feat: introduce WebGL effects system and Blur effect

This implements the foundational architecture for video effects, starting with a multi-pass WebGL rendering pipeline and a customizable Gaussian Blur effect.

Key changes:
- WebGL Engine: Added `raw-loader` for `.glsl` shaders, multi-pass framebuffer rendering, and live offscreen canvas previews.
- Node Architecture: Replaced hardcoded background blur with `CompositeEffectNode` and added `EffectLayerNode` to apply effects to specific visual elements.
- Timeline & DND: Added a new `effect` track type. Upgraded drag-and-drop to support dropping effects directly onto the timeline. Consolidated track constants into a cleaner `TRACK_CONFIG`.
- UI/UX: Added an Effects tab in the assets panel with live previews. Added an Effect Properties panel with sliders and inputs for fine-tuning parameters.
- Data Model: Added `sourceDuration` to video and audio elements, and wrote a v8 storage migration to update existing projects to the new schema.
- Docs: Added `CHANGELOG.md` tracking v0.1.0 and v0.2.0, plus `docs/effects-renderer.md` to document the new WebGL pipeline.
This commit is contained in:
Maze Winther
2026-02-28 18:41:22 +01:00
parent a9e93471a7
commit 216e3e0c39
55 changed files with 2510 additions and 537 deletions
+79 -6
View File
@@ -1,9 +1,42 @@
import type { TimelineTrack, ElementType } from "@/types/timeline";
import { TRACK_HEIGHTS, TRACK_GAP } from "@/constants/timeline-constants";
import type {
TimelineTrack,
ElementType,
TimelineElement,
} from "@/types/timeline";
import { TRACK_CONFIG, TRACK_GAP } from "@/constants/timeline-constants";
import { wouldElementOverlap } from "./element-utils";
import type { ComputeDropTargetParams, DropTarget } from "@/types/timeline";
import { isMainTrack, enforceMainTrackStart } from "./track-utils";
function findElementAtPosition({
mouseX,
tracks,
trackIndex,
targetElementTypes,
pixelsPerSecond,
zoomLevel,
}: {
mouseX: number;
tracks: TimelineTrack[];
trackIndex: number;
targetElementTypes: string[];
pixelsPerSecond: number;
zoomLevel: number;
}): { elementId: string; trackId: string } | null {
const time = mouseX / (pixelsPerSecond * zoomLevel);
const track = tracks[trackIndex];
if (!track || !("elements" in track)) return null;
const hit = track.elements.find(
(element: TimelineElement) =>
targetElementTypes.includes(element.type) &&
element.startTime <= time &&
time < element.startTime + element.duration,
);
if (!hit) return null;
return { elementId: hit.id, trackId: track.id };
}
function getTrackAtY({
mouseY,
tracks,
@@ -16,7 +49,7 @@ function getTrackAtY({
let cumulativeHeight = 0;
for (let i = 0; i < tracks.length; i++) {
const trackHeight = TRACK_HEIGHTS[tracks[i].type];
const trackHeight = TRACK_CONFIG[tracks[i].type].height;
const trackTop = cumulativeHeight;
const trackBottom = trackTop + trackHeight;
@@ -55,6 +88,7 @@ function isCompatible({
if (elementType === "text") return trackType === "text";
if (elementType === "audio") return trackType === "audio";
if (elementType === "sticker") return trackType === "sticker";
if (elementType === "effect") return trackType === "effect";
if (elementType === "video" || elementType === "image") {
return trackType === "video";
}
@@ -100,6 +134,8 @@ function findInsertIndex({
};
}
const EMPTY_TARGET_ELEMENT = null;
export function computeDropTarget({
elementType,
mouseX,
@@ -113,6 +149,7 @@ export function computeDropTarget({
verticalDragDirection,
startTimeOverride,
excludeElementId,
targetElementTypes,
}: ComputeDropTargetParams): DropTarget {
const xPosition =
typeof startTimeOverride === "number"
@@ -130,9 +167,16 @@ export function computeDropTarget({
isNewTrack: true,
insertPosition: "below",
xPosition,
targetElement: EMPTY_TARGET_ELEMENT,
};
}
return { trackIndex: 0, isNewTrack: true, insertPosition: null, xPosition };
return {
trackIndex: 0,
isNewTrack: true,
insertPosition: null,
xPosition,
targetElement: EMPTY_TARGET_ELEMENT,
};
}
const trackAtMouse = getTrackAtY({ mouseY, tracks, verticalDragDirection });
@@ -146,6 +190,7 @@ export function computeDropTarget({
isNewTrack: true,
insertPosition: "below",
xPosition,
targetElement: EMPTY_TARGET_ELEMENT,
};
}
@@ -155,6 +200,7 @@ export function computeDropTarget({
isNewTrack: true,
insertPosition: "above",
xPosition,
targetElement: EMPTY_TARGET_ELEMENT,
};
}
@@ -163,12 +209,37 @@ export function computeDropTarget({
isNewTrack: true,
insertPosition: "above",
xPosition,
targetElement: EMPTY_TARGET_ELEMENT,
};
}
const { trackIndex, relativeY } = trackAtMouse;
const track = tracks[trackIndex];
const trackHeight = TRACK_HEIGHTS[track.type];
if (
targetElementTypes &&
targetElementTypes.length > 0
) {
const targetElement = findElementAtPosition({
mouseX,
tracks,
trackIndex,
targetElementTypes,
pixelsPerSecond,
zoomLevel,
});
if (targetElement) {
return {
trackIndex,
isNewTrack: false,
insertPosition: null,
xPosition,
targetElement,
};
}
}
const trackHeight = TRACK_CONFIG[track.type].height;
const isInUpperHalf = relativeY < trackHeight / 2;
const isTrackCompatible = isCompatible({
@@ -200,6 +271,7 @@ export function computeDropTarget({
isNewTrack: false,
insertPosition: null,
xPosition: adjustedXPosition,
targetElement: EMPTY_TARGET_ELEMENT,
};
}
@@ -220,6 +292,7 @@ export function computeDropTarget({
isNewTrack: true,
insertPosition: position,
xPosition,
targetElement: EMPTY_TARGET_ELEMENT,
};
}
@@ -237,7 +310,7 @@ export function getDropLineY({
let y = 0;
for (let i = 0; i < safeTrackIndex; i++) {
y += TRACK_HEIGHTS[tracks[i].type] + TRACK_GAP;
y += TRACK_CONFIG[tracks[i].type].height + TRACK_GAP;
}
return y;