mirror of
https://github.com/OpenCut-app/OpenCut.git
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feat: major editor overhaul (assets, properties, timeline, fonts) (#709)
* feat: major editor overhaul (assets, properties, timeline, fonts) Refactor editor core systems to standardize UI architecture and improve performance. Assets & Properties: - Replace monolithic property items with composable `Section` architecture. - Add specialized sections for Transform, Blending, and Text. - Implement `NumberField` with scrubbing and math evaluation. - Add new ColorPicker with EyeDropper and multiple format support. - Standardize asset panels using new `PanelView` layout. Fonts & Stickers: - Implement custom font atlas/sprite system for high-performance previews. - Add virtualized FontPicker with search and favorites. - Refactor stickers to use a provider-based architecture (icons, emoji, flags, shapes). - Standardize sticker IDs to `provider:value` format. Timeline & Interaction: - Convert bookmarks to rich objects with notes, colors, and duration. - Refactor drag-and-drop to use Command pattern (enabling proper undo/redo). - Add Shift modifier to disable snapping during moves/resizes. - Add new overlays for layout guides and text editing. Renderer: - Add support for multi-line text, custom line-height, and letter-spacing. - Implement global composite operation (blend modes). - Update sticker node to resolve dynamic provider IDs. Infrastructure: - Add storage migrations (v3->v6) for text weights, sticker IDs, and bookmarks. - Update global styles and core UI components (Button, Input, Popover). * add ts-nocheck directive to settings-legacy.tsx to suppress TypeScript errors * fix: correct global composite operation assignment in TextNode to ensure proper blend mode handling * deleted shadcn components with errors * formatting * fix linter issues * migrate from next middleware to proxy * add missing component back * add breadcrumb back * chore: add @radix-ui/react-primitive deps * chore: more deps * chore: add missing env vars to bun-ci * next env
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@@ -23,12 +23,14 @@ import {
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PasteCommand,
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UpdateElementStartTimeCommand,
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MoveElementCommand,
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TracksSnapshotCommand,
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} from "@/lib/commands/timeline";
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import { BatchCommand } from "@/lib/commands";
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import { BatchCommand, PreviewTracker } from "@/lib/commands";
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import type { InsertElementParams } from "@/lib/commands/timeline/element/insert-element";
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export class TimelineManager {
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private listeners = new Set<() => void>();
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private previewTracker = new PreviewTracker<TimelineTrack[]>();
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constructor(private editor: EditorCore) {}
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@@ -214,7 +216,8 @@ export class TimelineManager {
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({ trackId, elementId, updates: elementUpdates }) =>
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new UpdateElementCommand(trackId, elementId, elementUpdates),
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);
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const command = commands.length === 1 ? commands[0] : new BatchCommand(commands);
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const command =
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commands.length === 1 ? commands[0] : new BatchCommand(commands);
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if (pushHistory) {
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this.editor.command.execute({ command });
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} else {
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@@ -222,6 +225,52 @@ export class TimelineManager {
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}
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}
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isPreviewActive(): boolean {
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return this.previewTracker.isActive();
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}
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previewElements({
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updates,
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}: {
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updates: Array<{
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trackId: string;
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elementId: string;
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updates: Partial<Record<string, unknown>>;
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}>;
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}): void {
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const tracks = this.getTracks();
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this.previewTracker.begin({ state: tracks });
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let updatedTracks = tracks;
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for (const { trackId, elementId, updates: elementUpdates } of updates) {
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updatedTracks = updatedTracks.map((track) => {
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if (track.id !== trackId) return track;
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const newElements = track.elements.map((element) =>
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element.id === elementId
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? { ...element, ...elementUpdates }
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: element,
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);
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return { ...track, elements: newElements } as TimelineTrack;
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});
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}
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this.updateTracks(updatedTracks);
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}
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commitPreview(): void {
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const snapshot = this.previewTracker.end();
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if (snapshot === null) return;
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const currentTracks = this.getTracks();
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const command = new TracksSnapshotCommand(snapshot, currentTracks);
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this.editor.command.push({ command });
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}
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discardPreview(): void {
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const snapshot = this.previewTracker.end();
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if (snapshot !== null) {
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this.updateTracks(snapshot);
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}
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}
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duplicateElements({
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elements,
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}: {
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