines
23 KiB
TypeScript
738 lines
23 KiB
TypeScript
import { type ChildProcess, spawn } from "node:child_process";
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import { randomUUID } from "node:crypto";
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import { dirname, resolve } from "node:path";
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import { fileURLToPath } from "node:url";
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import { context, propagation, SpanStatusCode, trace } from "@opentelemetry/api";
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import { missingBundleForScript } from "./feature-gate.js";
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const __dirname = dirname(fileURLToPath(import.meta.url));
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const PYTHON_DIR = resolve(__dirname, "../python");
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/**
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* Build a minimal environment for spawned Python processes.
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* Only passes through variables needed for venv, CUDA, model cache,
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* package resolution, and locale -- avoids leaking secrets or
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* application config from the parent process.
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*/
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function buildMinimalEnv(): Record<string, string> {
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const env: Record<string, string> = {
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PYTHONUNBUFFERED: "1",
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LANG: process.env.LANG || "C.UTF-8",
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};
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const passthrough = [
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"PATH",
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"HOME",
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"VIRTUAL_ENV",
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"PYTHONPATH",
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"CUDA_VISIBLE_DEVICES",
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"LD_LIBRARY_PATH",
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// Application-specific vars the sidecar scripts depend on
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"DATA_DIR",
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"MODELS_PATH",
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"U2NET_HOME",
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"PROCESSING_TIMEOUT_S",
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"DISPATCHER_MAX_REQUESTS",
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"PYTHON_VENV_PATH",
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"SNAPOTTER_GPU",
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"OTEL_EXPORTER_OTLP_ENDPOINT",
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"OTEL_EXPORTER_OTLP_PROTOCOL",
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"OTEL_EXPORTER_OTLP_HEADERS",
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];
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for (const key of passthrough) {
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if (process.env[key] !== undefined) {
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env[key] = process.env[key] as string;
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}
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}
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return env;
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}
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/** Try venv first, then system python. */
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function getPythonPath(): string {
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const venvPath = process.env.PYTHON_VENV_PATH || resolve(__dirname, "../../../.venv");
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return `${venvPath}/bin/python3`;
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}
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/**
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* Extract a user-friendly error from a Python process error.
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*/
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function extractPythonError(error: unknown): string {
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if (error && typeof error === "object") {
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const pErr = error as {
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stderr?: string;
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stdout?: string;
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message?: string;
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};
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for (const output of [pErr.stdout, pErr.stderr]) {
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if (output) {
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try {
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const parsed = JSON.parse(output.trim());
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if (parsed.error) return parsed.error;
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} catch {
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const trimmed = output.trim();
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if (trimmed && !trimmed.startsWith("Traceback")) {
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return trimmed;
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}
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// Extract the last meaningful line from a Python Traceback
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if (trimmed) {
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const lines = trimmed
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.split("\n")
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.map((l) => l.trim())
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.filter(Boolean);
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const lastLine = lines[lines.length - 1];
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if (lastLine && lastLine !== "Traceback (most recent call last):") {
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return lastLine;
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}
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}
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}
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}
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}
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if (pErr.message) return pErr.message;
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// Return empty string for {stdout, stderr} objects with no useful content
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// so the caller's fallback message (e.g. exit code) kicks in.
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return "";
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}
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if (error instanceof Error) return error.message;
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return String(error);
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}
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export type ProgressCallback = (percent: number, stage: string) => void;
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// ── PythonDispatcher class ─────────────────────────────────────────
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interface PendingRequest {
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resolve: (result: { stdout: string; stderr: string }) => void;
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reject: (err: Error) => void;
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onProgress?: ProgressCallback;
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stderrLines: string[];
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}
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// Crash recovery constants
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const CRASH_WINDOW_MS = 60_000;
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const MAX_CONSECUTIVE_CRASHES = 5;
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const BASE_BACKOFF_MS = 1_000;
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export interface DispatcherStatus {
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running: boolean;
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ready: boolean;
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failed: boolean;
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gpu: boolean;
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pid: number | null;
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consecutiveCrashes: number;
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}
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/**
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* A single Python dispatcher instance parameterized by profile.
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* The "ai" profile loads heavy ML libraries at startup; the "docs"
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* profile starts lean with only document-processing scripts allowed.
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*/
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export class PythonDispatcher {
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private profile: "ai" | "docs";
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private child: ChildProcess | null = null;
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private childReady = false;
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private childFailed = false;
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private gpuAvail = false;
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private pending = new Map<string, PendingRequest>();
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private stdoutBuf = "";
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private crashes = 0;
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private lastCrashTs = 0;
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private backoffEnd = 0;
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constructor(opts: { profile: "ai" | "docs" }) {
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this.profile = opts.profile;
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}
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private buildEnv(): Record<string, string> {
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const env = buildMinimalEnv();
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env.DISPATCHER_PROFILE = this.profile;
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return env;
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}
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private recordCrash(): void {
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const now = Date.now();
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if (now - this.lastCrashTs > CRASH_WINDOW_MS) {
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this.crashes = 1;
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} else {
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this.crashes++;
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}
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this.lastCrashTs = now;
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if (this.crashes >= MAX_CONSECUTIVE_CRASHES) {
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console.error(
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`[bridge] Dispatcher crashed ${this.crashes} times in ${CRASH_WINDOW_MS / 1000}s, disabling permanently`,
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);
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this.childFailed = true;
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return;
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}
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const delay = BASE_BACKOFF_MS * 2 ** (this.crashes - 1);
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this.backoffEnd = now + delay;
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console.warn(
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`[bridge] Dispatcher crash #${this.crashes}, backing off ${delay}ms before restart`,
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);
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}
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private startChild(): ChildProcess | null {
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if (this.childFailed) return null;
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try {
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const proc = spawn(getPythonPath(), [resolve(PYTHON_DIR, "dispatcher.py")], {
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stdio: ["pipe", "pipe", "pipe"],
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env: this.buildEnv(),
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});
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proc.stdin?.on("error", (err: NodeJS.ErrnoException) => {
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if (err.code === "EPIPE" || err.code === "ERR_STREAM_DESTROYED") {
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console.error(
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`[bridge] Dispatcher stdin pipe broken (${err.code}), rejecting pending requests`,
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);
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for (const [id, req] of this.pending.entries()) {
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req.reject(new Error("Python dispatcher stdin closed unexpectedly"));
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this.pending.delete(id);
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}
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this.recordCrash();
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this.child = null;
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this.childReady = false;
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}
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});
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let stderrBuf = "";
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proc.stderr?.on("data", (chunk: Buffer) => {
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stderrBuf += chunk.toString();
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const lines = stderrBuf.split("\n");
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stderrBuf = lines.pop() ?? "";
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for (const line of lines) {
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const trimmed = line.trim();
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if (!trimmed) continue;
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try {
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const parsed = JSON.parse(trimmed);
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// Readiness signal
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if (parsed.ready === true) {
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this.childReady = true;
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this.gpuAvail = parsed.gpu === true;
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this.crashes = 0;
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console.log(`[bridge] Python dispatcher ready (GPU: ${parsed.gpu === true})`);
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continue;
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}
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// Progress event - route to the currently active request
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if (typeof parsed.progress === "number" && typeof parsed.stage === "string") {
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// Progress goes to all pending requests (only one should be active at a time
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// since Python processes synchronously)
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for (const req of this.pending.values()) {
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req.onProgress?.(parsed.progress, parsed.stage);
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}
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}
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} catch {
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// Not JSON - forward diagnostic messages to Node.js logger,
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// collect the rest as error output for pending requests.
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if (trimmed.startsWith("[")) {
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console.log(`[python] ${trimmed}`);
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}
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for (const req of this.pending.values()) {
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req.stderrLines.push(trimmed);
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}
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}
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}
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});
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proc.stdout?.on("data", (chunk: Buffer) => {
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this.stdoutBuf += chunk.toString();
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const lines = this.stdoutBuf.split("\n");
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this.stdoutBuf = lines.pop() ?? "";
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for (const line of lines) {
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const trimmed = line.trim();
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if (!trimmed) continue;
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try {
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const response = JSON.parse(trimmed);
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const reqId = response.id;
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const req = this.pending.get(reqId);
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if (req) {
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this.pending.delete(reqId);
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if (response.exitCode !== 0) {
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const errText =
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extractPythonError({
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stdout: response.stdout,
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stderr: req.stderrLines.join("\n"),
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}) ||
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(response.exitCode === 137
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? "Process killed (out of memory) -- try a lighter model or smaller image"
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: response.exitCode === 139
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? "Process crashed (segmentation fault)"
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: `Python script exited with code ${response.exitCode}`);
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req.reject(new Error(errText));
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} else {
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req.resolve({
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stdout: response.stdout || "",
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stderr: req.stderrLines.join("\n"),
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});
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}
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}
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} catch {
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// Not a valid response line
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}
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}
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});
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proc.on("error", (err: NodeJS.ErrnoException) => {
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console.error(`[bridge] Dispatcher error: ${err.message} (code: ${err.code})`);
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if (err.code === "ENOENT") {
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this.childFailed = true;
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} else {
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this.recordCrash();
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}
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for (const [id, req] of this.pending.entries()) {
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req.reject(new Error(extractPythonError(err)));
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this.pending.delete(id);
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}
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this.child = null;
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this.childReady = false;
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});
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proc.on("close", (code) => {
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for (const [id, req] of this.pending.entries()) {
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req.reject(new Error("Python dispatcher exited unexpectedly"));
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this.pending.delete(id);
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}
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if (code !== 0) {
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this.recordCrash();
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}
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this.child = null;
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this.childReady = false;
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});
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return proc;
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} catch {
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this.childFailed = true;
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return null;
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}
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}
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private getChild(): ChildProcess | null {
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if (this.childFailed) return null;
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if (!this.child || this.child.killed) {
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if (Date.now() < this.backoffEnd) return null;
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this.child = this.startChild();
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}
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return this.child;
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}
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/**
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* Send a request to the persistent Python dispatcher.
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* Returns null if the dispatcher is unavailable (caller should fall back).
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*/
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private dispatcherRun(
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scriptName: string,
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args: string[],
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options: { onProgress?: ProgressCallback; timeout?: number } = {},
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): Promise<{ stdout: string; stderr: string }> | null {
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const proc = this.getChild();
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if (!proc || !proc.stdin || !this.childReady) return null;
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const id = randomUUID();
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const timeout =
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options.timeout ??
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(process.env.PROCESSING_TIMEOUT_S && parseInt(process.env.PROCESSING_TIMEOUT_S, 10) > 0
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? parseInt(process.env.PROCESSING_TIMEOUT_S, 10) * 1000
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: 600000);
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return new Promise((resolvePromise, rejectPromise) => {
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const timer = setTimeout(() => {
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this.pending.delete(id);
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// Kill the stuck dispatcher so it restarts on the next request instead of
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// blocking all subsequent operations behind the timed-out script.
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if (this.child && !this.child.killed) {
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this.child.kill("SIGTERM");
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}
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rejectPromise(new Error("Python script timed out"));
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}, timeout);
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const wrappedResolve = (result: { stdout: string; stderr: string }) => {
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clearTimeout(timer);
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resolvePromise(result);
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};
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const wrappedReject = (err: Error) => {
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clearTimeout(timer);
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rejectPromise(err);
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};
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this.pending.set(id, {
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resolve: wrappedResolve,
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reject: wrappedReject,
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onProgress: options.onProgress,
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stderrLines: [],
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});
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const msg: Record<string, unknown> = { id, script: scriptName.replace(".py", ""), args };
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const otelCarrier: Record<string, string> = {};
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propagation.inject(context.active(), otelCarrier);
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if (otelCarrier.traceparent) {
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msg._otel = {
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traceparent: otelCarrier.traceparent,
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tracestate: otelCarrier.tracestate,
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};
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}
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const request = JSON.stringify(msg);
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try {
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proc.stdin!.write(request + "\n");
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} catch {
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this.pending.delete(id);
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clearTimeout(timer);
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rejectPromise(new Error("Python dispatcher stdin closed unexpectedly"));
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}
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});
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}
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// ── Per-request fallback (original implementation) ──────────────
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private runPerRequest(
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scriptName: string,
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args: string[],
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options: {
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onProgress?: ProgressCallback;
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timeout?: number;
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} = {},
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): Promise<{ stdout: string; stderr: string }> {
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// Mirror the dispatcher's feature gate. The persistent dispatcher rejects
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// scripts whose bundle is not installed (in Python); this fallback spawns
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// scripts directly, so without the same check it would run them ungated
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// when the dispatcher is down (e.g. right after a model repair). Reject
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// with the same message the dispatcher path surfaces.
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if (missingBundleForScript(scriptName)) {
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return Promise.reject(new Error("feature_not_installed"));
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}
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const scriptPath = resolve(PYTHON_DIR, scriptName);
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const timeout =
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options.timeout ??
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(process.env.PROCESSING_TIMEOUT_S && parseInt(process.env.PROCESSING_TIMEOUT_S, 10) > 0
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? parseInt(process.env.PROCESSING_TIMEOUT_S, 10) * 1000
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: 600000);
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return new Promise((resolvePromise, rejectPromise) => {
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const trySpawn = (pythonBin: string, isFallback: boolean) => {
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const proc = spawn(pythonBin, [scriptPath, ...args], {
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stdio: ["ignore", "pipe", "pipe"],
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env: this.buildEnv(),
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});
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let stdout = "";
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const stderrLines: string[] = [];
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let stderrBuffer = "";
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let timedOut = false;
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const timer = setTimeout(() => {
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timedOut = true;
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proc.kill("SIGTERM");
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}, timeout);
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|
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proc.stdout.on("data", (chunk: Buffer) => {
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stdout += chunk.toString();
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});
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|
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proc.stderr.on("data", (chunk: Buffer) => {
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stderrBuffer += chunk.toString();
|
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const lines = stderrBuffer.split("\n");
|
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stderrBuffer = lines.pop() ?? "";
|
|
|
|
for (const line of lines) {
|
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const trimmed = line.trim();
|
|
if (!trimmed) continue;
|
|
|
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try {
|
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const parsed = JSON.parse(trimmed);
|
|
if (typeof parsed.progress === "number" && typeof parsed.stage === "string") {
|
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options.onProgress?.(parsed.progress, parsed.stage);
|
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continue;
|
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}
|
|
} catch {
|
|
// Not JSON - collect as regular stderr
|
|
}
|
|
stderrLines.push(trimmed);
|
|
}
|
|
});
|
|
|
|
proc.on("error", (err: NodeJS.ErrnoException) => {
|
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clearTimeout(timer);
|
|
if (err.code === "ENOENT" && !isFallback) {
|
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trySpawn("python3", true);
|
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} else {
|
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rejectPromise(new Error(extractPythonError(err)));
|
|
}
|
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});
|
|
|
|
proc.on("close", (code, signal) => {
|
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clearTimeout(timer);
|
|
|
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if (stderrBuffer.trim()) {
|
|
stderrLines.push(stderrBuffer.trim());
|
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}
|
|
|
|
if (timedOut) {
|
|
rejectPromise(new Error("Python script timed out"));
|
|
return;
|
|
}
|
|
|
|
const stderr = stderrLines.join("\n");
|
|
|
|
if (code !== 0) {
|
|
// When the process was killed by a signal, use a clear message
|
|
// instead of surfacing unrelated stderr (e.g. CUDA warnings).
|
|
const signalMsg =
|
|
signal === "SIGKILL" || code === 137
|
|
? "Process killed (out of memory) -- try a lighter model or smaller image"
|
|
: signal === "SIGSEGV" || code === 139
|
|
? "Process crashed (segmentation fault)"
|
|
: null;
|
|
const errorText =
|
|
signalMsg ||
|
|
extractPythonError({ stdout: stdout.trim(), stderr }) ||
|
|
`Python script exited with code ${code}`;
|
|
rejectPromise(new Error(errorText));
|
|
return;
|
|
}
|
|
|
|
resolvePromise({ stdout: stdout.trim(), stderr });
|
|
});
|
|
};
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|
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trySpawn(getPythonPath(), false);
|
|
});
|
|
}
|
|
|
|
// ── Public API ──────────────────────────────────────────────────
|
|
|
|
/**
|
|
* Whether the Python dispatcher detected a CUDA GPU at startup.
|
|
*/
|
|
isGpuAvailable(): boolean {
|
|
return this.gpuAvail;
|
|
}
|
|
|
|
getStatus(): DispatcherStatus {
|
|
return {
|
|
running: this.child !== null && !this.child.killed,
|
|
ready: this.childReady,
|
|
failed: this.childFailed,
|
|
gpu: this.gpuAvail,
|
|
pid: this.child?.pid ?? null,
|
|
consecutiveCrashes: this.crashes,
|
|
};
|
|
}
|
|
|
|
/**
|
|
* Shut down the persistent dispatcher process.
|
|
*/
|
|
shutdown(): void {
|
|
if (this.child && !this.child.killed) {
|
|
this.child.stdin?.end();
|
|
this.child.kill("SIGTERM");
|
|
this.child = null;
|
|
this.childReady = false;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Eagerly start the Python dispatcher and wait for its readiness signal.
|
|
* Returns the GPU status once ready, or {ready: false} on timeout/failure.
|
|
* Safe to call multiple times -- idempotent if the dispatcher is already running.
|
|
*/
|
|
init(timeoutMs = 30_000): Promise<{ ready: boolean; gpu: boolean }> {
|
|
if (this.childReady) {
|
|
return Promise.resolve({ ready: true, gpu: this.gpuAvail });
|
|
}
|
|
if (this.childFailed) {
|
|
return Promise.resolve({ ready: false, gpu: false });
|
|
}
|
|
|
|
const proc = this.getChild();
|
|
if (!proc) {
|
|
return Promise.resolve({ ready: false, gpu: false });
|
|
}
|
|
|
|
return new Promise((resolvePromise) => {
|
|
const timer = setTimeout(() => {
|
|
clearInterval(poll);
|
|
resolvePromise({ ready: false, gpu: false });
|
|
}, timeoutMs);
|
|
|
|
const poll = setInterval(() => {
|
|
if (this.childReady) {
|
|
clearTimeout(timer);
|
|
clearInterval(poll);
|
|
resolvePromise({ ready: true, gpu: this.gpuAvail });
|
|
} else if (this.childFailed) {
|
|
clearTimeout(timer);
|
|
clearInterval(poll);
|
|
resolvePromise({ ready: false, gpu: false });
|
|
}
|
|
}, 50);
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Run a Python script with real-time progress streaming via stderr.
|
|
*
|
|
* Tries the persistent dispatcher first for warm-start performance.
|
|
* Falls back to per-request spawning if the dispatcher is unavailable.
|
|
*/
|
|
run(
|
|
scriptName: string,
|
|
args: string[],
|
|
options: {
|
|
onProgress?: ProgressCallback;
|
|
timeout?: number;
|
|
} = {},
|
|
): Promise<{ stdout: string; stderr: string }> {
|
|
const tracer = trace.getTracer("snapotter-sidecar");
|
|
const span = trace.getActiveSpan()
|
|
? tracer.startSpan("sidecar.execute", {
|
|
attributes: {
|
|
"sidecar.script": scriptName.replace(".py", ""),
|
|
"sidecar.profile": this.profile,
|
|
},
|
|
})
|
|
: null;
|
|
|
|
const doRun = (): Promise<{ stdout: string; stderr: string }> => {
|
|
// Try persistent dispatcher first
|
|
const dispatcherPromise = this.dispatcherRun(scriptName, args, options);
|
|
if (dispatcherPromise) {
|
|
return dispatcherPromise.catch((err: Error) => {
|
|
if (
|
|
err.message === "Python dispatcher exited unexpectedly" ||
|
|
err.message === "Python dispatcher stdin closed unexpectedly"
|
|
) {
|
|
console.warn(
|
|
`[bridge] Dispatcher crashed during ${scriptName}, retrying with per-request process`,
|
|
);
|
|
return this.runPerRequest(scriptName, args, options).then((result) => ({
|
|
...result,
|
|
stderr: `${result.stderr}\n[bridge] retried after dispatcher crash`,
|
|
}));
|
|
}
|
|
throw err;
|
|
});
|
|
}
|
|
|
|
// Fall back to per-request spawning
|
|
return this.runPerRequest(scriptName, args, options);
|
|
};
|
|
|
|
if (!span) return doRun();
|
|
|
|
return doRun().then(
|
|
(result) => {
|
|
span.end();
|
|
return result;
|
|
},
|
|
(err) => {
|
|
span.setStatus({
|
|
code: SpanStatusCode.ERROR,
|
|
message: err instanceof Error ? err.message : String(err),
|
|
});
|
|
span.recordException(err instanceof Error ? err : new Error(String(err)));
|
|
span.end();
|
|
throw err;
|
|
},
|
|
);
|
|
}
|
|
}
|
|
|
|
// ── Singleton AI dispatcher (preserves existing module-level API) ──
|
|
|
|
let aiDispatcher: PythonDispatcher | null = null;
|
|
|
|
function getAiDispatcher(): PythonDispatcher {
|
|
if (!aiDispatcher) aiDispatcher = new PythonDispatcher({ profile: "ai" });
|
|
return aiDispatcher;
|
|
}
|
|
|
|
/**
|
|
* Whether the Python dispatcher detected a CUDA GPU at startup.
|
|
*/
|
|
export function isGpuAvailable(): boolean {
|
|
return getAiDispatcher().isGpuAvailable();
|
|
}
|
|
|
|
export function getDispatcherStatus(): DispatcherStatus {
|
|
return getAiDispatcher().getStatus();
|
|
}
|
|
|
|
/**
|
|
* Shut down the persistent dispatcher process.
|
|
*/
|
|
export function shutdownDispatcher(): void {
|
|
getAiDispatcher().shutdown();
|
|
}
|
|
|
|
/**
|
|
* Eagerly start the Python dispatcher and wait for its readiness signal.
|
|
* Returns the GPU status once ready, or {ready: false} on timeout/failure.
|
|
* Safe to call multiple times -- idempotent if the dispatcher is already running.
|
|
*/
|
|
export function initDispatcher(timeoutMs = 30_000): Promise<{ ready: boolean; gpu: boolean }> {
|
|
return getAiDispatcher().init(timeoutMs);
|
|
}
|
|
|
|
/**
|
|
* Run a Python script with real-time progress streaming via stderr.
|
|
*
|
|
* Tries the persistent dispatcher first for warm-start performance.
|
|
* Falls back to per-request spawning if the dispatcher is unavailable.
|
|
*/
|
|
export function runPythonWithProgress(
|
|
scriptName: string,
|
|
args: string[],
|
|
options: {
|
|
onProgress?: ProgressCallback;
|
|
timeout?: number;
|
|
} = {},
|
|
): Promise<{ stdout: string; stderr: string }> {
|
|
return getAiDispatcher().run(scriptName, args, options);
|
|
}
|
|
|
|
// biome-ignore lint/suspicious/noExplicitAny: matches JSON.parse return type
|
|
export function parseStdoutJson(stdout: string): any {
|
|
const matched = stdout.match(/\{[\s\S]*\}$/);
|
|
if (!matched) throw new Error("No JSON response from Python script");
|
|
return JSON.parse(matched[0]);
|
|
}
|
|
|
|
// ── Docs-profile dispatcher ──────────────────────────────────────
|
|
|
|
let docsDispatcher: PythonDispatcher | null = null;
|
|
|
|
/** Lazy docs-profile dispatcher instance (same protocol, no new IPC). */
|
|
export function getDocsDispatcher(): PythonDispatcher {
|
|
if (!docsDispatcher) docsDispatcher = new PythonDispatcher({ profile: "docs" });
|
|
return docsDispatcher;
|
|
}
|
|
|
|
export async function runDocsScript(
|
|
script: string,
|
|
args: Record<string, unknown>,
|
|
opts?: { timeoutMs?: number },
|
|
): Promise<string> {
|
|
// Ensure .py extension: the dispatcher protocol strips it for the
|
|
// in-process path, while the per-request fallback needs it for the
|
|
// file path on disk.
|
|
const scriptFile = script.endsWith(".py") ? script : `${script}.py`;
|
|
const result = await getDocsDispatcher().run(
|
|
scriptFile,
|
|
[JSON.stringify(args)],
|
|
opts?.timeoutMs ? { timeout: opts.timeoutMs } : undefined,
|
|
);
|
|
return result.stdout;
|
|
}
|
|
|
|
export async function shutdownDocsDispatcher(): Promise<void> {
|
|
docsDispatcher?.shutdown();
|
|
docsDispatcher = null;
|
|
}
|