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fix: WebGL frame rendering and opencut-wasm 0.2.8
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@@ -1,6 +1,6 @@
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use gpui::{
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App, Application, Bounds, Context, SharedString, Window, WindowBounds, WindowOptions, div,
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prelude::*, px, rgb, size,
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div, prelude::*, px, rgb, size, App, Application, Bounds, Context, SharedString, Window,
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WindowBounds, WindowOptions,
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};
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struct AppWindow {
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