mirror of
https://github.com/snapotter-hq/SnapOtter.git
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test: add test suite README and final verification baseline (phase 8)
- Write tests/README.md covering directory structure, fixture registry, two-tier strategy, guard tests, generators, and run commands - Update tests/fixtures/README.md to reflect modality-first layout - Add final.json parity baseline: 13,382 passing, 0 dropped from Phase 0 - Write verification report to docs/superpowers/plans/ (local-only)
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# SnapOtter Test Suite
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## Directory Structure
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```
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tests/
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unit/ # Vitest unit tests (~185 files)
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ai/ # AI sidecar bridge + bundle tests
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api/ # API route/config/middleware tests
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doc-engine/ # doc-engine package tests
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features/ # Feature flag + enterprise tests
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fixtures/ # Fixture guard tests (resolve/budget/manifest)
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image-engine/ # image-engine operation tests
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media-engine/ # media-engine FFmpeg wrapper tests
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security/ # Security-focused unit tests
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shared/ # Shared constants/i18n/permissions tests
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web/ # React component tests (tsx)
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integration/ # Full-API integration tests (~250 files)
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fixtures/ # Fixture integrity tests (decode through Sharp/ffprobe/qpdf)
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generated/ # Generated test matrices (format x tool, pairwise settings)
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platform/ # Platform tests (jobs, pipelines, batch, auth, OIDC)
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security/ # Security integration tests (SSRF, XXE, path traversal)
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tools/ # Per-tool integration tests
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e2e/ # Playwright specs (main app, Chromium primary)
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e2e-analytics/ # Analytics flow e2e specs
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e2e-docker/ # Docker container e2e specs
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e2e-docs/ # VitePress docs site e2e specs
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e2e-editor/ # Konva image editor e2e specs
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e2e-landing/ # Astro landing site e2e specs
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fixtures/ # Shared test fixtures (see below)
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helpers/ # Test utilities (pairwise, zod-pict, tool defaults)
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setup/ # Vitest setup (per-fork DB clone, BullMQ prefix isolation)
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baseline/ # Phase 0 baseline snapshots for parity verification
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benchmark/ # Performance benchmarks
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qa/ # QA checklists and manual test plans
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```
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## Fixtures
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Fixtures live in `tests/fixtures/` in a modality-first layout:
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```
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tests/fixtures/
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index.ts # Typed registry -- import paths from here, not raw strings
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manifest.json # sha256 + bytes + provenance for all valid/ assets
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gen-manifest.mjs # Re-stamps manifest hashes from disk
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gen-synthetic-content.mjs # Regenerates CC0 synthetic content (QR, barcode, OCR, etc.)
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LICENSES.md # Provenance audit trail
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image/
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valid/ # Real images for depth tests (portraits, scenes, OCR, etc.)
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formats/ # Tier-1 tiny format samples (sample.png, sample.arw, ...)
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edge/ # Edge-case images (1x1, blank, extreme aspect)
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hostile/ # Malformed/bomb/polyglot files for rejection tests
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video/
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valid/ # Real videos (Big Buck Bunny CC-BY heroes, TTS speech)
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formats/ # Tier-1 tiny format samples (tiny.mp4, tiny.webm, ...)
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hostile/ # Truncated/malformed video files
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audio/
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valid/ # Real audio (TTS speech in 6 formats, tagged MP3)
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formats/ # Tier-1 tiny format samples (tiny.mp3, tiny.wav, ...)
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hostile/ # Zero-byte/malformed audio files
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document/
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valid/ # PDFs (3-page, 6-page, encrypted, OCR-scanned)
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formats/ # Tier-1 tiny doc samples (tiny.docx, tiny.epub, ...)
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edge/ # Edge-case docs (remote-img.html for SSRF tests)
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hostile/ # Truncated/garbage documents
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data/
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valid/ # Data files (CSV, JSON, XML, YAML, TSV, ZIP)
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security/ # XXE/SSRF test vectors (SVG)
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```
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### Two-Tier Fixture Strategy
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**Tier-1: Tiny Synthetics** (in `formats/`, `edge/`, `hostile/`)
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Small, project-generated files for format-compatibility matrices and fast unit tests.
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These are always-regeneratable by the generator scripts and are used for breadth.
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**Tier-2: Real Heroes** (in `valid/`)
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Content-representative files for integration and fidelity tests. Includes:
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- Big Buck Bunny video clips (CC-BY, Blender Foundation)
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- macOS TTS speech in 6 audio formats (CC0)
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- Project-generated synthetics (QR codes, barcodes, OCR text images, PDFs)
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- Portrait/scene photos for AI tool tests (some UNVERIFIED-REVIEW, see manifest)
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Every `valid/` file is tracked in `manifest.json` with sha256 hash, byte count,
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source URL, and license. The manifest guard test (`fixture-manifest.test.ts`)
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verifies disk matches manifest on every run.
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### Typed Fixture Registry
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Always import fixture paths from `tests/fixtures/index.ts`:
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```ts
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import { fixtures, readFixture, fixtureDir } from "../../fixtures/index.js";
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// Named paths (type-checked, IDE autocomplete)
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const pngPath = fixtures.image.base.png200;
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const heroMp4 = fixtures.video.hero.mp4;
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// Read file bytes
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const buffer = readFixture(fixtures.image.base.png200);
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// Format accessor (for matrix iteration)
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const arwPath = fixtures.image.formats("arw");
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const mp4Path = fixtures.video.tiny("mp4");
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// Directory paths (for glob/scan patterns)
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const hostileDir = fixtureDir.image.hostile;
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```
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### Guard Tests
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Four guard tests protect fixture integrity:
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| Guard | Location | What it checks |
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|-------|----------|----------------|
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| fixture-resolve | `unit/fixtures/` | Every registry path exists and is non-empty |
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| fixture-budget | `unit/fixtures/` | Per-extension size caps prevent bloat |
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| fixture-manifest | `unit/fixtures/` | sha256/bytes in manifest.json match disk |
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| fixture-integrity | `integration/fixtures/` | Real heroes decode through Sharp/ffprobe/qpdf |
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Additional parity guards:
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| Guard | Location | What it checks |
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|-------|----------|----------------|
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| tool-registry-drift | `unit/shared/` | Frontend registry matches shared TOOLS catalog |
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| tool-route-drift | `integration/` | API routes match shared TOOLS catalog |
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| i18n-completeness | `unit/shared/` | All 21 locales have all required keys |
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### Adding a Fixture
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1. Add the file to the appropriate modality directory (`image/valid/`, `video/formats/`, etc.)
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2. Add a named key in `tests/fixtures/index.ts`
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3. Run `node tests/fixtures/gen-manifest.mjs` (for `valid/` files)
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4. Fill in `sourceUrl` and `license` in `manifest.json`
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5. Update `LICENSES.md` if the file has third-party origin
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6. Run guards: `pnpm vitest run tests/unit/fixtures/`
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## Generator Scripts
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Three generators produce deterministic synthetics. All are idempotent and skip
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files that already exist (to avoid breaking manifest hashes from encoder-version
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differences). Pass `--force` to `gen-synthetic-content.mjs` to overwrite.
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| Script | Scope | Outputs |
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|--------|-------|---------|
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| `scripts/generate-test-fixtures.mjs` | Tier-1 format samples | `video/formats/tiny.mp4`, `audio/formats/tiny.{mp3,wav}`, `document/formats/tiny.{docx,xlsx,epub,html,md}`, `document/valid/encrypted.pdf` |
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| `scripts/generate-hostile-fixtures.mjs` | Hostile inputs | `image/hostile/{truncated.jpg,zero-byte.png,garbage.jpg,png-bytes.jpg,bomb-50000x50000.png}` |
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| `tests/fixtures/gen-synthetic-content.mjs` | CC0 synthetics | QR codes, barcodes, OCR text images, PDFs, SVG logo, multi-face placeholder, animated GIF, tagged MP3, metadata MP4 |
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The generators do NOT touch committed real heroes (BBB videos, TTS speech, UNVERIFIED-REVIEW photos).
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## Running Tests
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```bash
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# Full suite
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pnpm test # All unit + integration tests
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pnpm test:unit # Unit tests only
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pnpm test:integration # Integration tests only
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# Single file
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pnpm vitest run tests/unit/my-test.test.ts
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pnpm vitest run tests/integration/my-test.test.ts
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# Fixture guards only
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pnpm vitest run tests/unit/fixtures
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# E2E (Playwright)
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pnpm test:e2e # Main app (chromium + serial + visual projects)
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pnpm test:e2e:landing # Landing site
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pnpm test:e2e:docs # VitePress docs
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pnpm test:e2e:analytics # Analytics flows
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pnpm test:docker # Full Docker container test
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# Editor e2e (no root alias)
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pnpm playwright test --config playwright.editor.config.ts
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# Single e2e spec
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pnpm playwright test tests/e2e/my-test.spec.ts
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```
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### Environment Requirements
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Unit and integration tests need Postgres + Redis:
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```bash
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docker compose -f docker-compose.dev.yml up -d
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export DATA_DIR=/tmp/so-test-data && mkdir -p "$DATA_DIR"
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```
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Each Vitest fork gets its own Postgres DB clone + workspace + isolated `BULLMQ_PREFIX`
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via `tests/setup/per-fork-env.ts` (testcontainers for Postgres). 30s test timeouts.
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### E2E Projects
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The main Playwright config defines three projects:
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- **chromium**: Parallel-safe specs, 2 workers (override via `PW_WORKERS`)
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- **chromium-serial**: Global-state specs, 1 worker
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- **chromium-visual**: Screenshot comparison specs (platform-suffixed baselines)
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Auth setup project logs in and saves storage state. The `webServer` block spins up
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both dev servers with a fresh test DB.
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### Environment Switches
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| Variable | Effect |
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|----------|--------|
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| `FULL_MATRIX=1` | Run all format x tool combinations (nightly) |
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| `FUZZ=1` + `FUZZ_RUNS=N` | Property-based fuzz testing (nightly) |
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| `PW_WORKERS=N` | Override Playwright worker count |
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### CI Pipeline
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PRs run: lint, typecheck, unit, integration (4 shards), e2e smoke.
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Nightly: full e2e, cross-browser, docker suite, full matrix + fuzz, coverage.
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File diff suppressed because it is too large
Load Diff
Vendored
+39
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# Test Fixtures
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Shared test fixtures for the SnapOtter test suite. Organized in two tiers:
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Shared test fixtures for the SnapOtter test suite. Organized by modality in two tiers.
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## Two-Tier Structure
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**Tier 1: Tiny Synthetics (matrices/format coverage)**
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Small, project-generated files for format-compatibility matrices and fast unit tests.
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Located in `media/`, `documents/`, `data/`, `formats/`, and root-level `test-*` files.
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Located in `*/formats/`, `*/edge/`, `*/hostile/`, and `security/`.
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**Tier 2: Real Heroes (depth/fidelity testing)**
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Larger, content-representative files for integration and fidelity tests.
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Located in `content/`. Each must be tracked in `manifest.json` with sha256 + provenance.
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Located in `*/valid/`. Each must be tracked in `manifest.json` with sha256 + provenance.
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## Layout (Modality-First, Phase 6 Target)
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## Modality-First Layout
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```
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tests/fixtures/
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index.ts # Typed registry (import paths from here, not raw strings)
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manifest.json # sha256 + bytes + provenance for content/ heroes
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manifest.json # sha256 + bytes + provenance for all valid/ assets
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gen-manifest.mjs # Script to re-stamp manifest hashes
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gen-synthetic-content.mjs # Regenerate CC0 synthetics (QR, barcode, OCR, etc.)
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LICENSES.md # Provenance audit trail
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content/ # Tier-2 real heroes
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formats/ # Tier-1 format samples (35 formats incl. RAW)
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media/ # Tier-1 tiny audio/video samples
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documents/ # Tier-1 tiny document samples
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data/ # Tier-1 tiny data samples (csv, json, xml, etc.)
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hostile/ # Malformed/bomb/polyglot files for rejection tests
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security/ # XXE, SSRF test vectors
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image/ # (Phase 6) modality-first target dir
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video/ # (Phase 6) modality-first target dir
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audio/ # (Phase 6) modality-first target dir
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document/ # (Phase 6) modality-first target dir
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data/ # (Phase 6) modality-first target dir
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image/
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valid/ # Base test images, portraits, OCR, barcodes, QR codes
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formats/ # 35 format samples (sample.png, sample.arw, sample.psd, ...)
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edge/ # Edge cases (1x1, blank, extreme aspect, fake transparency)
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hostile/ # Truncated, zero-byte, garbage, bomb, extension-mismatch
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video/
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valid/ # BBB heroes (mov/webm/mkv/avi), TTS speech, metadata MP4
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formats/ # tiny.{mp4,webm,avi,...}, subtitle files (srt/vtt/ass)
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hostile/ # Truncated MP4
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audio/
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valid/ # TTS speech (wav/flac/ogg/m4a/aac/opus), tagged MP3
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formats/ # tiny.{mp3,wav,flac,...}, tone-stereo, tone-gap
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hostile/ # Zero-byte WAV
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document/
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valid/ # PDFs (3-page, 6-page, encrypted, OCR-scanned)
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formats/ # tiny.{docx,xlsx,epub,html,md}
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edge/ # remote-img.html (SSRF test vector)
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hostile/ # Truncated DOCX, garbage PDF
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data/
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valid/ # tiny.{csv,json,xml,yaml,tsv,zip}
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security/ # SVG XXE test vectors (file-read, SSRF)
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```
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## Using the Registry
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@@ -54,18 +64,18 @@ const mp4Path = fixtures.video.tiny("mp4");
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## Adding a Fixture
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1. Add the file to the appropriate directory
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1. Add the file to the appropriate modality directory
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2. Add a key in `tests/fixtures/index.ts` pointing to it
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3. Run `node tests/fixtures/gen-manifest.mjs` if the file is in `content/`
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4. Fill in `sourceUrl` and `license` in `manifest.json` (required for Phase 2+)
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3. Run `node tests/fixtures/gen-manifest.mjs` (for `valid/` files)
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4. Fill in `sourceUrl` and `license` in `manifest.json` (required)
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5. Update `LICENSES.md` with the provenance record
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6. Run the guards: `pnpm vitest run tests/unit/fixtures/ tests/integration/fixtures/`
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6. Run the guards: `pnpm vitest run tests/unit/fixtures/`
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## Licensing Gate
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Phase 1 allows `UNVERIFIED` provenance. Phase 2 enforces that every `content/` hero
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has a verified license (CC0, CC-BY, CC-BY-SA, or public-domain). See `LICENSES.md`
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for the current audit status.
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Every `valid/` hero must have a verified license (CC0, CC-BY, CC-BY-SA, or
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public-domain). Assets with `UNVERIFIED-REVIEW` need license review before
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release. The manifest guard test reports the current count.
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## Guard Tests
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@@ -75,3 +85,8 @@ Four guard tests protect fixture integrity:
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- **fixture-budget** (unit): per-extension size caps prevent bloat
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- **fixture-manifest** (unit): sha256/bytes in manifest.json match disk
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- **fixture-integrity** (integration): real heroes decode through Sharp/ffprobe/qpdf
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## Generator Scripts
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Three generators produce deterministic synthetics. All are idempotent and skip
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existing files to avoid breaking manifest hashes. See `tests/README.md` for details.
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