A release-readiness QA pass over the whole product. The commits split into
defects a user would hit and gates that were reporting green while measuring
nothing.
## Fixes that change behaviour
Rate limiting was bypassable on every install: TRUST_PROXY defaulted to true, so
request.ip came from a client-set header and a forged X-Forwarded-For got past
the login limiter. The default is now a private-network trust list.
A transient Postgres outage stranded in-flight jobs, leaving finished output on
disk with no row pointing at it. A reconciler now resolves those rows and adopts
the bytes rather than dropping the work.
A Redis connection that moved to a new address wedged every read-blocked
consumer, so completions stopped signalling while health still answered 200.
Socket timeouts plus subscriber pings recover it.
Installing more than one AI bundle left the shared venv multi-versioned and
silently broke three tools. The installer now reconciles distributions to one
version each.
Converting an image to JXL at quality 1 through 4 returned a 500, because
libjxl 0.7 rejects the distance those values compute. The quality is floored at
what the encoder honours. A missing ffmpeg was also reported to the user as a
corrupt upload; it now says the engine is unavailable.
RAW uploads reached an unpatched LibRaw on arm64, so it is built from source at
0.22.2, and the release scan was split so it can fail on an unfixed critical
instead of hiding it behind ignore-unfixed.
## Gates that could not fail
Two mutation lanes ran zero mutants because Stryker crawled the gitignored docs
build; coverage discarded its whole report on any failing test; the lint gate
skipped root tests, scripts, and two workspaces; and several generated matrices
counted a host missing ffmpeg as a passing tool. Each now measures what it
claims.
Full evidence and the outstanding release items are tracked locally and are not
part of this branch.
While getting the editor e2e suite green, three "stale test" failures turned
out to be real bugs (per the reporter's hunch that tests might be catching
real issues):
- Layer effects (drop shadow, glows) never applied. The panel wrote effects
into `attrs.effects` through updateObject, but the panel and renderer both
read the object's top-level `effects`, so the toggle never persisted. Add a
dedicated `setObjectEffects` store action and route the panel through it.
- Object flip (transform tool) did nothing. No object renderer applied
`scaleX`/`scaleY`, and the flip negated scale without compensating position.
Apply scale in the renderers and flip in place: mirror points for stroke
objects, negate scale + shift position for sized objects.
(The paint-bucket / pixel-tool coordinate bug and the broken-at-non-100%-zoom
export were fixed in the preceding #259 change.)
Also adds a small "Beta" badge to the editor (welcome heading + nav link) and
repairs ~18 stale editor e2e specs whose selectors/assertions had drifted from
the current UI: the options bar is `h-9` not `h-10` (added a stable
`data-testid`), the menu bar is `h-8`/`bg-background`, the flip button
aria-labels are lowercase, the welcome "Image Editor" heading collides with an
sr-only `<h1>`, the color-picker tabs need a role-scoped selector, and the
magic-wand / flip tests now use deterministic setup and assert the actual
effect instead of fragile screenshot diffs.