mirror of
https://github.com/OpenCut-app/OpenCut.git
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Merge branch 'feat/shortcut-actions' into staging
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@@ -0,0 +1,293 @@
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/* An `action` is a unique verb that is associated with certain thing that can be done on OpenCut.
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* For example, toggling playback or seeking.
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*/
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import {
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useEffect,
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useRef,
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useState,
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useCallback,
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MutableRefObject,
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} from "react";
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// Simple event emitter for action changes
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class ActionEmitter {
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private listeners: Array<(actions: Action[]) => void> = [];
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subscribe(listener: (actions: Action[]) => void) {
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this.listeners.push(listener);
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return () => {
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this.listeners = this.listeners.filter((l) => l !== listener);
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};
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}
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emit(actions: Action[]) {
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this.listeners.forEach((listener) => listener(actions));
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}
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}
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const actionEmitter = new ActionEmitter();
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export type Action =
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| "toggle-play" // Toggle play/pause state
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| "stop-playback" // Stop playback
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| "seek-forward" // Seek forward in playback
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| "seek-backward" // Seek backward in playback
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| "frame-step-forward" // Step forward by one frame
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| "frame-step-backward" // Step backward by one frame
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| "jump-forward" // Jump forward by 5 seconds
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| "jump-backward" // Jump backward by 5 seconds
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| "goto-start" // Go to timeline start
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| "goto-end" // Go to timeline end
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| "split-element" // Split element at current time
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| "delete-selected" // Delete selected elements
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| "select-all" // Select all elements
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| "duplicate-selected" // Duplicate selected element
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| "toggle-snapping" // Toggle snapping
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| "undo" // Undo last action
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| "redo"; // Redo last undone action
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/**
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* Defines the arguments, if present for a given type that is required to be passed on
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* invocation and will be passed to action handlers.
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*
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* This type is supposed to be an object with the key being one of the actions mentioned above.
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* The value to the key can be anything.
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* If an action has no argument, you do not need to add it to this type.
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*
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* NOTE: We can't enforce type checks to make sure the key is Action, you
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* will know if you got something wrong if there is a type error in this file
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*/
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type ActionArgsMap = {
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"seek-forward": { seconds: number } | undefined; // Args needed for seeking forward (default: 1)
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"seek-backward": { seconds: number } | undefined; // Args needed for seeking backward (default: 1)
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"jump-forward": { seconds: number } | undefined; // Args needed for jumping forward (default: 5)
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"jump-backward": { seconds: number } | undefined; // Args needed for jumping backward (default: 5)
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};
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type KeysWithValueUndefined<T> = {
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[K in keyof T]: undefined extends T[K] ? K : never;
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}[keyof T];
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/**
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* Actions which require arguments for their invocation
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*/
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export type ActionWithArgs = keyof ActionArgsMap;
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/**
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* Actions which optionally takes in arguments for their invocation
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*/
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export type ActionWithOptionalArgs =
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| ActionWithNoArgs
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| KeysWithValueUndefined<ActionArgsMap>;
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/**
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* Actions which do not require arguments for their invocation
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*/
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export type ActionWithNoArgs = Exclude<Action, ActionWithArgs>;
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/**
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* Resolves the argument type for a given Action
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*/
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type ArgOfHoppAction<A extends Action> = A extends ActionWithArgs
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? ActionArgsMap[A]
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: undefined;
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/**
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* Resolves the action function for a given Action, used by action handler function defs
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*/
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type ActionFunc<A extends Action> = A extends ActionWithArgs
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? (arg: ArgOfHoppAction<A>, trigger?: InvocationTriggers) => void
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: (_?: undefined, trigger?: InvocationTriggers) => void;
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type BoundActionList = {
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[A in Action]?: Array<ActionFunc<A>>;
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};
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const boundActions: BoundActionList = {};
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let currentActiveActions: Action[] = [];
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function updateActiveActions() {
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const newActions = Object.keys(boundActions) as Action[];
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currentActiveActions = newActions;
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actionEmitter.emit(newActions);
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}
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export function bindAction<A extends Action>(
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action: A,
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handler: ActionFunc<A>
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) {
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if (boundActions[action]) {
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boundActions[action]?.push(handler);
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} else {
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// 'any' assertion because TypeScript doesn't seem to be able to figure out the links.
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boundActions[action] = [handler] as any;
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}
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updateActiveActions();
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}
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export type InvocationTriggers = "keypress" | "mouseclick";
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type InvokeActionFunc = {
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(
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action: ActionWithOptionalArgs,
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args?: undefined,
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trigger?: InvocationTriggers
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): void;
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<A extends ActionWithArgs>(action: A, args: ActionArgsMap[A]): void;
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};
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/**
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* Invokes an action, triggering action handlers if any registered.
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* The second and third arguments are optional
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* @param action The action to fire
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* @param args The argument passed to the action handler. Optional if action has no args required
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* @param trigger Optionally supply the trigger that invoked the action (keypress/mouseclick)
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*/
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export const invokeAction: InvokeActionFunc = <A extends Action>(
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action: A,
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args?: ArgOfHoppAction<A>,
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trigger?: InvocationTriggers
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) => {
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boundActions[action]?.forEach((handler) => (handler as any)(args, trigger));
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};
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export function unbindAction<A extends Action>(
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action: A,
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handler: ActionFunc<A>
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) {
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// 'any' assertion because TypeScript doesn't seem to be able to figure out the links.
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boundActions[action] = boundActions[action]?.filter(
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(x) => x !== handler
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) as any;
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if (boundActions[action]?.length === 0) {
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delete boundActions[action];
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}
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updateActiveActions();
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}
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/**
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* Returns whether a given action is bound at a given time
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*
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* @param action The action to check
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*/
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export function isActionBound(action: Action): boolean {
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return !!boundActions[action];
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}
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/**
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* A React hook that defines a component can handle a given
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* Action. The handler will be bound when the component is mounted
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* and unbound when the component is unmounted.
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* @param action The action to be bound
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* @param handler The function to be called when the action is invoked
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* @param isActive A ref that indicates whether the action is active
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*/
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export function useActionHandler<A extends Action>(
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action: A,
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handler: ActionFunc<A>,
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isActive: MutableRefObject<boolean> | boolean | undefined = undefined
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) {
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const handlerRef = useRef(handler);
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const [isBound, setIsBound] = useState(false);
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// Update handler ref when handler changes
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useEffect(() => {
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handlerRef.current = handler;
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}, [handler]);
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// Create a stable handler wrapper
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const stableHandler = useCallback(
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(args: any, trigger?: InvocationTriggers) => {
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(handlerRef.current as any)(args, trigger);
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},
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[]
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) as ActionFunc<A>;
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useEffect(() => {
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const shouldBind =
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isActive === undefined ||
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(typeof isActive === "boolean" ? isActive : isActive.current);
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if (shouldBind && !isBound) {
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bindAction(action, stableHandler);
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setIsBound(true);
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} else if (!shouldBind && isBound) {
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unbindAction(action, stableHandler);
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setIsBound(false);
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}
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return () => {
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if (isBound) {
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unbindAction(action, stableHandler);
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setIsBound(false);
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}
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};
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}, [action, stableHandler, isActive, isBound]);
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// Handle ref-based isActive changes
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useEffect(() => {
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if (isActive && typeof isActive === "object" && "current" in isActive) {
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// Poll for ref changes
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const interval = setInterval(() => {
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const shouldBind = isActive.current;
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if (shouldBind !== isBound) {
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if (shouldBind) {
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bindAction(action, stableHandler);
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} else {
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unbindAction(action, stableHandler);
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}
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setIsBound(shouldBind);
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}
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}, 100);
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return () => clearInterval(interval);
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}
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}, [action, stableHandler, isActive, isBound]);
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}
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/**
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* A React hook that returns the current list of active actions
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* and re-renders when the list changes
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*/
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export function useActiveActions(): Action[] {
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const [activeActions, setActiveActions] = useState<Action[]>([]);
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useEffect(() => {
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// Set initial value
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setActiveActions(currentActiveActions);
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// Subscribe to changes
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const unsubscribe = actionEmitter.subscribe(setActiveActions);
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return unsubscribe;
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}, []);
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return activeActions;
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}
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/**
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* A React hook that returns whether a specific action is currently bound
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* and re-renders when the binding state changes
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*/
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export function useIsActionBound(action: Action): boolean {
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const [isBound, setIsBound] = useState(() => isActionBound(action));
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useEffect(() => {
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const updateBoundState = () => {
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setIsBound(isActionBound(action));
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};
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// Set initial value
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updateBoundState();
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// Subscribe to changes
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const unsubscribe = actionEmitter.subscribe(updateBoundState);
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return unsubscribe;
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}, [action]);
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return isBound;
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}
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