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https://github.com/OpenCut-app/OpenCut.git
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feat: major editor overhaul (assets, properties, timeline, fonts) (#709)
* feat: major editor overhaul (assets, properties, timeline, fonts) Refactor editor core systems to standardize UI architecture and improve performance. Assets & Properties: - Replace monolithic property items with composable `Section` architecture. - Add specialized sections for Transform, Blending, and Text. - Implement `NumberField` with scrubbing and math evaluation. - Add new ColorPicker with EyeDropper and multiple format support. - Standardize asset panels using new `PanelView` layout. Fonts & Stickers: - Implement custom font atlas/sprite system for high-performance previews. - Add virtualized FontPicker with search and favorites. - Refactor stickers to use a provider-based architecture (icons, emoji, flags, shapes). - Standardize sticker IDs to `provider:value` format. Timeline & Interaction: - Convert bookmarks to rich objects with notes, colors, and duration. - Refactor drag-and-drop to use Command pattern (enabling proper undo/redo). - Add Shift modifier to disable snapping during moves/resizes. - Add new overlays for layout guides and text editing. Renderer: - Add support for multi-line text, custom line-height, and letter-spacing. - Implement global composite operation (blend modes). - Update sticker node to resolve dynamic provider IDs. Infrastructure: - Add storage migrations (v3->v6) for text weights, sticker IDs, and bookmarks. - Update global styles and core UI components (Button, Input, Popover). * add ts-nocheck directive to settings-legacy.tsx to suppress TypeScript errors * fix: correct global composite operation assignment in TextNode to ensure proper blend mode handling * deleted shadcn components with errors * formatting * fix linter issues * migrate from next middleware to proxy * add missing component back * add breadcrumb back * chore: add @radix-ui/react-primitive deps * chore: more deps * chore: add missing env vars to bun-ci * next env
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@@ -0,0 +1,79 @@
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import { useEffect, useRef } from "react";
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type FocusLockCursor = "text" | "default" | "pointer" | "crosshair";
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const DATA_ATTR = "data-focus-locked";
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function buildFocusLockCSS({
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cursor,
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allowSelector,
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}: {
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cursor: FocusLockCursor;
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allowSelector?: string;
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}) {
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const rules = [
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`*, *::before, *::after { pointer-events: none !important; cursor: ${cursor} !important; }`,
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`[${DATA_ATTR}], [${DATA_ATTR}] * { pointer-events: auto !important; cursor: auto !important; }`,
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];
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if (allowSelector) {
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rules.push(
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`${allowSelector} { pointer-events: auto !important; cursor: auto !important; }`,
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);
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}
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return rules.join("\n");
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}
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export function useFocusLock<T extends HTMLElement = HTMLElement>({
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isActive,
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onDismiss,
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cursor = "default",
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allowSelector,
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}: {
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isActive: boolean;
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onDismiss: () => void;
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cursor?: FocusLockCursor;
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allowSelector?: string;
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}) {
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const containerRef = useRef<T>(null);
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const onDismissRef = useRef(onDismiss);
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onDismissRef.current = onDismiss;
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useEffect(() => {
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if (!isActive) return;
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const container = containerRef.current;
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if (!container) return;
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container.setAttribute(DATA_ATTR, "");
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const focusLockStyle = document.createElement("style");
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focusLockStyle.textContent = buildFocusLockCSS({ cursor, allowSelector });
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document.head.appendChild(focusLockStyle);
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const handleOutsidePointerDown = (event: PointerEvent) => {
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if (event.button !== 0) return;
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if (container.contains(event.target as Node)) return;
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const target = event.target as Element | null;
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const isAllowedTarget = allowSelector && target?.closest(allowSelector);
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if (isAllowedTarget) return;
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onDismissRef.current();
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};
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document.addEventListener("pointerdown", handleOutsidePointerDown, true);
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return () => {
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document.removeEventListener(
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"pointerdown",
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handleOutsidePointerDown,
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true,
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);
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container.removeAttribute(DATA_ATTR);
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focusLockStyle.remove();
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};
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}, [isActive, cursor, allowSelector]);
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return { containerRef };
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}
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