refactor: update command execute methods to return CommandResult | undefined

This commit is contained in:
Maze Winther
2026-04-03 03:13:49 +02:00
parent 3516bd69f4
commit 1a8a1e889a
42 changed files with 1492 additions and 1463 deletions
@@ -1,53 +1,54 @@
import { Command } from "@/lib/commands/base-command";
import type { TrackType, TimelineTrack } from "@/lib/timeline";
import { generateUUID } from "@/utils/id";
import { EditorCore } from "@/core";
import {
buildEmptyTrack,
getDefaultInsertIndexForTrack,
} from "@/lib/timeline/placement";
export class AddTrackCommand extends Command {
private trackId: string;
private savedState: TimelineTrack[] | null = null;
constructor(
private type: TrackType,
private index?: number,
) {
super();
this.trackId = generateUUID();
}
execute(): void {
const editor = EditorCore.getInstance();
this.savedState = editor.timeline.getTracks();
const newTrack: TimelineTrack = buildEmptyTrack({
id: this.trackId,
type: this.type,
});
const updatedTracks = [...(this.savedState || [])];
const insertIndex =
this.index ??
getDefaultInsertIndexForTrack({
tracks: updatedTracks,
trackType: this.type,
});
updatedTracks.splice(insertIndex, 0, newTrack);
editor.timeline.updateTracks(updatedTracks);
}
undo(): void {
if (this.savedState) {
const editor = EditorCore.getInstance();
editor.timeline.updateTracks(this.savedState);
}
}
getTrackId(): string {
return this.trackId;
}
}
import { Command, type CommandResult } from "@/lib/commands/base-command";
import type { TrackType, TimelineTrack } from "@/lib/timeline";
import { generateUUID } from "@/utils/id";
import { EditorCore } from "@/core";
import {
buildEmptyTrack,
getDefaultInsertIndexForTrack,
} from "@/lib/timeline/placement";
export class AddTrackCommand extends Command {
private trackId: string;
private savedState: TimelineTrack[] | null = null;
constructor(
private type: TrackType,
private index?: number,
) {
super();
this.trackId = generateUUID();
}
execute(): CommandResult | undefined {
const editor = EditorCore.getInstance();
this.savedState = editor.timeline.getTracks();
const newTrack: TimelineTrack = buildEmptyTrack({
id: this.trackId,
type: this.type,
});
const updatedTracks = [...(this.savedState || [])];
const insertIndex =
this.index ??
getDefaultInsertIndexForTrack({
tracks: updatedTracks,
trackType: this.type,
});
updatedTracks.splice(insertIndex, 0, newTrack);
editor.timeline.updateTracks(updatedTracks);
return undefined;
}
undo(): void {
if (this.savedState) {
const editor = EditorCore.getInstance();
editor.timeline.updateTracks(this.savedState);
}
}
getTrackId(): string {
return this.trackId;
}
}