feat: introduce WebGL effects system and Blur effect

This implements the foundational architecture for video effects, starting with a multi-pass WebGL rendering pipeline and a customizable Gaussian Blur effect.

Key changes:
- WebGL Engine: Added `raw-loader` for `.glsl` shaders, multi-pass framebuffer rendering, and live offscreen canvas previews.
- Node Architecture: Replaced hardcoded background blur with `CompositeEffectNode` and added `EffectLayerNode` to apply effects to specific visual elements.
- Timeline & DND: Added a new `effect` track type. Upgraded drag-and-drop to support dropping effects directly onto the timeline. Consolidated track constants into a cleaner `TRACK_CONFIG`.
- UI/UX: Added an Effects tab in the assets panel with live previews. Added an Effect Properties panel with sliders and inputs for fine-tuning parameters.
- Data Model: Added `sourceDuration` to video and audio elements, and wrote a v8 storage migration to update existing projects to the new schema.
- Docs: Added `CHANGELOG.md` tracking v0.1.0 and v0.2.0, plus `docs/effects-renderer.md` to document the new WebGL pipeline.
This commit is contained in:
Maze Winther
2026-02-28 18:41:22 +01:00
parent a9e93471a7
commit 216e3e0c39
55 changed files with 2510 additions and 537 deletions
@@ -0,0 +1,16 @@
export function createOffscreenCanvas({
width,
height,
}: {
width: number;
height: number;
}): OffscreenCanvas | HTMLCanvasElement {
try {
return new OffscreenCanvas(width, height);
} catch {
const canvas = document.createElement("canvas");
canvas.width = width;
canvas.height = height;
return canvas;
}
}
@@ -0,0 +1,194 @@
import { createOffscreenCanvas } from "./canvas-utils";
import { getEffect } from "@/lib/effects";
import type { EffectParamValues } from "@/types/effects";
import { applyMultiPassEffect } from "./webgl-utils";
import type { EffectPassData } from "./webgl-utils";
const PREVIEW_SIZE = 160;
const PREVIEW_IMAGE_PATH = "/effects/preview.jpg";
let previewGl: WebGLRenderingContext | null = null;
let previewCanvas: OffscreenCanvas | HTMLCanvasElement | null = null;
let testSourceCanvas: OffscreenCanvas | HTMLCanvasElement | null = null;
let previewImageElement: HTMLImageElement | null = null;
const programCache = new Map<string, WebGLProgram>();
const onReadyCallbacks = new Set<() => void>();
export function onPreviewImageReady({
callback,
}: {
callback: () => void;
}): () => void {
onReadyCallbacks.add(callback);
return () => onReadyCallbacks.delete(callback);
}
function loadPreviewImage(): void {
if (typeof window === "undefined") return;
const image = new Image();
image.onload = () => {
testSourceCanvas = null;
for (const callback of onReadyCallbacks) {
callback();
}
};
image.src = PREVIEW_IMAGE_PATH;
previewImageElement = image;
}
loadPreviewImage();
function buildDefaultParams({
effectType,
}: {
effectType: string;
}): EffectParamValues {
const definition = getEffect({ effectType });
const params: EffectParamValues = {};
for (const paramDef of definition.params) {
params[paramDef.key] = paramDef.default;
}
return params;
}
function createTestSource({
width,
height,
}: {
width: number;
height: number;
}): OffscreenCanvas | HTMLCanvasElement | null {
const isImageReady =
previewImageElement?.complete &&
(previewImageElement.naturalWidth ?? 0) > 0;
if (!isImageReady || !previewImageElement) {
return null;
}
const canvas = createOffscreenCanvas({ width, height });
const ctx = canvas.getContext("2d") as
| CanvasRenderingContext2D
| OffscreenCanvasRenderingContext2D
| null;
if (!ctx) {
throw new Error("failed to get 2d context for test source");
}
ctx.drawImage(previewImageElement, 0, 0, width, height);
return canvas;
}
function getOrCreatePreviewContext({
width,
height,
}: {
width: number;
height: number;
}): { canvas: OffscreenCanvas | HTMLCanvasElement; gl: WebGLRenderingContext } {
if (!previewCanvas || !previewGl) {
previewCanvas = createOffscreenCanvas({ width, height });
previewGl = previewCanvas.getContext("webgl", {
premultipliedAlpha: false,
}) as WebGLRenderingContext | null;
if (!previewGl) {
throw new Error("WebGL not supported");
}
}
if (previewCanvas.width !== width || previewCanvas.height !== height) {
previewCanvas.width = width;
previewCanvas.height = height;
}
return { canvas: previewCanvas, gl: previewGl };
}
function getTestSource({
width,
height,
}: {
width: number;
height: number;
}): CanvasImageSource | null {
if (
!testSourceCanvas ||
testSourceCanvas.width !== width ||
testSourceCanvas.height !== height
) {
testSourceCanvas = createTestSource({ width, height });
}
return testSourceCanvas;
}
function applyWebGlEffect({
source,
width,
height,
passes,
}: {
source: CanvasImageSource;
width: number;
height: number;
passes: EffectPassData[];
}): OffscreenCanvas | HTMLCanvasElement {
const { canvas: glCanvas, gl } = getOrCreatePreviewContext({ width, height });
applyMultiPassEffect({ context: gl, source, width, height, passes, programCache });
const outputCanvas = createOffscreenCanvas({ width, height });
const outputCtx = outputCanvas.getContext("2d") as
| CanvasRenderingContext2D
| OffscreenCanvasRenderingContext2D
| null;
if (outputCtx) {
outputCtx.drawImage(glCanvas, 0, 0, width, height);
}
return outputCanvas;
}
export function renderPreview({
effectType,
params,
targetCanvas,
}: {
effectType: string;
params: EffectParamValues;
targetCanvas: HTMLCanvasElement;
}): void {
const size = PREVIEW_SIZE;
const source = getTestSource({ width: size, height: size });
if (!source) return;
const definition = getEffect({ effectType });
const resolvedParams =
Object.keys(params).length > 0
? params
: buildDefaultParams({ effectType });
const passes = definition.renderer.passes.map((pass) => ({
fragmentShader: pass.fragmentShader,
uniforms: pass.uniforms({
effectParams: resolvedParams,
width: size,
height: size,
}),
}));
const result = applyWebGlEffect({
source,
width: size,
height: size,
passes,
});
const targetCtx = targetCanvas.getContext(
"2d",
) as CanvasRenderingContext2D | null;
if (targetCtx) {
targetCanvas.width = size;
targetCanvas.height = size;
targetCtx.drawImage(result, 0, 0, size, size);
}
}
export const effectPreviewService = {
renderPreview,
onPreviewImageReady,
PREVIEW_SIZE,
};
@@ -1,75 +0,0 @@
import type { CanvasRenderer } from "../canvas-renderer";
import { BaseNode } from "./base-node";
export type BlurBackgroundNodeParams = {
blurIntensity: number;
contentNodes: BaseNode[];
};
export class BlurBackgroundNode extends BaseNode<BlurBackgroundNodeParams> {
private blurIntensity: number;
private contentNodes: BaseNode[];
constructor(params: BlurBackgroundNodeParams) {
super(params);
this.blurIntensity = params.blurIntensity;
this.contentNodes = params.contentNodes;
}
async render({
renderer,
time,
}: {
renderer: CanvasRenderer;
time: number;
}): Promise<void> {
let offscreen: OffscreenCanvas | HTMLCanvasElement;
let offscreenCtx:
| OffscreenCanvasRenderingContext2D
| CanvasRenderingContext2D;
try {
offscreen = new OffscreenCanvas(renderer.width, renderer.height);
const ctx = offscreen.getContext("2d");
if (!ctx) {
throw new Error("failed to get offscreen canvas context");
}
offscreenCtx = ctx;
} catch {
offscreen = document.createElement("canvas");
offscreen.width = renderer.width;
offscreen.height = renderer.height;
const ctx = offscreen.getContext("2d");
if (!ctx) {
throw new Error("failed to get canvas context");
}
offscreenCtx = ctx;
}
const originalContext = renderer.context;
renderer.context = offscreenCtx;
for (const node of this.contentNodes) {
await node.render({ renderer, time });
}
renderer.context = originalContext;
const zoomScale = 1.4;
const scaledWidth = renderer.width * zoomScale;
const scaledHeight = renderer.height * zoomScale;
const offsetX = (renderer.width - scaledWidth) / 2;
const offsetY = (renderer.height - scaledHeight) / 2;
renderer.context.save();
renderer.context.filter = `blur(${this.blurIntensity}px)`;
renderer.context.drawImage(
offscreen as CanvasImageSource,
offsetX,
offsetY,
scaledWidth,
scaledHeight,
);
renderer.context.restore();
}
}
@@ -0,0 +1,77 @@
import type { CanvasRenderer } from "../canvas-renderer";
import { createOffscreenCanvas } from "../canvas-utils";
import { getEffect } from "@/lib/effects";
import type { EffectParamValues } from "@/types/effects";
import { BaseNode } from "./base-node";
import { webglEffectRenderer } from "../webgl-effect-renderer";
export type CompositeEffectNodeParams = {
contentNodes: BaseNode[];
effectType: string;
effectParams: EffectParamValues;
scale: number;
};
export class CompositeEffectNode extends BaseNode<CompositeEffectNodeParams> {
async render({
renderer,
time,
}: {
renderer: CanvasRenderer;
time: number;
}): Promise<void> {
const offscreen = createOffscreenCanvas({
width: renderer.width,
height: renderer.height,
});
const offscreenCtx = offscreen.getContext("2d") as OffscreenCanvasRenderingContext2D | null;
if (!offscreenCtx) {
throw new Error("failed to get offscreen canvas context");
}
const originalContext = renderer.context;
renderer.context = offscreenCtx;
for (const node of this.params.contentNodes) {
await node.render({ renderer, time });
}
renderer.context = originalContext;
const effectDefinition = getEffect({ effectType: this.params.effectType });
const scale = this.params.scale;
const scaledWidth = renderer.width * scale;
const scaledHeight = renderer.height * scale;
const offsetX = (renderer.width - scaledWidth) / 2;
const offsetY = (renderer.height - scaledHeight) / 2;
const passes = effectDefinition.renderer.passes.map((pass) => ({
fragmentShader: pass.fragmentShader,
uniforms: pass.uniforms({
effectParams: this.params.effectParams,
width: renderer.width,
height: renderer.height,
}),
}));
const effectResult = webglEffectRenderer.applyEffect({
source: offscreen as CanvasImageSource,
width: renderer.width,
height: renderer.height,
passes,
});
renderer.context.save();
renderer.context.drawImage(
effectResult,
0,
0,
renderer.width,
renderer.height,
offsetX,
offsetY,
scaledWidth,
scaledHeight,
);
renderer.context.restore();
}
}
@@ -0,0 +1,82 @@
import type { CanvasRenderer } from "../canvas-renderer";
import { getEffect } from "@/lib/effects";
import type { EffectParamValues } from "@/types/effects";
import { BaseNode } from "./base-node";
import { webglEffectRenderer } from "../webgl-effect-renderer";
const TIME_EPSILON = 1e-6;
export type EffectLayerNodeParams = {
effectType: string;
effectParams: EffectParamValues;
timeOffset: number;
duration: number;
};
function isInRange({
time,
timeOffset,
duration,
}: {
time: number;
timeOffset: number;
duration: number;
}): boolean {
return (
time >= timeOffset - TIME_EPSILON &&
time < timeOffset + duration + TIME_EPSILON
);
}
// snapshots whatever is currently on the canvas, applies the effect, draws it back
export class EffectLayerNode extends BaseNode<EffectLayerNodeParams> {
async render({
renderer,
time,
}: {
renderer: CanvasRenderer;
time: number;
}): Promise<void> {
if (
!isInRange({
time,
timeOffset: this.params.timeOffset,
duration: this.params.duration,
})
) {
return;
}
const source = renderer.context.canvas as CanvasImageSource;
const effectDefinition = getEffect({
effectType: this.params.effectType,
});
const passes = effectDefinition.renderer.passes.map((pass) => ({
fragmentShader: pass.fragmentShader,
uniforms: pass.uniforms({
effectParams: this.params.effectParams,
width: renderer.width,
height: renderer.height,
}),
}));
const effectResult = webglEffectRenderer.applyEffect({
source,
width: renderer.width,
height: renderer.height,
passes,
});
renderer.context.save();
renderer.context.clearRect(0, 0, renderer.width, renderer.height);
renderer.context.drawImage(
effectResult,
0,
0,
renderer.width,
renderer.height,
);
renderer.context.restore();
}
}
@@ -73,7 +73,7 @@ export class ImageNode extends VisualNode<ImageNodeParams> {
async render({ renderer, time }: { renderer: CanvasRenderer; time: number }) {
await super.render({ renderer, time });
if (!this.isInRange(time)) {
if (!this.isInRange({ time })) {
return;
}
@@ -51,7 +51,7 @@ export class StickerNode extends VisualNode<StickerNodeParams> {
async render({ renderer, time }: { renderer: CanvasRenderer; time: number }) {
await super.render({ renderer, time });
if (!this.isInRange(time)) {
if (!this.isInRange({ time })) {
return;
}
@@ -12,11 +12,11 @@ export class VideoNode extends VisualNode<VideoNodeParams> {
async render({ renderer, time }: { renderer: CanvasRenderer; time: number }) {
await super.render({ renderer, time });
if (!this.isInRange(time)) {
if (!this.isInRange({ time })) {
return;
}
const videoTime = this.getSourceLocalTime(time);
const videoTime = this.getSourceLocalTime({ time });
const frame = await videoCache.getFrameAt({
mediaId: this.params.mediaId,
file: this.params.file,
@@ -1,5 +1,7 @@
import type { CanvasRenderer } from "../canvas-renderer";
import { createOffscreenCanvas } from "../canvas-utils";
import { BaseNode } from "./base-node";
import type { Effect } from "@/types/effects";
import type { BlendMode } from "@/types/rendering";
import type { Transform } from "@/types/timeline";
import type { ElementAnimations } from "@/types/animation";
@@ -9,6 +11,8 @@ import {
resolveTransformAtTime,
} from "@/lib/animation";
import { TIME_EPSILON_SECONDS } from "@/constants/animation-constants";
import { getEffect } from "@/lib/effects";
import { webglEffectRenderer } from "../webgl-effect-renderer";
export interface VisualNodeParams {
duration: number;
@@ -19,16 +23,17 @@ export interface VisualNodeParams {
animations?: ElementAnimations;
opacity: number;
blendMode?: BlendMode;
effects?: Effect[];
}
export abstract class VisualNode<
Params extends VisualNodeParams = VisualNodeParams,
> extends BaseNode<Params> {
protected getSourceLocalTime(time: number): number {
protected getSourceLocalTime({ time }: { time: number }): number {
return time - this.params.timeOffset + this.params.trimStart;
}
protected getAnimationLocalTime(time: number): number {
protected getAnimationLocalTime({ time }: { time: number }): number {
return getElementLocalTime({
timelineTime: time,
elementStartTime: this.params.timeOffset,
@@ -36,8 +41,8 @@ export abstract class VisualNode<
});
}
protected isInRange(time: number): boolean {
const localTime = this.getSourceLocalTime(time);
protected isInRange({ time }: { time: number }): boolean {
const localTime = this.getSourceLocalTime({ time });
return (
localTime >= this.params.trimStart - TIME_EPSILON_SECONDS &&
localTime < this.params.trimStart + this.params.duration
@@ -59,7 +64,7 @@ export abstract class VisualNode<
}): void {
renderer.context.save();
const animationLocalTime = this.getAnimationLocalTime(timelineTime);
const animationLocalTime = this.getAnimationLocalTime({ time: timelineTime });
const transform = resolveTransformAtTime({
baseTransform: this.params.transform,
animations: this.params.animations,
@@ -94,7 +99,58 @@ export abstract class VisualNode<
renderer.context.translate(-centerX, -centerY);
}
renderer.context.drawImage(source, x, y, scaledWidth, scaledHeight);
const enabledEffects =
this.params.effects?.filter((effect) => effect.enabled) ?? [];
if (enabledEffects.length === 0) {
renderer.context.drawImage(source, x, y, scaledWidth, scaledHeight);
renderer.context.restore();
return;
}
const elementCanvas = createOffscreenCanvas({
width: Math.round(scaledWidth),
height: Math.round(scaledHeight),
});
const elementCtx = elementCanvas.getContext("2d") as
| CanvasRenderingContext2D
| OffscreenCanvasRenderingContext2D
| null;
if (!elementCtx) {
renderer.context.drawImage(source, x, y, scaledWidth, scaledHeight);
renderer.context.restore();
return;
}
elementCtx.drawImage(source, 0, 0, scaledWidth, scaledHeight);
let currentResult: CanvasImageSource = elementCanvas;
for (const effect of enabledEffects) {
const definition = getEffect({ effectType: effect.type });
const passes = definition.renderer.passes.map((pass) => ({
fragmentShader: pass.fragmentShader,
uniforms: pass.uniforms({
effectParams: effect.params,
width: scaledWidth,
height: scaledHeight,
}),
}));
currentResult = webglEffectRenderer.applyEffect({
source: currentResult,
width: Math.round(scaledWidth),
height: Math.round(scaledHeight),
passes,
});
}
renderer.context.drawImage(
currentResult,
x,
y,
scaledWidth,
scaledHeight,
);
renderer.context.restore();
}
}
+156 -100
View File
@@ -6,12 +6,137 @@ import { ImageNode } from "./nodes/image-node";
import { TextNode } from "./nodes/text-node";
import { StickerNode } from "./nodes/sticker-node";
import { ColorNode } from "./nodes/color-node";
import { BlurBackgroundNode } from "./nodes/blur-background-node";
import { CompositeEffectNode } from "./nodes/composite-effect-node";
import { EffectLayerNode } from "./nodes/effect-layer-node";
import type { BaseNode } from "./nodes/base-node";
import type { TBackground, TCanvasSize } from "@/types/project";
import { DEFAULT_BLUR_INTENSITY } from "@/constants/project-constants";
import { isMainTrack } from "@/lib/timeline";
const PREVIEW_MAX_IMAGE_SIZE = 2048;
const BLUR_BACKGROUND_ZOOM_SCALE = 1.4;
function getVisibleSortedElements({
track,
}: {
track: TimelineTrack;
}) {
return track.elements
.filter((element) => !("hidden" in element && element.hidden))
.slice()
.sort((a, b) => {
if (a.startTime !== b.startTime) return a.startTime - b.startTime;
return a.id.localeCompare(b.id);
});
}
function buildTrackNodes({
tracks,
mediaMap,
canvasSize,
isPreview,
}: {
tracks: TimelineTrack[];
mediaMap: Map<string, MediaAsset>;
canvasSize: TCanvasSize;
isPreview?: boolean;
}): BaseNode[] {
const nodes: BaseNode[] = [];
for (const track of tracks) {
const elements = getVisibleSortedElements({ track });
for (const element of elements) {
if (element.type === "effect") {
nodes.push(
new EffectLayerNode({
effectType: element.effectType,
effectParams: element.params,
timeOffset: element.startTime,
duration: element.duration,
}),
);
continue;
}
if (element.type === "video" || element.type === "image") {
const mediaAsset = mediaMap.get(element.mediaId);
if (!mediaAsset?.file || !mediaAsset?.url) {
continue;
}
if (mediaAsset.type === "video") {
nodes.push(
new VideoNode({
mediaId: mediaAsset.id,
url: mediaAsset.url,
file: mediaAsset.file,
duration: element.duration,
timeOffset: element.startTime,
trimStart: element.trimStart,
trimEnd: element.trimEnd,
transform: element.transform,
animations: element.animations,
opacity: element.opacity,
blendMode: element.blendMode,
effects: element.effects,
}),
);
}
if (mediaAsset.type === "image") {
nodes.push(
new ImageNode({
url: mediaAsset.url,
duration: element.duration,
timeOffset: element.startTime,
trimStart: element.trimStart,
trimEnd: element.trimEnd,
transform: element.transform,
animations: element.animations,
opacity: element.opacity,
blendMode: element.blendMode,
effects: element.effects,
...(isPreview && {
maxSourceSize: PREVIEW_MAX_IMAGE_SIZE,
}),
}),
);
}
}
if (element.type === "text") {
nodes.push(
new TextNode({
...element,
canvasCenter: { x: canvasSize.width / 2, y: canvasSize.height / 2 },
canvasHeight: canvasSize.height,
textBaseline: "middle",
effects: element.effects,
}),
);
}
if (element.type === "sticker") {
nodes.push(
new StickerNode({
stickerId: element.stickerId,
duration: element.duration,
timeOffset: element.startTime,
trimStart: element.trimStart,
trimEnd: element.trimEnd,
transform: element.transform,
animations: element.animations,
opacity: element.opacity,
blendMode: element.blendMode,
effects: element.effects,
}),
);
}
}
}
return nodes;
}
export type BuildSceneParams = {
canvasSize: TCanvasSize;
@@ -22,9 +147,14 @@ export type BuildSceneParams = {
isPreview?: boolean;
};
export function buildScene(params: BuildSceneParams) {
const { tracks, mediaAssets, duration, canvasSize, background } = params;
export function buildScene({
canvasSize,
tracks,
mediaAssets,
duration,
background,
isPreview,
}: BuildSceneParams) {
const rootNode = new RootNode({ duration });
const mediaMap = new Map(mediaAssets.map((m) => [m.id, m]));
@@ -39,107 +169,33 @@ export function buildScene(params: BuildSceneParams) {
const orderedTracksBottomToTop = orderedTracksTopToBottom.slice().reverse();
const contentNodes = [];
for (const track of orderedTracksBottomToTop) {
const elements = track.elements
.filter((element) => !("hidden" in element && element.hidden))
.slice()
.sort((a, b) => {
if (a.startTime !== b.startTime) return a.startTime - b.startTime;
return a.id.localeCompare(b.id);
});
for (const element of elements) {
if (element.type === "video" || element.type === "image") {
const mediaAsset = mediaMap.get(element.mediaId);
if (!mediaAsset?.file || !mediaAsset?.url) {
continue;
}
if (mediaAsset.type === "video") {
contentNodes.push(
new VideoNode({
mediaId: mediaAsset.id,
url: mediaAsset.url,
file: mediaAsset.file,
duration: element.duration,
timeOffset: element.startTime,
trimStart: element.trimStart,
trimEnd: element.trimEnd,
transform: element.transform,
animations: element.animations,
opacity: element.opacity,
blendMode: element.blendMode,
}),
);
}
if (mediaAsset.type === "image") {
contentNodes.push(
new ImageNode({
url: mediaAsset.url,
duration: element.duration,
timeOffset: element.startTime,
trimStart: element.trimStart,
trimEnd: element.trimEnd,
transform: element.transform,
animations: element.animations,
opacity: element.opacity,
blendMode: element.blendMode,
...(params.isPreview && {
maxSourceSize: PREVIEW_MAX_IMAGE_SIZE,
}),
}),
);
}
}
if (element.type === "text") {
contentNodes.push(
new TextNode({
...element,
canvasCenter: { x: canvasSize.width / 2, y: canvasSize.height / 2 },
canvasHeight: canvasSize.height,
textBaseline: "middle",
}),
);
}
if (element.type === "sticker") {
contentNodes.push(
new StickerNode({
stickerId: element.stickerId,
duration: element.duration,
timeOffset: element.startTime,
trimStart: element.trimStart,
trimEnd: element.trimEnd,
transform: element.transform,
animations: element.animations,
opacity: element.opacity,
blendMode: element.blendMode,
}),
);
}
}
}
const allNodes = buildTrackNodes({
tracks: orderedTracksBottomToTop,
mediaMap,
canvasSize,
isPreview,
});
if (background.type === "blur") {
rootNode.add(
new BlurBackgroundNode({
blurIntensity: background.blurIntensity ?? DEFAULT_BLUR_INTENSITY,
contentNodes,
new CompositeEffectNode({
contentNodes: allNodes.filter(
(node) => !(node instanceof EffectLayerNode),
),
effectType: "blur",
effectParams: {
intensity:
background.blurIntensity ?? DEFAULT_BLUR_INTENSITY,
},
scale: BLUR_BACKGROUND_ZOOM_SCALE,
}),
);
for (const node of contentNodes) {
rootNode.add(node);
}
} else {
if (background.type === "color" && background.color !== "transparent") {
rootNode.add(new ColorNode({ color: background.color }));
}
for (const node of contentNodes) {
rootNode.add(node);
}
} else if (background.type === "color" && background.color !== "transparent") {
rootNode.add(new ColorNode({ color: background.color }));
}
for (const node of allNodes) {
rootNode.add(node);
}
return rootNode;
@@ -0,0 +1,73 @@
import { createOffscreenCanvas } from "./canvas-utils";
import { applyMultiPassEffect } from "./webgl-utils";
import type { EffectPassData } from "./webgl-utils";
export interface ApplyEffectParams {
source: CanvasImageSource;
width: number;
height: number;
passes: EffectPassData[];
}
let gl: WebGLRenderingContext | null = null;
let canvas: OffscreenCanvas | HTMLCanvasElement | null = null;
const programCache = new Map<string, WebGLProgram>();
function getOrCreateCanvas({
width,
height,
}: {
width: number;
height: number;
}): OffscreenCanvas | HTMLCanvasElement {
if (!canvas) {
canvas = createOffscreenCanvas({ width, height });
gl = canvas.getContext("webgl", {
premultipliedAlpha: false,
}) as WebGLRenderingContext | null;
if (!gl) {
throw new Error("WebGL not supported");
}
}
if (canvas.width !== width || canvas.height !== height) {
canvas.width = width;
canvas.height = height;
}
return canvas;
}
function applyEffect({
source,
width,
height,
passes,
}: ApplyEffectParams): OffscreenCanvas | HTMLCanvasElement {
const targetCanvas = getOrCreateCanvas({ width, height });
const context = gl;
if (!context) {
throw new Error("WebGL context not initialized");
}
applyMultiPassEffect({
context,
source,
width,
height,
passes,
programCache,
});
const outputCanvas = createOffscreenCanvas({ width, height });
const outputCtx = outputCanvas.getContext("2d") as
| CanvasRenderingContext2D
| OffscreenCanvasRenderingContext2D
| null;
if (outputCtx) {
outputCtx.drawImage(targetCanvas, 0, 0, width, height);
}
return outputCanvas;
}
export const webglEffectRenderer = {
applyEffect,
};
@@ -0,0 +1,298 @@
import VERTEX_SHADER_SOURCE from "@/lib/effects/effect.vert.glsl";
export interface EffectPassData {
fragmentShader: string;
uniforms: Record<string, number | number[]>;
}
export const QUAD_POSITIONS = new Float32Array([
-1, -1, 1, -1, -1, 1, -1, 1, 1, -1, 1, 1,
]);
export function compileProgram({
context,
fragmentShaderSource,
programCache,
}: {
context: WebGLRenderingContext;
fragmentShaderSource: string;
programCache: Map<string, WebGLProgram>;
}): WebGLProgram {
const cached = programCache.get(fragmentShaderSource);
if (cached) {
return cached;
}
const vertexShader = compileShader({
context,
source: VERTEX_SHADER_SOURCE,
type: context.VERTEX_SHADER,
});
const fragmentShader = compileShader({
context,
source: fragmentShaderSource,
type: context.FRAGMENT_SHADER,
});
const program = context.createProgram();
if (!program) {
throw new Error("Failed to create WebGL program");
}
context.attachShader(program, vertexShader);
context.attachShader(program, fragmentShader);
context.linkProgram(program);
if (!context.getProgramParameter(program, context.LINK_STATUS)) {
const info = context.getProgramInfoLog(program);
context.deleteProgram(program);
throw new Error(`WebGL program link failed: ${info}`);
}
context.deleteShader(vertexShader);
context.deleteShader(fragmentShader);
programCache.set(fragmentShaderSource, program);
return program;
}
export function compileShader({
context,
source,
type,
}: {
context: WebGLRenderingContext;
source: string;
type: number;
}): WebGLShader {
const shader = context.createShader(type);
if (!shader) {
throw new Error("Failed to create WebGL shader");
}
context.shaderSource(shader, source);
context.compileShader(shader);
if (!context.getShaderParameter(shader, context.COMPILE_STATUS)) {
const info = context.getShaderInfoLog(shader);
context.deleteShader(shader);
throw new Error(`WebGL shader compile failed: ${info}`);
}
return shader;
}
export function createTexture({
context,
source,
}: {
context: WebGLRenderingContext;
source: CanvasImageSource;
}): WebGLTexture {
const texture = context.createTexture();
if (!texture) {
throw new Error("Failed to create WebGL texture");
}
context.activeTexture(context.TEXTURE0);
context.bindTexture(context.TEXTURE_2D, texture);
context.pixelStorei(context.UNPACK_FLIP_Y_WEBGL, 1);
context.texParameteri(
context.TEXTURE_2D,
context.TEXTURE_WRAP_S,
context.CLAMP_TO_EDGE,
);
context.texParameteri(
context.TEXTURE_2D,
context.TEXTURE_WRAP_T,
context.CLAMP_TO_EDGE,
);
context.texParameteri(
context.TEXTURE_2D,
context.TEXTURE_MIN_FILTER,
context.LINEAR,
);
context.texParameteri(
context.TEXTURE_2D,
context.TEXTURE_MAG_FILTER,
context.LINEAR,
);
context.texImage2D(
context.TEXTURE_2D,
0,
context.RGBA,
context.RGBA,
context.UNSIGNED_BYTE,
source as TexImageSource,
);
return texture;
}
export function setUniforms({
context,
program,
uniforms,
}: {
context: WebGLRenderingContext;
program: WebGLProgram;
uniforms: Record<string, number | number[]>;
}): void {
for (const [name, value] of Object.entries(uniforms)) {
const location = context.getUniformLocation(program, name);
if (location === null) continue;
if (typeof value === "number") {
context.uniform1f(location, value);
} else if (Array.isArray(value)) {
if (value.length === 2) {
context.uniform2fv(location, new Float32Array(value));
} else if (value.length === 3) {
context.uniform3fv(location, new Float32Array(value));
} else if (value.length === 4) {
context.uniform4fv(location, new Float32Array(value));
}
}
}
}
export function drawFullscreenQuad({
context,
program,
width,
height,
}: {
context: WebGLRenderingContext;
program: WebGLProgram;
width: number;
height: number;
}): void {
const positionLocation = context.getAttribLocation(program, "a_position");
const buffer = context.createBuffer();
context.bindBuffer(context.ARRAY_BUFFER, buffer);
context.bufferData(context.ARRAY_BUFFER, QUAD_POSITIONS, context.STATIC_DRAW);
context.enableVertexAttribArray(positionLocation);
context.vertexAttribPointer(positionLocation, 2, context.FLOAT, false, 0, 0);
context.viewport(0, 0, width, height);
context.clearColor(0, 0, 0, 0);
context.clear(context.COLOR_BUFFER_BIT);
context.drawArrays(context.TRIANGLES, 0, 6);
}
export function createFramebufferTexture({
context,
width,
height,
}: {
context: WebGLRenderingContext;
width: number;
height: number;
}): { texture: WebGLTexture; framebuffer: WebGLFramebuffer } {
const texture = context.createTexture();
if (!texture) throw new Error("Failed to create framebuffer texture");
context.bindTexture(context.TEXTURE_2D, texture);
context.texImage2D(
context.TEXTURE_2D,
0,
context.RGBA,
width,
height,
0,
context.RGBA,
context.UNSIGNED_BYTE,
null,
);
context.texParameteri(
context.TEXTURE_2D,
context.TEXTURE_WRAP_S,
context.CLAMP_TO_EDGE,
);
context.texParameteri(
context.TEXTURE_2D,
context.TEXTURE_WRAP_T,
context.CLAMP_TO_EDGE,
);
context.texParameteri(
context.TEXTURE_2D,
context.TEXTURE_MIN_FILTER,
context.LINEAR,
);
context.texParameteri(
context.TEXTURE_2D,
context.TEXTURE_MAG_FILTER,
context.LINEAR,
);
context.bindTexture(context.TEXTURE_2D, null);
const framebuffer = context.createFramebuffer();
if (!framebuffer) throw new Error("Failed to create framebuffer");
context.bindFramebuffer(context.FRAMEBUFFER, framebuffer);
context.framebufferTexture2D(
context.FRAMEBUFFER,
context.COLOR_ATTACHMENT0,
context.TEXTURE_2D,
texture,
0,
);
context.bindFramebuffer(context.FRAMEBUFFER, null);
return { texture, framebuffer };
}
export function applyMultiPassEffect({
context,
source,
width,
height,
passes,
programCache,
}: {
context: WebGLRenderingContext;
source: CanvasImageSource;
width: number;
height: number;
passes: EffectPassData[];
programCache: Map<string, WebGLProgram>;
}): void {
const sourceTexture = createTexture({ context, source });
let currentTexture: WebGLTexture = sourceTexture;
const intermediates: Array<{
texture: WebGLTexture;
framebuffer: WebGLFramebuffer;
}> = [];
for (let i = 0; i < passes.length - 1; i++) {
intermediates.push(createFramebufferTexture({ context, width, height }));
}
for (let i = 0; i < passes.length; i++) {
const pass = passes[i];
const program = compileProgram({
context,
fragmentShaderSource: pass.fragmentShader,
programCache,
});
const isLastPass = i === passes.length - 1;
const targetFramebuffer = isLastPass ? null : intermediates[i].framebuffer;
context.bindFramebuffer(context.FRAMEBUFFER, targetFramebuffer);
// biome-ignore lint/correctness/useHookAtTopLevel: WebGL API method, not a React hook
context.useProgram(program);
context.activeTexture(context.TEXTURE0);
context.bindTexture(context.TEXTURE_2D, currentTexture);
const uTextureLocation = context.getUniformLocation(program, "u_texture");
if (uTextureLocation) {
context.uniform1i(uTextureLocation, 0);
}
setUniforms({
context,
program,
uniforms: { ...pass.uniforms, u_resolution: [width, height] },
});
drawFullscreenQuad({ context, program, width, height });
if (!isLastPass) {
currentTexture = intermediates[i].texture;
}
}
context.deleteTexture(sourceTexture);
for (const intermediate of intermediates) {
context.deleteTexture(intermediate.texture);
context.deleteFramebuffer(intermediate.framebuffer);
}
context.bindTexture(context.TEXTURE_2D, null);
context.bindFramebuffer(context.FRAMEBUFFER, null);
}
@@ -6,10 +6,11 @@ import { V3toV4Migration } from "./v3-to-v4";
import { V4toV5Migration } from "./v4-to-v5";
import { V5toV6Migration } from "./v5-to-v6";
import { V6toV7Migration } from "./v6-to-v7";
import { V7toV8Migration } from "./v7-to-v8";
export { runStorageMigrations } from "./runner";
export type { MigrationProgress } from "./runner";
export const CURRENT_PROJECT_VERSION = 7;
export const CURRENT_PROJECT_VERSION = 8;
export const migrations = [
new V0toV1Migration(),
@@ -19,4 +20,5 @@ export const migrations = [
new V4toV5Migration(),
new V5toV6Migration(),
new V6toV7Migration(),
new V7toV8Migration(),
];
@@ -0,0 +1,96 @@
import type { MigrationResult, ProjectRecord } from "./types";
import { getProjectId, isRecord } from "./utils";
export function transformProjectV7ToV8({
project,
}: {
project: ProjectRecord;
}): MigrationResult<ProjectRecord> {
const projectId = getProjectId({ project });
if (!projectId) {
return { project, skipped: true, reason: "no project id" };
}
if (isV8Project({ project })) {
return { project, skipped: true, reason: "already v8" };
}
const migratedProject = migrateProjectElements({ project });
return {
project: { ...migratedProject, version: 8 },
skipped: false,
};
}
function migrateProjectElements({
project,
}: {
project: ProjectRecord;
}): ProjectRecord {
const scenesValue = project.scenes;
if (!Array.isArray(scenesValue)) return project;
let hasChanges = false;
const migratedScenes = scenesValue.map((scene) => {
const migrated = migrateSceneElements({ scene });
if (migrated !== scene) hasChanges = true;
return migrated;
});
if (!hasChanges) return project;
return { ...project, scenes: migratedScenes };
}
function migrateSceneElements({ scene }: { scene: unknown }): unknown {
if (!isRecord(scene)) return scene;
const tracksValue = scene.tracks;
if (!Array.isArray(tracksValue)) return scene;
let hasChanges = false;
const migratedTracks = tracksValue.map((track) => {
const migrated = migrateTrackElements({ track });
if (migrated !== track) hasChanges = true;
return migrated;
});
if (!hasChanges) return scene;
return { ...scene, tracks: migratedTracks };
}
function migrateTrackElements({ track }: { track: unknown }): unknown {
if (!isRecord(track)) return track;
const elementsValue = track.elements;
if (!Array.isArray(elementsValue)) return track;
let hasChanges = false;
const migratedElements = elementsValue.map((element) => {
const migrated = migrateElement({ element });
if (migrated !== element) hasChanges = true;
return migrated;
});
if (!hasChanges) return track;
return { ...track, elements: migratedElements };
}
function migrateElement({ element }: { element: unknown }): unknown {
if (!isRecord(element)) return element;
if (element.type !== "video" && element.type !== "audio") return element;
if (typeof element.sourceDuration === "number") return element;
const trimStart = typeof element.trimStart === "number" ? element.trimStart : 0;
const duration = typeof element.duration === "number" ? element.duration : 0;
const trimEnd = typeof element.trimEnd === "number" ? element.trimEnd : 0;
return {
...element,
sourceDuration: trimStart + duration + trimEnd,
};
}
function isV8Project({ project }: { project: ProjectRecord }): boolean {
return typeof project.version === "number" && project.version >= 8;
}
@@ -0,0 +1,16 @@
import { StorageMigration } from "./base";
import type { ProjectRecord } from "./transformers/types";
import { transformProjectV7ToV8 } from "./transformers/v7-to-v8";
export class V7toV8Migration extends StorageMigration {
from = 7;
to = 8;
async transform(project: ProjectRecord): Promise<{
project: ProjectRecord;
skipped: boolean;
reason?: string;
}> {
return transformProjectV7ToV8({ project });
}
}