Commit Graph
144 Commits
Author SHA1 Message Date
Maze Winther cad88ee4d1 refactor: rendering pipeline
Made-with: Cursor
2026-04-13 05:08:29 +02:00
Maze Winther 2272598d42 feat: clipboard with keyframe paste
Made-with: Cursor
2026-04-13 05:03:10 +02:00
Maze Winther 5a2aaf3601 feat: cinematic bars, diamond, heart, and star masks
Made-with: Cursor
2026-04-13 05:01:51 +02:00
Maze Winther 108d3f4eca feat: position animated independently per axis
Made-with: Cursor
2026-04-13 05:01:51 +02:00
Maze Winther cbd1b82123 refactor: structured track layout per scene 2026-04-07 04:41:27 +02:00
Maze Winther 93a0afdf64 fix: use line-height-based bounds for text elements 2026-04-07 01:39:35 +02:00
Maze Winther b8979c65d4 feat: select element on insert 2026-04-07 01:20:07 +02:00
Maze Winther e43b859439 fix: place new overlay tracks at the top of the timeline 2026-04-07 01:18:57 +02:00
Maze Winther e4b67094e7 refactor: split effects and masks into dedicated rust crates, introduce MediaTime and FrameRate 2026-04-07 01:09:13 +02:00
Maze Winther c411edb7c1 fix: clean up 2026-04-06 12:59:07 +02:00
Maze Winther ccd552a1c0 chore: addition to last merge 2026-04-06 01:24:09 +02:00
Maze Winther fcc09e80e2 Merge branch 'temp' 2026-04-06 01:23:47 +02:00
Maze dedb13546a feat: graphs popover 2026-04-06 01:13:14 +02:00
Maze Winther 44d8c4c876 refactor: unify element updates into pipeline and centralize ripple 2026-04-06 00:02:23 +02:00
Maze 1bd9fac203 refactor: rewrite animation system to use bindings and scalar channels 2026-04-05 13:15:58 +02:00
Maze 78c6c497f1 chore: remove transcription envs 2026-04-04 08:53:10 +02:00
Maze Winther 1a8a1e889a refactor: update command execute methods to return CommandResult | undefined 2026-04-03 03:13:49 +02:00
Maze Winther bd9ec023ee refactor: split constants by domain and isolate timeline panel from core 2026-04-01 19:27:49 +02:00
Maze Winther 8a1d37cf3e fix: align background blur with effect blur intensity scale 2026-04-01 15:15:41 +02:00
Maze Winther e579ae1202 feat: migrate GPU renderer from WebGL to wgpu/WASM 2026-04-01 13:57:32 +02:00
Maze Winther b048b739bd Merge branch 'refactor-selection-commands' 2026-03-31 23:40:59 +02:00
Maze Winther dc82826951 refactor: move track pruning into a post-command reactor 2026-03-31 23:39:43 +02:00
Maze Winther 608dc1a62f Merge branch 'feature/separate-audio' 2026-03-31 23:24:33 +02:00
Maze Winther f1d5932c54 feat: separate audio from elements 2026-03-31 23:23:36 +02:00
Maze Winther cc150c7cfb Merge branch 'refactor-selection-commands' 2026-03-31 22:54:06 +02:00
Maze Winther f8fb238b22 feat: centralize selection management 2026-03-31 22:53:16 +02:00
Maze Winther 0488a6be45 fix: normalize vertical drag direction in preferIndex placement 2026-03-31 22:38:56 +02:00
Maze Winther 154b78c7d1 fix: allow timeline paste and duplicate commands to reassign updated tracks 2026-03-31 18:47:45 +02:00
Maze Winther d23be079cc Merge branch 'feature/track-placement' 2026-03-31 15:53:23 +02:00
Maze Winther 70a6d58b84 refactor: centralize track placement into its own module 2026-03-31 15:47:30 +02:00
Maze Winther dcf54c1250 feat: migrate time utilities from typescript to rust WASM 2026-03-31 04:03:52 +02:00
Maze Winther b095862cc0 fix: improve DATABASE_URL validation in web environment schema 2026-03-29 18:58:35 +02:00
Maze Winther 220ec757d4 refactor: move packages sub-folders into web app 2026-03-29 15:58:46 +02:00
Maze Winther 4d127a038b chore: normalize line endings 2026-03-29 15:56:48 +02:00
Maze Winther 722dcdd88f fix: resolve typescript/lint errors 2026-03-29 15:49:30 +02:00
Maze Winther 8db3bead13 feat: masks, properties refactor, shaders, storage migrations, and more 2026-03-29 15:48:22 +02:00
kcfancherandGitHub 63496d05a2 Fix transcription sample-rate handling (#740)
Fix for #703.

Adds an optional sampleRate parameter to the decodeAudioToFloat32() function. The caption transcriber passes in a value of 16000 to prepare audio in the format Whisper expects.
2026-03-28 19:06:40 +01:00
Maze Winther f2eed05d36 fix blog build when marble cms isn't available 2026-03-24 14:18:39 +01:00
Maze Winther a635ae9e14 fix inconsistency in blur intensity 2026-03-02 17:43:42 +01:00
Maze Winther a526066b61 feat: wire ui to have keyframes for: opacity, text color, and all background properties 2026-03-02 16:36:10 +01:00
Maze Winther 81e7a7fb32 feat: implement keyframe support for more properties at the core (no ui yet) 2026-03-02 15:08:21 +01:00
Maze Winther db50b5214d feat: ripple support for element resize 2026-03-02 13:26:40 +01:00
Maze Winther e7dcb586c0 feat: Clip effects, asset sorting, and timeline improvements
Major features and improvements:

* **Clip Effects**:
  * Added UI in Properties Panel to manage effects on video/image clips (add, remove, toggle, reorder).
  * Implemented dynamic parameter fields for effects.
  * Added support for keyframing effect parameters.

* **Assets Panel**:
  * Added sorting options: Name, Type, Duration, and File Size.
  * Persisted view preferences (grid/list mode, sort order) to local storage.
  * Refactored media item rendering and drag interactions.

* **Timeline & Interaction**:
  * **Keyframe Dragging**: Added ability to drag keyframes directly on the timeline element.
  * **Resizing**: Improved resize logic to respect neighboring clips (prevents overlaps).
  * **Visuals**: Implemented tiled background rendering for video/image clips on the timeline.
  * **Shortcuts**: Added "Deselect All" action bound to the `Escape` key.
  * **Fixes**: Corrected drag-and-drop coordinate calculations when the timeline track area is scrolled.

* **Text Elements**:
  * Refactored text background storage to use an explicit `enabled` flag.
  * Added `V8toV9` storage migration to update existing projects.

* **Architecture**:
  * Moved export state management to `ProjectManager` for better lifecycle handling.
  * Refactored `PropertiesPanel` sections to be more composable (custom headers, borders).
2026-03-02 13:13:07 +01:00
Maze Winther 5e7c27f542 Merge branch 'dev' into ripple-editing 2026-03-01 01:32:09 +01:00
Maze Winther 216e3e0c39 feat: introduce WebGL effects system and Blur effect
This implements the foundational architecture for video effects, starting with a multi-pass WebGL rendering pipeline and a customizable Gaussian Blur effect.

Key changes:
- WebGL Engine: Added `raw-loader` for `.glsl` shaders, multi-pass framebuffer rendering, and live offscreen canvas previews.
- Node Architecture: Replaced hardcoded background blur with `CompositeEffectNode` and added `EffectLayerNode` to apply effects to specific visual elements.
- Timeline & DND: Added a new `effect` track type. Upgraded drag-and-drop to support dropping effects directly onto the timeline. Consolidated track constants into a cleaner `TRACK_CONFIG`.
- UI/UX: Added an Effects tab in the assets panel with live previews. Added an Effect Properties panel with sliders and inputs for fine-tuning parameters.
- Data Model: Added `sourceDuration` to video and audio elements, and wrote a v8 storage migration to update existing projects to the new schema.
- Docs: Added `CHANGELOG.md` tracking v0.1.0 and v0.2.0, plus `docs/effects-renderer.md` to document the new WebGL pipeline.
2026-02-28 18:41:22 +01:00
Maze Winther 6226ceb052 fix coderabbit issues 2026-02-27 20:34:33 +01:00
Maze Winther 956f3d201b fix type error 2026-02-27 18:15:36 +01:00
Maze Winther 49426f19cd feat: implement keyframe animation system
Add keyframe support for transform, opacity, and volume properties.
Includes animation engine (interpolation, mutations, resolvers), timeline
markers with selection/snapping, properties panel toggles, keyframe-aware
renderer, and full undo/redo command support.

Also refactor element command constructors to object params, extract
timeline pixel math to pixel-utils.ts, and update cursor rules.
2026-02-27 16:33:57 +01:00
Maze Winther f75b5d3fd2 fix a ton of issues + improvement 2026-02-25 01:37:56 +01:00
Maze Winther 4d77e3f2bb refactor: snapping system 2026-02-23 10:55:35 +01:00