refactor: rewrite animation system to use bindings and scalar channels

This commit is contained in:
Maze
2026-04-05 13:15:58 +02:00
parent 69da5bee0c
commit 1bd9fac203
35 changed files with 5242 additions and 3235 deletions
@@ -20,10 +20,11 @@ import { V17toV18Migration } from "./v17-to-v18";
import { V18toV19Migration } from "./v18-to-v19";
import { V19toV20Migration } from "./v19-to-v20";
import { V20toV21Migration } from "./v20-to-v21";
import { V21toV22Migration } from "./v21-to-v22";
export { runStorageMigrations } from "./runner";
export type { MigrationProgress } from "./runner";
export const CURRENT_PROJECT_VERSION = 21;
export const CURRENT_PROJECT_VERSION = 22;
export const migrations = [
new V0toV1Migration(),
@@ -47,4 +48,5 @@ export const migrations = [
new V18toV19Migration(),
new V19toV20Migration(),
new V20toV21Migration(),
new V21toV22Migration(),
];