- Remove editor from AppLayout so it owns the full viewport with no sidebar/padding
- Add back-arrow in menu bar for navigation, restyle menu bar to match native app feel
- Slim left toolbar from 48px to 36px with smaller icons and subtler dividers
- Fix options bar overlapping canvas via shrink-0 and overflow-hidden
- Fix opacity/blend controls clipping in right panel with min-w-0 on flex children
- Add global range slider CSS for consistent thin-track + round-thumb styling
- Make meme template routes public so img tags can load without Bearer auth
- Show pipeline export buttons in default compact view, not just expanded hover
- Queue individual AI feature installs instead of erroring when one is active
Canvas rendering:
- Fix Konva filter application order (filters before cache)
- Implement 6 missing filters (motionBlur, radialBlur, surfaceBlur, vignette, grain, sharpen)
- Implement exposure, vibrance, warmth adjustments as custom Konva filters
- Apply layer blend modes via globalCompositeOperation
- Apply object effects (drop shadow, outer glow, stroke) to all shapes
- Mount SmartGuidesOverlay during move tool drag
- Clip pixel grid to visible viewport (200-line cap for performance)
Store logic:
- resizeImage now scales all objects proportionally (points, radii, fontSize)
- rotate/flip/trim handle line/arrow points arrays and center-based objects
- applyCrop creates cropped source image via offscreen canvas
- invertSelection creates mask from bounds when no mask exists
- cutObjects uses single atomic set() to prevent race conditions
- sendToBack respects layer ordering in multi-layer documents
- Add batchNudge() and commitHistory() for undoable nudge operations
- Add updateLayerThumbnail() method
Tool hooks:
- Fix clone stamp/dodge/burn perf (toDataURL only on mouseUp, not every move)
- Fix magic wand zoom/pixelRatio with explicit stage.toCanvas() viewport
- Fix eyedropper sampling with unzoomed canvas export
- Fix selection tool stale closure via isDrawingRef
- Implement polygonal lasso (click-to-place vertices, double-click to close)
- Implement selection subtract mode (geometric and mask-based)
- Implement gradient live preview during drag
- Fix transform/move tool to persist changes and handle ellipse/polygon/star
UI wiring:
- Mount rulers and guidelines in editor page
- Wire histogram with live canvas imageData
- Wire autosave recovery with blob-to-dataURL conversion
- Wire fill dialog to Shift+Backspace shortcut
- Wire eyedropper and transform options to options bar
- Fix history panel undo/redo button reactive state via useSyncExternalStore
- Fix layer row name click to select layer (timer-based click/dblclick)
- Fix zoom animation coordinate drift with progressive store sync
- Fix copy merged to use Konva stage composite export
Tests:
- 49 new unit tests (store fixes + konva filters)
- 8 new E2E test files with 39 test cases
CRITICAL fixes:
- #14: Render source image on canvas via Konva Image + use-image hook
- #3: Wire move tool handlers (onClick, onDragEnd, onTransformEnd, draggable)
to all CanvasObjectRenderer shapes
- #4: Implement image object rendering for fill/gradient output
- #2: Show fallback text in histogram panel when no imageData provided
- #1: Forward all args in zundo handleSet debounce wrapper
HIGH fixes:
- #5: Track raw screen cursor position for brush overlay instead of
using canvas-space coordinates
- #6: Export dialog uses Konva stage.toDataURL via module-level ref
instead of DOM querySelector for correct export at any zoom/pan
- #7: Add _historyVersion increment to setAdjustment, resetAdjustments,
toggleFilter, and setFilterParam for undo tracking
- #8: Include lastAction in partialize so history labels display correctly
MEDIUM fixes:
- #10: Move useEditorShortcuts from EditorCanvas to EditorPage with
save/export callbacks
- #11: Remove _historyVersion increment from updateObject to prevent
brush strokes from flooding undo history
- #12: Apply Konva filters (Brighten, Contrast, HSL, Blur, Grayscale,
Sepia, Invert, Pixelate, Emboss, Posterize, Noise, Solarize,
Threshold, Kaleidoscope) to source image node based on store state
Implement Agent 7 features for the image editor:
- History panel with undo/redo list, action icons, and state jumping
- 51+ keyboard shortcuts via react-hotkeys-hook (tools, modifiers, clipboard)
- Export dialog with PNG/JPEG/WebP format, quality, resize, clipboard copy
- Navigator minimap with viewport rectangle, drag-to-pan, zoom slider
- Autosave/recovery system with localStorage and recovery banner
- Project save/load (.snapotter JSON format)
- Unsaved changes warning via beforeunload
- Paste from system clipboard support
Implements the layer management panel for the image editor (Features 16, 40):
- Blend mode dropdown (16 modes) and opacity slider for active layer
- Layer list with visibility/lock toggles, thumbnails, and inline rename
- Pointer-based drag reorder (not HTML5 drag API)
- Right-click context menu: Duplicate, Merge Down, Flatten All, Delete
- Layer effects section: Drop Shadow, Inner Shadow, Outer Glow, Stroke
- Each effect with enable/disable toggle and full parameter controls
- Wired into EditorRightPanel as the "Layers" tab content