Files
CloakBrowser/js/src/human/keyboard.ts
T

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TypeScript

/**
* cloakbrowser-human — Human-like keyboard input.
*
* Stealth-aware: when a CDPSession is provided, shift symbols are typed
* via CDP Input.dispatchKeyEvent (isTrusted=true, no evaluate stack trace).
* Falls back to page.evaluate when no CDPSession is available.
*/
import type { Page, CDPSession } from 'playwright-core';
import { RawKeyboard } from './mouse.js';
import { HumanConfig, rand, randRange, sleep } from './config.js';
const SHIFT_SYMBOLS = new Set([
'@', '#', '!', '$', '%', '^', '&', '*', '(', ')',
'_', '+', '{', '}', '|', ':', '"', '<', '>', '?', '~',
]);
const NEARBY_KEYS: Record<string, string> = {
a: 'sqwz', b: 'vghn', c: 'xdfv', d: 'sfecx', e: 'wrsdf',
f: 'dgrtcv', g: 'fhtyb', h: 'gjybn', i: 'ujko', j: 'hkunm',
k: 'jloi', l: 'kop', m: 'njk', n: 'bhjm', o: 'iklp',
p: 'ol', q: 'wa', r: 'edft', s: 'awedxz', t: 'rfgy',
u: 'yhji', v: 'cfgb', w: 'qase', x: 'zsdc', y: 'tghu',
z: 'asx',
'1': '2q', '2': '13qw', '3': '24we', '4': '35er', '5': '46rt',
'6': '57ty', '7': '68yu', '8': '79ui', '9': '80io', '0': '9p',
};
/**
* CDP key code for each shift symbol's physical key.
* Used by Input.dispatchKeyEvent to produce isTrusted=true events.
*/
const SHIFT_SYMBOL_CODES: Record<string, string> = {
'!': 'Digit1', '@': 'Digit2', '#': 'Digit3', '$': 'Digit4',
'%': 'Digit5', '^': 'Digit6', '&': 'Digit7', '*': 'Digit8',
'(': 'Digit9', ')': 'Digit0', '_': 'Minus', '+': 'Equal',
'{': 'BracketLeft', '}': 'BracketRight', '|': 'Backslash',
':': 'Semicolon', '"': 'Quote', '<': 'Comma', '>': 'Period',
'?': 'Slash', '~': 'Backquote',
};
/**
* Windows virtual key codes for shift symbols.
* Input.dispatchKeyEvent uses these to match real keyboard behavior.
*/
const SHIFT_SYMBOL_KEYCODES: Record<string, number> = {
'!': 49, '@': 50, '#': 51, '$': 52, '%': 53,
'^': 54, '&': 55, '*': 56, '(': 57, ')': 48,
'_': 189, '+': 187, '{': 219, '}': 221, '|': 220,
':': 186, '"': 222, '<': 188, '>': 190, '?': 191,
'~': 192,
};
function isAscii(ch: string): boolean {
const code = ch.codePointAt(0);
return code !== undefined && code < 128;
}
function getNearbyKey(ch: string): string {
const lower = ch.toLowerCase();
if (lower in NEARBY_KEYS) {
const neighbors = NEARBY_KEYS[lower];
const wrong = neighbors[Math.floor(Math.random() * neighbors.length)];
return ch === ch.toUpperCase() && ch !== ch.toLowerCase() ? wrong.toUpperCase() : wrong;
}
return ch;
}
function isUpperCase(ch: string): boolean {
return ch.length === 1 && ch >= 'A' && ch <= 'Z';
}
/**
* Type text with human-like per-character timing, mistype simulation,
* and realistic shift handling.
*
* @param cdpSession - If provided, shift symbols use CDP Input.dispatchKeyEvent
* producing isTrusted=true events with no evaluate stack trace.
* If null/undefined, falls back to page.evaluate (detectable).
*/
export async function humanType(
page: Page,
raw: RawKeyboard,
text: string,
cfg: HumanConfig,
cdpSession?: CDPSession | null,
): Promise<void> {
const chars = [...text]; // Handle emoji surrogate pairs correctly
for (let i = 0; i < chars.length; i++) {
const ch = chars[i];
// Non-ASCII characters (Cyrillic, CJK, emoji) — use insertText
if (!isAscii(ch)) {
await sleep(randRange(cfg.key_hold));
await raw.insertText(ch);
if (i < chars.length - 1) {
await interCharDelay(cfg);
}
continue;
}
// Mistype chance — only for ASCII alphanumeric
if (Math.random() < cfg.mistype_chance && /^[a-zA-Z0-9]$/.test(ch)) {
const wrong = getNearbyKey(ch);
await typeNormalChar(raw, wrong, cfg);
await sleep(randRange(cfg.mistype_delay_notice));
await raw.down('Backspace');
await sleep(randRange(cfg.key_hold));
await raw.up('Backspace');
await sleep(randRange(cfg.mistype_delay_correct));
}
if (isUpperCase(ch)) {
await typeShiftedChar(raw, ch, cfg);
} else if (SHIFT_SYMBOLS.has(ch)) {
await typeShiftSymbol(page, raw, ch, cfg, cdpSession);
} else {
await typeNormalChar(raw, ch, cfg);
}
if (i < chars.length - 1) {
await interCharDelay(cfg);
}
}
}
async function typeNormalChar(raw: RawKeyboard, ch: string, cfg: HumanConfig): Promise<void> {
await raw.down(ch);
await sleep(randRange(cfg.key_hold));
await raw.up(ch);
}
async function typeShiftedChar(raw: RawKeyboard, ch: string, cfg: HumanConfig): Promise<void> {
await raw.down('Shift');
await sleep(randRange(cfg.shift_down_delay));
await raw.down(ch);
await sleep(randRange(cfg.key_hold));
await raw.up(ch);
await sleep(randRange(cfg.shift_up_delay));
await raw.up('Shift');
}
/**
* Type a shift symbol character.
*
* Stealth path (cdpSession provided):
* Uses CDP Input.dispatchKeyEvent → isTrusted=true, clean stack.
*
* Fallback path (no cdpSession):
* Uses raw.insertText + page.evaluate to dispatch synthetic KeyboardEvent.
* Detectable via isTrusted=false and evaluate stack frame.
*/
async function typeShiftSymbol(
page: Page,
raw: RawKeyboard,
ch: string,
cfg: HumanConfig,
cdpSession?: CDPSession | null,
): Promise<void> {
if (cdpSession) {
// --- Stealth path: CDP Input.dispatchKeyEvent ---
const code = SHIFT_SYMBOL_CODES[ch] || '';
const keyCode = SHIFT_SYMBOL_KEYCODES[ch] || 0;
await raw.down('Shift');
await sleep(randRange(cfg.shift_down_delay));
await cdpSession.send('Input.dispatchKeyEvent', {
type: 'keyDown',
modifiers: 8, // Shift modifier flag
key: ch,
code,
windowsVirtualKeyCode: keyCode,
text: ch,
unmodifiedText: ch,
});
await sleep(randRange(cfg.key_hold));
await cdpSession.send('Input.dispatchKeyEvent', {
type: 'keyUp',
modifiers: 8,
key: ch,
code,
windowsVirtualKeyCode: keyCode,
});
await sleep(randRange(cfg.shift_up_delay));
await raw.up('Shift');
} else {
// --- Fallback path: page.evaluate (detectable) ---
await raw.down('Shift');
await sleep(randRange(cfg.shift_down_delay));
await raw.insertText(ch);
await page.evaluate((key: string) => {
const el = document.activeElement;
if (el) {
el.dispatchEvent(new KeyboardEvent('keydown', { key, bubbles: true }));
el.dispatchEvent(new KeyboardEvent('keyup', { key, bubbles: true }));
}
}, ch);
await sleep(randRange(cfg.shift_up_delay));
await raw.up('Shift');
}
}
async function interCharDelay(cfg: HumanConfig): Promise<void> {
if (Math.random() < cfg.typing_pause_chance) {
await sleep(randRange(cfg.typing_pause_range));
} else {
const delay = cfg.typing_delay + (Math.random() - 0.5) * 2 * cfg.typing_delay_spread;
await sleep(Math.max(10, delay));
}
}