lots of stuff

This commit is contained in:
Maze Winther
2026-01-23 15:40:01 +01:00
parent b1701e1b0e
commit c6deceaa89
292 changed files with 28825 additions and 26457 deletions
+16 -16
View File
@@ -6,23 +6,23 @@ import { Switch as SwitchPrimitives } from "radix-ui";
import { cn } from "@/utils/ui";
const Switch = React.forwardRef<
React.ElementRef<typeof SwitchPrimitives.Root>,
React.ComponentPropsWithoutRef<typeof SwitchPrimitives.Root>
React.ElementRef<typeof SwitchPrimitives.Root>,
React.ComponentPropsWithoutRef<typeof SwitchPrimitives.Root>
>(({ className, ...props }, ref) => (
<SwitchPrimitives.Root
className={cn(
"peer focus-visible:ring-ring focus-visible:ring-offset-background data-[state=checked]:bg-primary data-[state=unchecked]:bg-input inline-flex h-5 w-9 shrink-0 cursor-pointer items-center rounded-full border-2 border-transparent shadow-xs transition-colors focus-visible:ring-2 focus-visible:ring-offset-2 focus-visible:outline-hidden disabled:cursor-not-allowed disabled:opacity-50",
className,
)}
{...props}
ref={ref}
>
<SwitchPrimitives.Thumb
className={cn(
"bg-background pointer-events-none block h-4 w-4 rounded-full shadow-lg ring-0 transition-transform data-[state=checked]:translate-x-4 data-[state=unchecked]:translate-x-0",
)}
/>
</SwitchPrimitives.Root>
<SwitchPrimitives.Root
className={cn(
"peer focus-visible:ring-ring focus-visible:ring-offset-background data-[state=checked]:bg-primary data-[state=unchecked]:bg-input inline-flex h-5 w-9 shrink-0 cursor-pointer items-center rounded-full border-2 border-transparent shadow-xs transition-colors focus-visible:ring-2 focus-visible:ring-offset-2 focus-visible:outline-hidden disabled:cursor-not-allowed disabled:opacity-50",
className,
)}
{...props}
ref={ref}
>
<SwitchPrimitives.Thumb
className={cn(
"bg-background pointer-events-none block h-4 w-4 rounded-full shadow-lg ring-0 transition-transform data-[state=checked]:translate-x-4 data-[state=unchecked]:translate-x-0",
)}
/>
</SwitchPrimitives.Root>
));
Switch.displayName = SwitchPrimitives.Root.displayName;