fix: align humanize timeout default with Playwright's 30s auto-retry (#172)

The humanize layer hardcoded timeout=2000ms for element lookups, causing
locator.click() and page.click() to fail instantly instead of retrying
for 30s like standard Playwright. Aligned all defaults to 30000ms across
Python sync/async, JS Playwright, and JS Puppeteer paths. Bumped the
outer retry sleep from 200ms to 500ms for DOM mutation settle time.
This commit is contained in:
CloakHQ
2026-05-01 20:48:06 +02:00
parent 2df8c7e2d1
commit f01902025a
8 changed files with 30 additions and 42 deletions
+8 -8
View File
@@ -421,7 +421,7 @@ def _patch_locator_class_sync():
native_kwargs = {k: v for k, v in kwargs.items() if k != "human_config"}
return _orig_scroll_into_view(self, **native_kwargs)
return
timeout = kwargs.get("timeout", 2000)
timeout = kwargs.get("timeout", 30000)
try:
_, nx, ny = human_scroll_into_view(
page, raw,
@@ -648,7 +648,7 @@ def _patch_locator_class_async():
native_kwargs = {k: v for k, v in kwargs.items() if k != "human_config"}
await _orig_scroll_into_view(self, **native_kwargs)
return
timeout = kwargs.get("timeout", 2000)
timeout = kwargs.get("timeout", 30000)
async def _get_box():
return await self.bounding_box(timeout=timeout)
@@ -868,7 +868,7 @@ def patch_page(page: Any, cfg: HumanConfig, cursor: _CursorState) -> None:
def _human_click(selector: str, **kwargs: Any) -> None:
_ensure_cursor_init()
call_cfg = merge_config(cfg, kwargs.get("human_config"))
timeout = kwargs.get("timeout", 2000)
timeout = kwargs.get("timeout", 30000)
if call_cfg.idle_between_actions:
human_idle(raw_mouse, rand(call_cfg.idle_between_duration[0], call_cfg.idle_between_duration[1]), cursor.x, cursor.y, call_cfg)
box, cx, cy = scroll_to_element(
@@ -886,7 +886,7 @@ def patch_page(page: Any, cfg: HumanConfig, cursor: _CursorState) -> None:
def _human_dblclick(selector: str, **kwargs: Any) -> None:
_ensure_cursor_init()
call_cfg = merge_config(cfg, kwargs.get("human_config"))
timeout = kwargs.get("timeout", 2000)
timeout = kwargs.get("timeout", 30000)
if call_cfg.idle_between_actions:
human_idle(raw_mouse, rand(call_cfg.idle_between_duration[0], call_cfg.idle_between_duration[1]), cursor.x, cursor.y, call_cfg)
box, cx, cy = scroll_to_element(
@@ -906,7 +906,7 @@ def patch_page(page: Any, cfg: HumanConfig, cursor: _CursorState) -> None:
def _human_hover(selector: str, **kwargs: Any) -> None:
_ensure_cursor_init()
call_cfg = merge_config(cfg, kwargs.get("human_config"))
timeout = kwargs.get("timeout", 2000)
timeout = kwargs.get("timeout", 30000)
if call_cfg.idle_between_actions:
human_idle(raw_mouse, rand(call_cfg.idle_between_duration[0], call_cfg.idle_between_duration[1]), cursor.x, cursor.y, call_cfg)
box, cx, cy = scroll_to_element(
@@ -1621,7 +1621,7 @@ def patch_page_async(page: Any, cfg: HumanConfig, cursor: _CursorState) -> None:
async def _human_click(selector: str, **kwargs: Any) -> None:
await _ensure_cursor_init()
call_cfg = merge_config(cfg, kwargs.get("human_config"))
timeout = kwargs.get("timeout", 2000)
timeout = kwargs.get("timeout", 30000)
if call_cfg.idle_between_actions:
await async_human_idle(raw_mouse, rand(call_cfg.idle_between_duration[0], call_cfg.idle_between_duration[1]), cursor.x, cursor.y, call_cfg)
box, cx, cy = await async_scroll_to_element(
@@ -1639,7 +1639,7 @@ def patch_page_async(page: Any, cfg: HumanConfig, cursor: _CursorState) -> None:
async def _human_dblclick(selector: str, **kwargs: Any) -> None:
await _ensure_cursor_init()
call_cfg = merge_config(cfg, kwargs.get("human_config"))
timeout = kwargs.get("timeout", 2000)
timeout = kwargs.get("timeout", 30000)
if call_cfg.idle_between_actions:
await async_human_idle(raw_mouse, rand(call_cfg.idle_between_duration[0], call_cfg.idle_between_duration[1]), cursor.x, cursor.y, call_cfg)
box, cx, cy = await async_scroll_to_element(
@@ -1659,7 +1659,7 @@ def patch_page_async(page: Any, cfg: HumanConfig, cursor: _CursorState) -> None:
async def _human_hover(selector: str, **kwargs: Any) -> None:
await _ensure_cursor_init()
call_cfg = merge_config(cfg, kwargs.get("human_config"))
timeout = kwargs.get("timeout", 2000)
timeout = kwargs.get("timeout", 30000)
if call_cfg.idle_between_actions:
await async_human_idle(raw_mouse, rand(call_cfg.idle_between_duration[0], call_cfg.idle_between_duration[1]), cursor.x, cursor.y, call_cfg)
box, cx, cy = await async_scroll_to_element(
+4 -7
View File
@@ -18,7 +18,7 @@ def _is_in_viewport(bounds: dict, viewport_height: int, cfg: HumanConfig) -> boo
return top_edge >= zone_top and bottom_edge <= zone_bottom
def _get_element_box(page: Any, selector: str, timeout: float = 2000) -> Optional[dict]:
def _get_element_box(page: Any, selector: str, timeout: float = 30000) -> Optional[dict]:
"""Locate ``selector`` and return its bounding box.
The ``timeout`` is forwarded to Playwright's ``boundingBox(timeout=...)``
@@ -68,10 +68,7 @@ def human_scroll_into_view(
box = get_box()
if box is None:
sleep_ms(200)
box = get_box()
if box is None:
raise RuntimeError("Element not found while scrolling into view")
raise RuntimeError("Element not found while scrolling into view")
if _is_in_viewport(box, viewport_height, cfg):
return box, cursor_x, cursor_y
@@ -151,13 +148,13 @@ def scroll_to_element(
selector: str,
cursor_x: float, cursor_y: float,
cfg: HumanConfig,
timeout: float = 2000,
timeout: float = 30000,
) -> Tuple[dict, float, float]:
"""Selector-based humanized scroll.
``timeout`` is forwarded to ``locator.bounding_box(timeout=...)`` so callers
such as ``page.click('#x', timeout=5000)`` can wait longer for slow elements
(#172). Default stays at 2000ms when not specified.
(#172). Default matches Playwright's 30000ms when not specified.
"""
return human_scroll_into_view(
page, raw,
+4 -7
View File
@@ -16,7 +16,7 @@ from .scroll import _is_in_viewport
async def _get_element_box_async(
page: Any, selector: str, timeout: float = 2000,
page: Any, selector: str, timeout: float = 30000,
) -> Optional[dict]:
"""Async variant. ``timeout`` is forwarded to Playwright's
``boundingBox(timeout=...)`` so callers can extend it for slow-loading
@@ -64,10 +64,7 @@ async def async_human_scroll_into_view(
box = await get_box()
if box is None:
await async_sleep_ms(200)
box = await get_box()
if box is None:
raise RuntimeError("Element not found while scrolling into view")
raise RuntimeError("Element not found while scrolling into view")
if _is_in_viewport(box, viewport_height, cfg):
return box, cursor_x, cursor_y
@@ -147,13 +144,13 @@ async def async_scroll_to_element(
selector: str,
cursor_x: float, cursor_y: float,
cfg: HumanConfig,
timeout: float = 2000,
timeout: float = 30000,
) -> Tuple[dict, float, float]:
"""Selector-based humanized scroll (async).
``timeout`` is forwarded to ``locator.bounding_box(timeout=...)`` so callers
such as ``page.click('#x', timeout=5000)`` can wait longer for slow elements
(#172). Default stays at 2000ms when not specified.
(#172). Default matches Playwright's 30000ms when not specified.
"""
async def _get():
return await _get_element_box_async(page, selector, timeout)
+4 -8
View File
@@ -57,12 +57,12 @@ export async function smoothWheel(
/**
* Poll ``page.$(selector)`` for up to ``timeout`` ms, returning the element's
* bounding box when found. ``timeout`` defaults to 2000ms when not specified.
* bounding box when found. ``timeout`` defaults to 30000ms when not specified.
*/
async function getElementBox(
page: Page,
selector: string,
timeout: number = 2000,
timeout: number = 30000,
): Promise<ElementBounds | null> {
const start = Date.now();
const pollInterval = 100;
@@ -97,11 +97,7 @@ export async function humanScrollIntoView(
if (!viewport) throw new Error('Viewport size not available');
let box = await getBox();
if (!box) {
await sleep(200);
box = await getBox();
if (!box) throw new Error('Element not found while scrolling into view');
}
if (!box) throw new Error('Element not found while scrolling into view');
if (isInViewport(box, viewport.height, cfg)) {
return { box, cursorX, cursorY };
@@ -188,7 +184,7 @@ export async function humanScrollIntoView(
*
* ``timeout`` controls how long we poll ``page.$(selector)`` before giving up,
* so callers like ``page.click('#x', { timeout: 5000 })`` can wait longer for
* slow-loading elements (#172). Default stays 2000ms when not specified.
* slow-loading elements (#172). Default matches Playwright's 30000ms when not specified.
*/
export async function scrollToElement(
page: Page,
+3 -7
View File
@@ -57,11 +57,7 @@ export async function humanScrollIntoView(
if (!viewport) throw new Error('Viewport size not available');
let box = await getBox();
if (!box) {
await sleep(200);
box = await getBox();
if (!box) throw new Error('Element not found while scrolling into view');
}
if (!box) throw new Error('Element not found while scrolling into view');
if (isInViewport(box, viewport.height, cfg)) {
return { box, cursorX, cursorY };
@@ -151,7 +147,7 @@ export async function humanScrollIntoView(
*
* ``timeout`` is forwarded to Playwright's ``boundingBox({ timeout })`` so
* callers like ``page.click('#x', { timeout: 5000 })`` can wait longer for
* slow-loading elements (#172). Default stays 2000ms when not specified.
* slow-loading elements (#172). Default matches Playwright's 30000ms when not specified.
*/
export async function scrollToElement(
page: Page,
@@ -172,7 +168,7 @@ export async function scrollToElement(
async function getElementBox(
page: Page,
selector: string,
timeout: number = 2000,
timeout: number = 30000,
): Promise<ElementBounds | null> {
const el = page.locator(selector).first();
try {
+2 -2
View File
@@ -1108,7 +1108,7 @@ describe("page.click(selector, { timeout }) forwards timeout to scroll", () => {
expect(boundingBox).toHaveBeenCalledWith({ timeout: 5000 });
});
it("default timeout stays 2000ms when not specified", async () => {
it("default timeout matches Playwright's 30000ms when not specified", async () => {
const { scrollToElement } = await import("../src/human/scroll.js");
const cfg = resolveConfig("default");
@@ -1125,7 +1125,7 @@ describe("page.click(selector, { timeout }) forwards timeout to scroll", () => {
};
await scrollToElement(page, raw, "#x", 0, 0, cfg);
expect(boundingBox).toHaveBeenCalledWith({ timeout: 2000 });
expect(boundingBox).toHaveBeenCalledWith({ timeout: 30000 });
});
it("page.click({ timeout }) reaches scrollToElement", async () => {
+2
View File
@@ -1671,11 +1671,13 @@ describe("Puppeteer: isInputElement stealth integration via patchPage", () => {
}),
});
const mockEl = buildMockElementHandle();
const page = buildMockPage({
evaluate: vi.fn(async (...args: any[]) => {
evaluateCalls.push(args);
return false;
}),
$: vi.fn(async () => mockEl),
});
page.createCDPSession = vi.fn(async () => mockCdp);
+3 -3
View File
@@ -1305,7 +1305,7 @@ class TestPerCallTimeoutForwarding:
not silently use the hardcoded 2000ms in scroll."""
def test_get_element_box_default_timeout(self):
"""Default timeout stays 2000ms for backwards compatibility."""
"""Default timeout matches Playwright's 30000ms."""
from cloakbrowser.human.scroll import _get_element_box
from unittest.mock import MagicMock
@@ -1315,7 +1315,7 @@ class TestPerCallTimeoutForwarding:
page.locator = MagicMock(return_value=MagicMock(first=loc))
_get_element_box(page, "#x")
loc.bounding_box.assert_called_once_with(timeout=2000)
loc.bounding_box.assert_called_once_with(timeout=30000)
def test_get_element_box_custom_timeout(self):
"""Caller can pass a custom timeout that overrides the default."""
@@ -1387,7 +1387,7 @@ class TestPerCallTimeoutForwarding:
page.main_frame.child_frames = []
captured = {}
def fake_scroll(page_arg, raw, selector, cx, cy, cfg_arg, timeout=2000):
def fake_scroll(page_arg, raw, selector, cx, cy, cfg_arg, timeout=30000):
captured["timeout"] = timeout
return ({"x": 100, "y": 100, "width": 50, "height": 30}, cx, cy)