mirror of
https://github.com/OpenCut-app/OpenCut.git
synced 2026-07-13 21:52:53 +02:00
feat: lock playhead to frame (instead of floating) and add autoscroll to timeline
This commit is contained in:
@@ -1,6 +1,7 @@
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import { snapTimeToFrame } from "@/constants/timeline-constants";
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import { useProjectStore } from "@/stores/project-store";
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import { useState, useEffect, useCallback } from "react";
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import { usePlaybackStore } from "@/stores/playback-store";
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import { useState, useEffect, useCallback, useRef } from "react";
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interface UseTimelinePlayheadProps {
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currentTime: number;
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@@ -31,6 +32,10 @@ export function useTimelinePlayhead({
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const [isDraggingRuler, setIsDraggingRuler] = useState(false);
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const [hasDraggedRuler, setHasDraggedRuler] = useState(false);
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// Auto-scroll state during dragging
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const autoScrollRef = useRef<number | null>(null);
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const lastMouseXRef = useRef<number>(0);
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const playheadPosition =
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isScrubbing && scrubTime !== null ? scrubTime : currentTime;
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@@ -70,21 +75,110 @@ export function useTimelinePlayhead({
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const ruler = rulerRef.current;
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if (!ruler) return;
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const rect = ruler.getBoundingClientRect();
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const x = e.clientX - rect.left;
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const rawX = e.clientX - rect.left;
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// Get the timeline content width based on duration and zoom
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const timelineContentWidth = duration * 50 * zoomLevel; // TIMELINE_CONSTANTS.PIXELS_PER_SECOND = 50
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// Constrain x to be within the timeline content bounds
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const x = Math.max(0, Math.min(timelineContentWidth, rawX));
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const rawTime = Math.max(0, Math.min(duration, x / (50 * zoomLevel)));
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// Use frame snapping for playhead scrubbing
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const projectStore = useProjectStore.getState();
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const projectFps = projectStore.activeProject?.fps || 30;
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const time = snapTimeToFrame(rawTime, projectFps);
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// Debug logging
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if (rawX < 0 || x !== rawX) {
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console.log(
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"PLAYHEAD DEBUG:",
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JSON.stringify({
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mouseX: e.clientX,
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rulerLeft: rect.left,
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rawX,
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constrainedX: x,
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timelineContentWidth,
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rawTime,
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finalTime: time,
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duration,
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zoomLevel,
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playheadPx: time * 50 * zoomLevel,
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})
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);
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}
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setScrubTime(time);
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seek(time); // update video preview in real time
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// Store mouse position for auto-scrolling
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lastMouseXRef.current = e.clientX;
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},
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[duration, zoomLevel, seek, rulerRef]
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);
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// Auto-scroll function during dragging
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const performAutoScroll = useCallback(() => {
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const rulerViewport = rulerScrollRef.current?.querySelector(
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"[data-radix-scroll-area-viewport]"
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) as HTMLElement;
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const tracksViewport = tracksScrollRef.current?.querySelector(
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"[data-radix-scroll-area-viewport]"
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) as HTMLElement;
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if (!rulerViewport || !tracksViewport || !isScrubbing) return;
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const viewportRect = rulerViewport.getBoundingClientRect();
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const mouseX = lastMouseXRef.current;
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const mouseXRelative = mouseX - viewportRect.left;
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const edgeThreshold = 100; // pixels from edge to start scrolling
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const maxScrollSpeed = 15; // max pixels per frame
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const viewportWidth = rulerViewport.clientWidth;
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// Calculate timeline content boundaries
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const timelineContentWidth = duration * 50 * zoomLevel; // TIMELINE_CONSTANTS.PIXELS_PER_SECOND = 50
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const scrollMax = Math.max(0, timelineContentWidth - viewportWidth);
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let scrollSpeed = 0;
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// Check if near left edge (and can scroll left)
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if (mouseXRelative < edgeThreshold && rulerViewport.scrollLeft > 0) {
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const edgeDistance = Math.max(0, mouseXRelative);
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const intensity = 1 - edgeDistance / edgeThreshold;
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scrollSpeed = -maxScrollSpeed * intensity;
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}
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// Check if near right edge (and can scroll right, and haven't reached timeline end)
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else if (
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mouseXRelative > viewportWidth - edgeThreshold &&
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rulerViewport.scrollLeft < scrollMax
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) {
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const edgeDistance = Math.max(
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0,
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viewportWidth - edgeThreshold - mouseXRelative
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);
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const intensity = 1 - edgeDistance / edgeThreshold;
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scrollSpeed = maxScrollSpeed * intensity;
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}
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if (scrollSpeed !== 0) {
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const newScrollLeft = Math.max(
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0,
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Math.min(scrollMax, rulerViewport.scrollLeft + scrollSpeed)
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);
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rulerViewport.scrollLeft = newScrollLeft;
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tracksViewport.scrollLeft = newScrollLeft;
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}
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if (isScrubbing) {
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autoScrollRef.current = requestAnimationFrame(performAutoScroll);
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}
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}, [isScrubbing, rulerScrollRef, tracksScrollRef, duration, zoomLevel]);
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// Mouse move/up event handlers
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useEffect(() => {
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if (!isScrubbing) return;
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const onMouseMove = (e: MouseEvent) => {
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handleScrub(e);
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// Mark that we've dragged if ruler drag is active
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@@ -92,11 +186,18 @@ export function useTimelinePlayhead({
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setHasDraggedRuler(true);
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}
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};
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const onMouseUp = (e: MouseEvent) => {
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setIsScrubbing(false);
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if (scrubTime !== null) seek(scrubTime); // finalize seek
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setScrubTime(null);
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// Stop auto-scrolling
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if (autoScrollRef.current) {
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cancelAnimationFrame(autoScrollRef.current);
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autoScrollRef.current = null;
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}
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// Handle ruler click vs drag
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if (isDraggingRuler) {
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setIsDraggingRuler(false);
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@@ -107,11 +208,20 @@ export function useTimelinePlayhead({
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setHasDraggedRuler(false);
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}
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};
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window.addEventListener("mousemove", onMouseMove);
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window.addEventListener("mouseup", onMouseUp);
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// Start auto-scrolling
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autoScrollRef.current = requestAnimationFrame(performAutoScroll);
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return () => {
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window.removeEventListener("mousemove", onMouseMove);
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window.removeEventListener("mouseup", onMouseUp);
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if (autoScrollRef.current) {
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cancelAnimationFrame(autoScrollRef.current);
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autoScrollRef.current = null;
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}
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};
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}, [
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isScrubbing,
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@@ -120,10 +230,16 @@ export function useTimelinePlayhead({
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handleScrub,
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isDraggingRuler,
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hasDraggedRuler,
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performAutoScroll,
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]);
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// --- Playhead auto-scroll effect ---
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// --- Playhead auto-scroll effect (only during playback) ---
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useEffect(() => {
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const { isPlaying } = usePlaybackStore.getState();
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// Only auto-scroll during playback, not during manual interactions
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if (!isPlaying || isScrubbing) return;
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const rulerViewport = rulerScrollRef.current?.querySelector(
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"[data-radix-scroll-area-viewport]"
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) as HTMLElement;
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@@ -131,22 +247,33 @@ export function useTimelinePlayhead({
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"[data-radix-scroll-area-viewport]"
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) as HTMLElement;
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if (!rulerViewport || !tracksViewport) return;
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const playheadPx = playheadPosition * 50 * zoomLevel; // TIMELINE_CONSTANTS.PIXELS_PER_SECOND = 50
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const viewportWidth = rulerViewport.clientWidth;
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const scrollMin = 0;
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const scrollMax = rulerViewport.scrollWidth - viewportWidth;
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// Center the playhead if it's not visible (100px buffer)
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const desiredScroll = Math.max(
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scrollMin,
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Math.min(scrollMax, playheadPx - viewportWidth / 2)
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);
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if (
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playheadPx < rulerViewport.scrollLeft + 100 ||
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playheadPx > rulerViewport.scrollLeft + viewportWidth - 100
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) {
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// Only auto-scroll if playhead is completely out of view (no buffer)
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const needsScroll =
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playheadPx < rulerViewport.scrollLeft ||
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playheadPx > rulerViewport.scrollLeft + viewportWidth;
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if (needsScroll) {
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// Center the playhead in the viewport
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const desiredScroll = Math.max(
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scrollMin,
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Math.min(scrollMax, playheadPx - viewportWidth / 2)
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);
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rulerViewport.scrollLeft = tracksViewport.scrollLeft = desiredScroll;
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}
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}, [playheadPosition, duration, zoomLevel, rulerScrollRef, tracksScrollRef]);
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}, [
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playheadPosition,
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duration,
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zoomLevel,
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rulerScrollRef,
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tracksScrollRef,
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isScrubbing,
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]);
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return {
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playheadPosition,
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