feat: add AVIF output format support across 6 remaining tools (#85)

Closes #73

AVIF was already supported in the core engine, convert, compress,
optimize-for-web, upscale, erase-object, svg-to-raster, and
pdf-to-image tools. This adds AVIF as an output format option to
the 6 tools that were missing it: split, collage, stitch,
image-to-base64, noise-removal, and red-eye-removal.

For each tool, both the frontend format selector (with quality
slider for AVIF's lossy encoding) and the backend Zod schema +
Sharp .avif() encoding were updated. AVIF defaults: quality from
the user slider, effort 4 (balanced encode speed).

Also fixes pre-existing Biome formatting violations in 5 files
that were blocking a clean lint pass.
This commit is contained in:
Ashim
2026-04-21 23:34:48 +08:00
committed by GitHub
parent 7d422c2fd0
commit ba26ea4bc7
13 changed files with 49 additions and 26 deletions
+2 -2
View File
@@ -18,7 +18,7 @@ interface SplitState {
rows: number;
tileWidth: number;
tileHeight: number;
outputFormat: "original" | "png" | "jpg" | "webp";
outputFormat: "original" | "png" | "jpg" | "webp" | "avif";
quality: number;
// Image dimensions (set when image loads in the canvas)
@@ -36,7 +36,7 @@ interface SplitState {
setRows: (n: number) => void;
setTileWidth: (n: number) => void;
setTileHeight: (n: number) => void;
setOutputFormat: (f: "original" | "png" | "jpg" | "webp") => void;
setOutputFormat: (f: "original" | "png" | "jpg" | "webp" | "avif") => void;
setQuality: (q: number) => void;
setImageDimensions: (d: { width: number; height: number } | null) => void;
setProcessing: (p: boolean) => void;