add transform + few fixes

feat: transform
feat: batch command
fix: slider undo
fix: timeline zoom perf
refactor: make updateElement support multiple
This commit is contained in:
Maze Winther
2026-02-08 22:21:17 +01:00
parent 484ce47867
commit e50a817b97
15 changed files with 631 additions and 262 deletions
@@ -0,0 +1,67 @@
import type { CanvasRenderer } from "../canvas-renderer";
import { BaseNode } from "./base-node";
import type { Transform } from "@/types/timeline";
const VISUAL_EPSILON = 1 / 1000;
export interface VisualNodeParams {
duration: number;
timeOffset: number;
trimStart: number;
trimEnd: number;
transform: Transform;
opacity: number;
}
export abstract class VisualNode<
Params extends VisualNodeParams = VisualNodeParams,
> extends BaseNode<Params> {
protected getLocalTime(time: number): number {
return time - this.params.timeOffset + this.params.trimStart;
}
protected isInRange(time: number): boolean {
const localTime = this.getLocalTime(time);
return (
localTime >= this.params.trimStart - VISUAL_EPSILON &&
localTime < this.params.trimStart + this.params.duration
);
}
protected renderVisual({
renderer,
source,
sourceWidth,
sourceHeight,
}: {
renderer: CanvasRenderer;
source: CanvasImageSource;
sourceWidth: number;
sourceHeight: number;
}): void {
renderer.context.save();
const { transform, opacity } = this.params;
const containScale = Math.min(
renderer.width / sourceWidth,
renderer.height / sourceHeight,
);
const scaledWidth = sourceWidth * containScale * transform.scale;
const scaledHeight = sourceHeight * containScale * transform.scale;
const x = renderer.width / 2 + transform.position.x - scaledWidth / 2;
const y = renderer.height / 2 + transform.position.y - scaledHeight / 2;
renderer.context.globalAlpha = opacity;
if (transform.rotate !== 0) {
const centerX = x + scaledWidth / 2;
const centerY = y + scaledHeight / 2;
renderer.context.translate(centerX, centerY);
renderer.context.rotate((transform.rotate * Math.PI) / 180);
renderer.context.translate(-centerX, -centerY);
}
renderer.context.drawImage(source, x, y, scaledWidth, scaledHeight);
renderer.context.restore();
}
}