refactor: improve types, fix background blur, some other stuff

This commit is contained in:
Maze Winther
2025-08-31 14:10:59 +02:00
parent 3db7666467
commit 29fdd8568d
6 changed files with 148 additions and 32 deletions
+6 -4
View File
@@ -1,4 +1,4 @@
import { TProject } from "@/types/project";
import { TProject, BlurIntensity } from "@/types/project";
import { create } from "zustand";
import { storageService } from "@/lib/storage/storage-service";
import { toast } from "sonner";
@@ -44,7 +44,7 @@ interface ProjectStore {
updateProjectBackground: (backgroundColor: string) => Promise<void>;
updateBackgroundType: (
type: "color" | "blur",
options?: { backgroundColor?: string; blurIntensity?: number }
options?: { backgroundColor?: string; blurIntensity?: BlurIntensity }
) => Promise<void>;
updateProjectFps: (fps: number) => Promise<void>;
updateCanvasSize: (size: CanvasSize, mode: CanvasMode) => Promise<void>;
@@ -399,7 +399,7 @@ export const useProjectStore = create<ProjectStore>((set, get) => ({
updateBackgroundType: async (
type: "color" | "blur",
options?: { backgroundColor?: string; blurIntensity?: number }
options?: { backgroundColor?: string; blurIntensity?: BlurIntensity }
) => {
const { activeProject } = get();
if (!activeProject) return;
@@ -410,7 +410,9 @@ export const useProjectStore = create<ProjectStore>((set, get) => ({
...(options?.backgroundColor && {
backgroundColor: options.backgroundColor,
}),
...(options?.blurIntensity && { blurIntensity: options.blurIntensity }),
...(options?.blurIntensity !== undefined && {
blurIntensity: options.blurIntensity,
}),
updatedAt: new Date(),
};