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refactor: split effects and masks into dedicated rust crates, introduce MediaTime and FrameRate
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@@ -7,3 +7,7 @@ edition = "2024"
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bytemuck = { version = "1.25.0", features = ["derive"] }
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thiserror = "2.0.18"
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wgpu = "29.0.1"
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[features]
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default = []
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wasm = []
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