refactor: add FPS and remove turbopack (yes, fuck you turbopack)

This commit is contained in:
Maze Winther
2025-07-12 12:48:31 +02:00
parent 0726c27221
commit 8545d95070
14 changed files with 197 additions and 40 deletions
+27 -11
View File
@@ -6,7 +6,7 @@ import {
getImageDimensions,
type MediaItem,
} from "@/stores/media-store";
// import { generateThumbnail, getVideoInfo } from "./ffmpeg-utils"; // Temporarily disabled
import { generateThumbnail, getVideoInfo } from "./ffmpeg-utils";
export interface ProcessedMediaItem extends Omit<MediaItem, "id"> {}
@@ -33,6 +33,7 @@ export async function processMediaFiles(
let duration: number | undefined;
let width: number | undefined;
let height: number | undefined;
let fps: number | undefined;
try {
if (fileType === "image") {
@@ -41,17 +42,31 @@ export async function processMediaFiles(
width = dimensions.width;
height = dimensions.height;
} else if (fileType === "video") {
// Use basic thumbnail generation for now
const videoResult = await generateVideoThumbnail(file);
thumbnailUrl = videoResult.thumbnailUrl;
width = videoResult.width;
height = videoResult.height;
} else if (fileType === "audio") {
// For audio, we don't set width/height (they'll be undefined)
}
try {
// Use FFmpeg for comprehensive video info extraction
const videoInfo = await getVideoInfo(file);
duration = videoInfo.duration;
width = videoInfo.width;
height = videoInfo.height;
fps = videoInfo.fps;
// Get duration for videos and audio (if not already set by FFmpeg)
if ((fileType === "video" || fileType === "audio") && !duration) {
// Generate thumbnail using FFmpeg
thumbnailUrl = await generateThumbnail(file, 1);
} catch (error) {
console.warn(
"FFmpeg processing failed, falling back to basic processing:",
error
);
// Fallback to basic processing
const videoResult = await generateVideoThumbnail(file);
thumbnailUrl = videoResult.thumbnailUrl;
width = videoResult.width;
height = videoResult.height;
duration = await getMediaDuration(file);
// FPS will remain undefined for fallback
}
} else if (fileType === "audio") {
// For audio, we don't set width/height/fps (they'll be undefined)
duration = await getMediaDuration(file);
}
@@ -64,6 +79,7 @@ export async function processMediaFiles(
duration,
width,
height,
fps,
});
// Yield back to the event loop to keep the UI responsive