- Output is always an SVG file regardless of input format.
- Supports HEIC, RAW, PSD, and SVG input formats (automatically decoded to raster before tracing).
- B&W mode uses the potrace algorithm. The image is converted to grayscale first, then thresholded to pure black/white before tracing.
- Color mode uses a multi-layer approach: the image is quantized into color layers, each traced separately and stacked in the SVG output.
- Lower `filterSpeckle` values preserve more detail but produce larger SVG files with more paths.
- The `pathMode` setting significantly affects file size: `none` produces the most paths, `spline` produces the smoothest (and usually smallest) output.
- For best results with logos and icons, use B&W mode with a clean high-contrast input. For photographs or illustrations, use color mode with higher `colorPrecision`.