Files
OpenCut/apps/web/src/components/editor/panels/properties/effect-properties.tsx
T
Maze Winther 216e3e0c39 feat: introduce WebGL effects system and Blur effect
This implements the foundational architecture for video effects, starting with a multi-pass WebGL rendering pipeline and a customizable Gaussian Blur effect.

Key changes:
- WebGL Engine: Added `raw-loader` for `.glsl` shaders, multi-pass framebuffer rendering, and live offscreen canvas previews.
- Node Architecture: Replaced hardcoded background blur with `CompositeEffectNode` and added `EffectLayerNode` to apply effects to specific visual elements.
- Timeline & DND: Added a new `effect` track type. Upgraded drag-and-drop to support dropping effects directly onto the timeline. Consolidated track constants into a cleaner `TRACK_CONFIG`.
- UI/UX: Added an Effects tab in the assets panel with live previews. Added an Effect Properties panel with sliders and inputs for fine-tuning parameters.
- Data Model: Added `sourceDuration` to video and audio elements, and wrote a v8 storage migration to update existing projects to the new schema.
- Docs: Added `CHANGELOG.md` tracking v0.1.0 and v0.2.0, plus `docs/effects-renderer.md` to document the new WebGL pipeline.
2026-02-28 18:41:22 +01:00

104 lines
2.4 KiB
TypeScript

"use client";
import type { EffectElement } from "@/types/timeline";
import type { EffectParamDefinition } from "@/types/effects";
import { getEffect } from "@/lib/effects/registry";
import { useEditor } from "@/hooks/use-editor";
import { clamp } from "@/utils/math";
import { Section, SectionContent, SectionHeader, SectionField, SectionFields } from "./section";
import { Slider } from "@/components/ui/slider";
import { NumberField } from "@/components/ui/number-field";
import { usePropertyDraft } from "./hooks/use-property-draft";
function EffectParamField({
param,
element,
trackId,
}: {
param: EffectParamDefinition;
element: EffectElement;
trackId: string;
}) {
const editor = useEditor();
const currentValue = Number(element.params[param.key] ?? param.default);
const min = param.min ?? 0;
const max = param.max ?? 100;
const step = param.step ?? 1;
const updateParam = (value: number) =>
editor.timeline.previewElements({
updates: [
{
trackId,
elementId: element.id,
updates: { params: { ...element.params, [param.key]: value } },
},
],
});
const commitParam = () => editor.timeline.commitPreview();
const draft = usePropertyDraft({
displayValue: String(currentValue),
parse: (input) => {
const parsed = parseFloat(input);
if (Number.isNaN(parsed)) return null;
return clamp({ value: parsed, min, max });
},
onPreview: updateParam,
onCommit: commitParam,
});
return (
<SectionField label={param.label}>
<div className="flex items-center gap-3">
<Slider
className="flex-1"
min={min}
max={max}
step={step}
value={[currentValue]}
onValueChange={([value]) => updateParam(value)}
onValueCommit={commitParam}
/>
<NumberField
className="w-16 shrink-0"
value={draft.displayValue}
onFocus={draft.onFocus}
onChange={draft.onChange}
onBlur={draft.onBlur}
/>
</div>
</SectionField>
);
}
export function EffectProperties({
element,
trackId,
}: {
element: EffectElement;
trackId: string;
}) {
const definition = getEffect({ effectType: element.effectType });
return (
<Section hasBorderTop={false}>
<SectionHeader title={definition.name} />
<SectionContent>
<SectionFields>
{definition.params.map((param) => (
<EffectParamField
key={param.key}
param={param}
element={element}
trackId={trackId}
/>
))}
</SectionFields>
</SectionContent>
</Section>
);
}