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feat(gif-tools): SOTA upgrade with 6 processing modes (#52)
* feat(find-duplicates): upgrade to 128-bit dHash with metadata and thumbnails * feat(find-duplicates): add custom-results display mode and duplicate store * feat(find-duplicates): add results overview grid and detail comparison view * feat(find-duplicates): overhaul settings with sensitivity presets and download actions * feat(find-duplicates): update i18n description * chore: replace jsqr with zxing-wasm for barcode reading * feat(barcode-read): rewrite backend with zxing-wasm for all barcode types * feat(barcode-read): rewrite frontend with multi-file, results table, progress, export - Multi-file sequential processing with per-file progress - Structured results table with type badges and copy per-result - Copy All and Export CSV functionality - Thorough scan toggle (maps to tryHarder in zxing-wasm) - Before/after view shows annotated image with bounding boxes - Updated tool description in constants and i18n * feat(stitch): update tool name and description for redesign * feat(stitch): add grid layout, alignment, border, radius, quality, and new resize modes * feat(stitch): redesign settings UI with grid, alignment, border, radius, quality * test(stitch): add stitch to e2e tool navigation suite * feat(vectorize): redesign with dual-engine backend and preset-driven UI - Backend: potrace for B&W, VTracer (@neplex/vectorizer) for full-color vectorization - Frontend: 5 presets (logo, illustration, photo, sketch, custom) - Settings: color precision, gradient step, detail, smoothing, corner threshold, invert - Updated OpenAPI spec and i18n description * feat(border): redesign with presets, shadow, padding color, swatches - Add 8 one-click presets (Clean White, Gallery Black, Shadow, Rounded, Polaroid, Vintage, Minimal, Cinematic) - Implement proper shadow rendering with blur, offset X/Y, color, opacity - Add padding color control (was hardcoded white) - Add color swatches for quick color selection - Wrap in form for Enter key submission - Add smart validation (requires at least one effect active) - Align frontend/backend slider ranges - Organize UI with sections and collapsible shadow toggle * feat(split): overhaul image splitting with live grid overlay and tile preview - Add interactive-split display mode with SplitCanvas component - Live SVG grid overlay on uploaded image showing split boundaries - Two split modes: Grid (NxM) and Tile Size (px dimensions) - 9 grid presets (2x1, 1x2, 2x2, 3x1, 1x3, 3x3, 2x3, 3x2, 4x4) - Output format selection (original/PNG/JPG/WebP) with quality slider - Post-split tile preview thumbnails with individual download - Download All as ZIP button - HEIC/HEIF preview with loading spinner - Backend: tile-size mode, output format conversion, quality control - Zustand store for split state management * feat(split): rewrite backend and frontend settings Backend: tile-size mode, output format conversion, quality control. Frontend: split modes, presets, format selector, tile preview grid. * feat(border): add live CSS preview and remove before/after slider - Add imageWrapperStyle prop to ImageViewer for live border preview - Add onImageStyle callback through tool-page to settings components - Change border displayMode to no-comparison (no slider) - BorderControls sends live CSS styles (border, padding, radius, shadow) - Preview updates instantly as user adjusts sliders or clicks presets * fix: repair i18n file corrupted by formatter during merge conflict resolution * feat(border): enable live CSS preview in right pane as settings change * fix(border): keep CSS preview visible after processing for WYSIWYG consistency * chore(gif-tools): scaffold for SOTA upgrade - Add animated GIF test fixture (3 frames, 100x100) - Update tool description to reflect new capabilities - Add fflate dependency to API for ZIP creation * feat(gif-tools): rewrite backend with 6 processing modes Modes: resize (with percentage), optimize (colors/dither/effort), speed (delay manipulation), reverse (frame reorder), extract (single/range/all with ZIP), rotate (90/180/270 + flip). Adds /api/v1/tools/gif-tools/info metadata endpoint. * test(gif-tools): add integration tests for all 6 modes Tests metadata endpoint, resize (pixel + percentage), optimize, speed, reverse, extract (single/range/all), and rotate (angle + flip). Fix animated.gif fixture to be a real 3-frame animation (was a single 100x300 frame). Fix reverse and rotate modes to process frames individually and reassemble via GIF binary concatenation, since Sharp 0.33.x loses page-height metadata when reconstructing from raw pixel data. * feat(gif-tools): rewrite frontend with tabbed 6-mode UI - useGifInfo hook for metadata (frame count, dimensions, duration) - Info bar showing GIF properties - 3x2 mode grid: Resize, Optimize, Speed, Reverse, Extract, Rotate - Animation modes disabled for static images - Loop control (infinite/once/custom) - Batch processing support * test(gif-tools): add to representative tools in e2e suite --------- Co-authored-by: Siddharth Kumar Sah <siddharth123sk@gmail.com>
This commit is contained in:
co-authored by
Siddharth Kumar Sah
parent
4e99150a08
commit
a1e11dff74
@@ -2,16 +2,112 @@ import { Download, Loader2 } from "lucide-react";
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import { useState } from "react";
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import { formatHeaders } from "@/lib/api";
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import { useFileStore } from "@/stores/file-store";
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type ColorMode = "bw" | "color";
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type PathMode = "none" | "polygon" | "spline";
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type Detail = "low" | "medium" | "high";
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type Preset = "logo" | "illustration" | "photo" | "sketch" | "custom";
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interface VectorizeState {
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colorMode: ColorMode;
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threshold: number;
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colorPrecision: number;
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layerDifference: number;
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filterSpeckle: number;
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pathMode: PathMode;
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cornerThreshold: number;
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invert: boolean;
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}
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const PRESET_SETTINGS: Record<Exclude<Preset, "custom">, VectorizeState> = {
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logo: {
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colorMode: "bw",
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threshold: 128,
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colorPrecision: 6,
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layerDifference: 6,
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filterSpeckle: 2,
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pathMode: "spline",
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cornerThreshold: 60,
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invert: false,
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},
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illustration: {
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colorMode: "color",
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threshold: 128,
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colorPrecision: 4,
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layerDifference: 16,
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filterSpeckle: 8,
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pathMode: "spline",
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cornerThreshold: 60,
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invert: false,
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},
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photo: {
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colorMode: "color",
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threshold: 128,
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colorPrecision: 8,
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layerDifference: 5,
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filterSpeckle: 4,
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pathMode: "spline",
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cornerThreshold: 60,
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invert: false,
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},
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sketch: {
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colorMode: "bw",
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threshold: 100,
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colorPrecision: 6,
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layerDifference: 6,
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filterSpeckle: 1,
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pathMode: "polygon",
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cornerThreshold: 60,
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invert: false,
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},
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};
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const DETAIL_TO_SPECKLE: Record<Detail, number> = { low: 16, medium: 4, high: 1 };
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function speckleToDetail(speckle: number): Detail {
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if (speckle >= 10) return "low";
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if (speckle >= 3) return "medium";
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return "high";
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}
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export function VectorizeSettings() {
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const { files, processing, error, setProcessing, setError, setProcessedUrl, setSizes, setJobId } =
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useFileStore();
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const [colorMode, setColorMode] = useState<"bw" | "color">("bw");
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const [preset, setPreset] = useState<Preset>("logo");
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const [colorMode, setColorMode] = useState<ColorMode>("bw");
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const [threshold, setThreshold] = useState(128);
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const [detail, setDetail] = useState<"low" | "medium" | "high">("medium");
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const [colorPrecision, setColorPrecision] = useState(6);
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const [layerDifference, setLayerDifference] = useState(6);
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const [filterSpeckle, setFilterSpeckle] = useState(2);
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const [pathMode, setPathMode] = useState<PathMode>("spline");
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const [cornerThreshold, setCornerThreshold] = useState(60);
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const [invert, setInvert] = useState(false);
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const [downloadUrl, setDownloadUrl] = useState<string | null>(null);
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const [originalSize, setOriginalSize] = useState<number | null>(null);
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const [processedSize, setProcessedSize] = useState<number | null>(null);
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const applyPreset = (p: Preset) => {
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setPreset(p);
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if (p === "custom") return;
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const s = PRESET_SETTINGS[p];
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setColorMode(s.colorMode);
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setThreshold(s.threshold);
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setColorPrecision(s.colorPrecision);
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setLayerDifference(s.layerDifference);
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setFilterSpeckle(s.filterSpeckle);
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setPathMode(s.pathMode);
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setCornerThreshold(s.cornerThreshold);
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setInvert(s.invert);
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};
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const updateSetting = <T,>(setter: (v: T) => void) => {
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return (v: T) => {
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setPreset("custom");
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setter(v);
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};
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};
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const handleProcess = async () => {
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if (files.length === 0) return;
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@@ -22,7 +118,19 @@ export function VectorizeSettings() {
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try {
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const formData = new FormData();
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formData.append("file", files[0]);
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formData.append("settings", JSON.stringify({ colorMode, threshold, detail }));
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formData.append(
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"settings",
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JSON.stringify({
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colorMode,
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threshold,
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colorPrecision,
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layerDifference,
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filterSpeckle,
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pathMode,
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cornerThreshold,
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invert,
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}),
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);
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const res = await fetch("/api/v1/tools/vectorize", {
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method: "POST",
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@@ -50,65 +158,213 @@ export function VectorizeSettings() {
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};
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const hasFile = files.length > 0;
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const detail = speckleToDetail(filterSpeckle);
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return (
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<div className="space-y-4">
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{/* Preset */}
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<div>
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<p className="text-xs text-muted-foreground">Preset</p>
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<div className="grid grid-cols-3 gap-1 mt-1">
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{(["logo", "illustration", "photo"] as const).map((p) => (
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<button
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type="button"
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key={p}
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onClick={() => applyPreset(p)}
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className={`capitalize text-xs py-1.5 rounded ${preset === p ? "bg-primary text-primary-foreground" : "bg-muted text-muted-foreground"}`}
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>
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{p}
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</button>
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))}
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</div>
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<div className="grid grid-cols-2 gap-1 mt-1">
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{(["sketch", "custom"] as const).map((p) => (
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<button
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type="button"
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key={p}
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onClick={() => applyPreset(p)}
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className={`capitalize text-xs py-1.5 rounded ${preset === p ? "bg-primary text-primary-foreground" : "bg-muted text-muted-foreground"}`}
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>
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{p}
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</button>
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))}
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</div>
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</div>
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<div className="border-t border-border" />
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{/* Color Mode */}
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<div>
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<p className="text-xs text-muted-foreground">Color Mode</p>
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<div className="flex gap-1 mt-1">
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<button
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type="button"
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onClick={() => setColorMode("bw")}
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className={`flex-1 text-xs py-1.5 rounded ${colorMode === "bw" ? "bg-primary text-primary-foreground" : "bg-muted text-muted-foreground"}`}
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>
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Black & White
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</button>
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<button
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type="button"
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onClick={() => setColorMode("color")}
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className={`flex-1 text-xs py-1.5 rounded ${colorMode === "color" ? "bg-primary text-primary-foreground" : "bg-muted text-muted-foreground"}`}
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>
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Color
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</button>
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{(["bw", "color"] as const).map((m) => (
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<button
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type="button"
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key={m}
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onClick={() => updateSetting(setColorMode)(m)}
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className={`flex-1 text-xs py-1.5 rounded ${colorMode === m ? "bg-primary text-primary-foreground" : "bg-muted text-muted-foreground"}`}
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>
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{m === "bw" ? "Black & White" : "Color"}
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</button>
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))}
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</div>
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</div>
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{/* Color-specific settings */}
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{colorMode === "color" && (
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<>
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<div>
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<div className="flex justify-between items-center">
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<label htmlFor="vectorize-color-precision" className="text-xs text-muted-foreground">
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Color Precision
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</label>
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<span className="text-xs font-mono text-foreground">{colorPrecision}</span>
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</div>
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<input
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id="vectorize-color-precision"
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type="range"
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min={1}
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max={8}
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value={colorPrecision}
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onChange={(e) => updateSetting(setColorPrecision)(Number(e.target.value))}
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className="w-full mt-1"
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/>
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<div className="flex justify-between text-[10px] text-muted-foreground mt-0.5">
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<span>Fewer colors</span>
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<span>More colors</span>
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</div>
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</div>
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<div>
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<div className="flex justify-between items-center">
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<label htmlFor="vectorize-layer-diff" className="text-xs text-muted-foreground">
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Gradient Step
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</label>
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<span className="text-xs font-mono text-foreground">{layerDifference}</span>
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</div>
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<input
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id="vectorize-layer-diff"
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type="range"
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min={1}
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max={64}
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value={layerDifference}
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onChange={(e) => updateSetting(setLayerDifference)(Number(e.target.value))}
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className="w-full mt-1"
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/>
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<div className="flex justify-between text-[10px] text-muted-foreground mt-0.5">
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<span>Smooth gradients</span>
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<span>Flat colors</span>
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</div>
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</div>
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</>
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)}
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{/* B&W-specific settings */}
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{colorMode === "bw" && (
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<div>
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<div className="flex justify-between items-center">
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<label htmlFor="vectorize-threshold" className="text-xs text-muted-foreground">
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Threshold
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</label>
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<span className="text-xs font-mono text-foreground">{threshold}</span>
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</div>
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<input
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id="vectorize-threshold"
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type="range"
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min={0}
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max={255}
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value={threshold}
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onChange={(e) => updateSetting(setThreshold)(Number(e.target.value))}
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className="w-full mt-1"
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/>
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<div className="flex justify-between text-[10px] text-muted-foreground mt-0.5">
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<span>More white</span>
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<span>More black</span>
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</div>
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</div>
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)}
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<div className="border-t border-border" />
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{/* Detail */}
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<div>
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<div className="flex justify-between items-center">
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<label htmlFor="vectorize-threshold" className="text-xs text-muted-foreground">
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Threshold
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</label>
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<span className="text-xs font-mono text-foreground">{threshold}</span>
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<p className="text-xs text-muted-foreground">Detail</p>
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<div className="grid grid-cols-3 gap-1 mt-1">
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{(["low", "medium", "high"] as const).map((d) => (
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<button
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type="button"
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key={d}
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onClick={() => updateSetting(setFilterSpeckle)(DETAIL_TO_SPECKLE[d])}
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className={`capitalize text-xs py-1.5 rounded ${detail === d ? "bg-primary text-primary-foreground" : "bg-muted text-muted-foreground"}`}
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>
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{d}
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</button>
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))}
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</div>
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<input
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id="vectorize-threshold"
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type="range"
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min={0}
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max={255}
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value={threshold}
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onChange={(e) => setThreshold(Number(e.target.value))}
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className="w-full mt-1"
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/>
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</div>
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{/* Smoothing */}
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<div>
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<label htmlFor="vectorize-detail" className="text-xs text-muted-foreground">
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Detail Level
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</label>
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<select
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id="vectorize-detail"
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value={detail}
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onChange={(e) => setDetail(e.target.value as "low" | "medium" | "high")}
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className="w-full mt-0.5 px-2 py-1.5 rounded border border-border bg-background text-sm text-foreground"
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<p className="text-xs text-muted-foreground">Smoothing</p>
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<div className="grid grid-cols-3 gap-1 mt-1">
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{(["none", "polygon", "spline"] as const).map((m) => (
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<button
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type="button"
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key={m}
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onClick={() => updateSetting(setPathMode)(m)}
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className={`capitalize text-xs py-1.5 rounded ${pathMode === m ? "bg-primary text-primary-foreground" : "bg-muted text-muted-foreground"}`}
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>
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{m}
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</button>
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))}
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</div>
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</div>
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{/* Corner Threshold (color mode) */}
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{colorMode === "color" && (
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<div>
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<div className="flex justify-between items-center">
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<label htmlFor="vectorize-corner" className="text-xs text-muted-foreground">
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Corner Threshold
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</label>
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<span className="text-xs font-mono text-foreground">{cornerThreshold}deg</span>
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</div>
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<input
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id="vectorize-corner"
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type="range"
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min={0}
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max={180}
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value={cornerThreshold}
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onChange={(e) => updateSetting(setCornerThreshold)(Number(e.target.value))}
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className="w-full mt-1"
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/>
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<div className="flex justify-between text-[10px] text-muted-foreground mt-0.5">
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<span>More corners</span>
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<span>Smoother</span>
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</div>
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</div>
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)}
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{/* Invert toggle */}
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<div className="flex items-center justify-between">
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<span className="text-xs text-muted-foreground">Invert Colors</span>
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<button
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type="button"
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onClick={() => updateSetting(setInvert)(!invert)}
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className={`w-9 h-5 rounded-full transition-colors ${invert ? "bg-primary" : "bg-muted"}`}
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>
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<option value="low">Low (simpler, smaller SVG)</option>
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<option value="medium">Medium</option>
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<option value="high">High (detailed, larger SVG)</option>
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</select>
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<span
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className={`block w-4 h-4 rounded-full bg-white shadow transition-transform ${invert ? "translate-x-4" : "translate-x-0.5"}`}
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/>
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</button>
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</div>
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<div className="border-t border-border" />
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{/* Error */}
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{error && <p className="text-xs text-red-500">{error}</p>}
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{/* Size info */}
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{originalSize != null && processedSize != null && (
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<div className="text-xs text-muted-foreground space-y-0.5">
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<p>Original: {(originalSize / 1024).toFixed(1)} KB</p>
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@@ -116,6 +372,7 @@ export function VectorizeSettings() {
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</div>
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)}
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||||
|
||||
{/* Submit */}
|
||||
<button
|
||||
type="button"
|
||||
data-testid="vectorize-submit"
|
||||
@@ -127,6 +384,7 @@ export function VectorizeSettings() {
|
||||
{processing ? "Vectorizing..." : "Vectorize"}
|
||||
</button>
|
||||
|
||||
{/* Download */}
|
||||
{downloadUrl && (
|
||||
<a
|
||||
href={downloadUrl}
|
||||
|
||||
Reference in New Issue
Block a user