mirror of
https://github.com/CloakHQ/CloakBrowser.git
synced 2026-06-23 11:41:46 +02:00
feat(humanize): add Playwright-style actionability checks (#228)
* feat(humanize): add Playwright-style actionability checks to all interaction methods
Humanized locator/page methods now perform pre-action validation matching
Playwright's native behavior: attached, visible, enabled, editable, stable,
and receives-pointer-events checks with retry loop and backoff.
- New error hierarchy: ActionabilityError base with ElementNotAttachedError,
ElementNotVisibleError, ElementNotStableError, ElementNotEnabledError,
ElementNotEditableError, ElementNotReceivingEventsError
- force=True parameter skips all actionability checks (matches Playwright)
- Shared deadline across all steps (checks + scroll + stable + pointer)
- Post-scroll stability check only runs when scroll actually happened
- Chained methods (type/fill/check/uncheck/press) skip inner click checks
but still run pointer-events check at actual click coordinates
- Frame methods now forward kwargs (force, timeout, human_config)
- Locator patches forward force via _forward_kwargs
- Python sync + async, JS/TS implementation
* fix(humanize): forward human_config in all chained methods, use evaluate args in handle pointer checks
- Add human_config=kwargs.get("human_config") to check/uncheck/select_option/press inner calls (sync+async+JS)
- Convert check_pointer_events_handle from f-string interpolation to evaluate args pattern (sync+async+JS)
* fix(humanize): strip custom kwargs before forwarding to Playwright select_option
originals.select_option(**kwargs) passes human_config/force to Playwright
which rejects unknown kwargs with TypeError.
This commit is contained in:
+115
-17
@@ -28,6 +28,11 @@ import { RawMouse, RawKeyboard, humanMove, humanClick, clickTarget, humanIdle }
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import { humanType } from './keyboard.js';
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import { scrollToElement, humanScrollIntoView } from './scroll.js';
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import { patchPageElementHandles, patchFrameElementHandles, patchSingleElementHandle } from './elementhandle.js';
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import {
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ensureActionable, ensureStable, checkPointerEvents,
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CHECKS_CLICK, CHECKS_HOVER, CHECKS_INPUT, CHECKS_FOCUS, CHECKS_CHECK,
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type CheckName,
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} from './actionability.js';
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export { HumanConfig, resolveConfig, mergeConfig } from './config.js';
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export { humanMove, humanClick, clickTarget, humanIdle } from './mouse.js';
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@@ -307,17 +312,34 @@ function patchPage(page: Page, cfg: HumanConfig, cursor: CursorState): void {
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};
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// --- click ---
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const humanClickFn = async (selector: string, options?: HumanActionOptions) => {
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const humanClickFn = async (selector: string, options?: HumanActionOptions & { _skipChecks?: boolean }) => {
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await ensureCursorInit();
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const callCfg = mergeConfig(cfg, options?.human_config ?? options);
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const timeout = options?.timeout ?? 30000;
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const force = options?.force ?? false;
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const skipChecks = (options as any)?._skipChecks ?? false;
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const deadline = Date.now() + timeout;
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const remainingMs = () => Math.max(0, deadline - Date.now());
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if (!force && !skipChecks) {
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await ensureActionable(page, selector, CHECKS_CLICK, remainingMs(), force);
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}
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if (callCfg.idle_between_actions) {
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await humanIdle(raw, cursor.x, cursor.y, callCfg);
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}
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const { box, cursorX, cursorY } = await scrollToElement(page, raw, selector, cursor.x, cursor.y, callCfg, options?.timeout);
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const { box, cursorX, cursorY, didScroll } = await scrollToElement(page, raw, selector, cursor.x, cursor.y, callCfg, remainingMs());
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cursor.x = cursorX;
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cursor.y = cursorY;
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const isInput = await isInputElement(stealth, page, selector);
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const target = clickTarget(box, isInput, callCfg);
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let finalBox = box;
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if (!force && didScroll) {
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await ensureStable(page, selector, remainingMs());
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finalBox = await page.locator(selector).first().boundingBox({ timeout: Math.max(1, remainingMs()) }) ?? box;
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}
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const target = clickTarget(finalBox, isInput, callCfg);
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if (!force) {
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await checkPointerEvents(page, selector, target.x, target.y, stealth, remainingMs());
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}
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await humanMove(raw, cursor.x, cursor.y, target.x, target.y, callCfg);
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cursor.x = target.x;
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cursor.y = target.y;
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@@ -328,15 +350,28 @@ function patchPage(page: Page, cfg: HumanConfig, cursor: CursorState): void {
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const humanDblclickFn = async (selector: string, options?: HumanActionOptions) => {
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await ensureCursorInit();
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const callCfg = mergeConfig(cfg, options?.human_config ?? options);
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const timeout = options?.timeout ?? 30000;
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const force = options?.force ?? false;
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const deadline = Date.now() + timeout;
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const remainingMs = () => Math.max(0, deadline - Date.now());
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if (!force) await ensureActionable(page, selector, CHECKS_CLICK, remainingMs(), force);
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if (callCfg.idle_between_actions) {
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await humanIdle(raw, cursor.x, cursor.y, callCfg);
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}
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const { box, cursorX, cursorY } = await scrollToElement(page, raw, selector, cursor.x, cursor.y, callCfg, options?.timeout);
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const { box, cursorX, cursorY, didScroll } = await scrollToElement(page, raw, selector, cursor.x, cursor.y, callCfg, remainingMs());
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cursor.x = cursorX;
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cursor.y = cursorY;
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const isInput = await isInputElement(stealth, page, selector);
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const target = clickTarget(box, isInput, callCfg);
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let finalBox = box;
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if (!force && didScroll) {
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await ensureStable(page, selector, remainingMs());
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finalBox = await page.locator(selector).first().boundingBox({ timeout: Math.max(1, remainingMs()) }) ?? box;
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}
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const target = clickTarget(finalBox, isInput, callCfg);
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if (!force) {
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await checkPointerEvents(page, selector, target.x, target.y, stealth, remainingMs());
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}
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await humanMove(raw, cursor.x, cursor.y, target.x, target.y, callCfg);
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cursor.x = target.x;
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cursor.y = target.y;
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@@ -346,16 +381,31 @@ function patchPage(page: Page, cfg: HumanConfig, cursor: CursorState): void {
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};
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// --- hover ---
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const humanHoverFn = async (selector: string, options?: HumanActionOptions) => {
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const humanHoverFn = async (selector: string, options?: HumanActionOptions & { _skipChecks?: boolean }) => {
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await ensureCursorInit();
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const callCfg = mergeConfig(cfg, options?.human_config ?? options);
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const timeout = options?.timeout ?? 30000;
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const force = options?.force ?? false;
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const skipChecks = (options as any)?._skipChecks ?? false;
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const deadline = Date.now() + timeout;
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const remainingMs = () => Math.max(0, deadline - Date.now());
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if (!force && !skipChecks) await ensureActionable(page, selector, CHECKS_HOVER, remainingMs(), force);
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if (callCfg.idle_between_actions) {
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await humanIdle(raw, cursor.x, cursor.y, callCfg);
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}
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const { box, cursorX, cursorY } = await scrollToElement(page, raw, selector, cursor.x, cursor.y, callCfg, options?.timeout);
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const { box, cursorX, cursorY, didScroll } = await scrollToElement(page, raw, selector, cursor.x, cursor.y, callCfg, remainingMs());
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cursor.x = cursorX;
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cursor.y = cursorY;
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const target = clickTarget(box, false, callCfg);
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let finalBox = box;
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if (!force && didScroll) {
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await ensureStable(page, selector, remainingMs());
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finalBox = await page.locator(selector).first().boundingBox({ timeout: Math.max(1, remainingMs()) }) ?? box;
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}
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const target = clickTarget(finalBox, false, callCfg);
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if (!force) {
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await checkPointerEvents(page, selector, target.x, target.y, stealth, remainingMs());
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}
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await humanMove(raw, cursor.x, cursor.y, target.x, target.y, callCfg);
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cursor.x = target.x;
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cursor.y = target.y;
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@@ -364,8 +414,14 @@ function patchPage(page: Page, cfg: HumanConfig, cursor: CursorState): void {
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// --- type ---
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const humanTypeFn = async (selector: string, text: string, options?: HumanActionOptions) => {
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const callCfg = mergeConfig(cfg, options?.human_config ?? options);
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const timeout = options?.timeout ?? 30000;
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const force = options?.force ?? false;
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const deadline = Date.now() + timeout;
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const remainingMs = () => Math.max(0, deadline - Date.now());
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if (!force) await ensureActionable(page, selector, CHECKS_INPUT, remainingMs(), force);
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await sleep(randRange(callCfg.field_switch_delay));
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await humanClickFn(selector, options);
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await humanClickFn(selector, { _skipChecks: true, timeout: remainingMs(), force, human_config: options?.human_config } as any);
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await sleep(rand(100, 250));
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const cdp = await ensureCdp();
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await humanType(page, rawKb, text, callCfg, cdp);
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@@ -374,8 +430,14 @@ function patchPage(page: Page, cfg: HumanConfig, cursor: CursorState): void {
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// --- fill (clears existing content first) ---
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const humanFillFn = async (selector: string, value: string, options?: HumanActionOptions) => {
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const callCfg = mergeConfig(cfg, options?.human_config ?? options);
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const timeout = options?.timeout ?? 30000;
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const force = options?.force ?? false;
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const deadline = Date.now() + timeout;
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const remainingMs = () => Math.max(0, deadline - Date.now());
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if (!force) await ensureActionable(page, selector, CHECKS_INPUT, remainingMs(), force);
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await sleep(randRange(callCfg.field_switch_delay));
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await humanClickFn(selector, options);
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await humanClickFn(selector, { _skipChecks: true, timeout: remainingMs(), force, human_config: options?.human_config } as any);
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await sleep(rand(100, 250));
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await originals.keyboardPress(SELECT_ALL);
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await sleep(rand(30, 80));
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@@ -387,8 +449,14 @@ function patchPage(page: Page, cfg: HumanConfig, cursor: CursorState): void {
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// --- clear ---
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const humanClearFn = async (selector: string, options?: HumanActionOptions) => {
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const timeout = options?.timeout ?? 30000;
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const force = options?.force ?? false;
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const deadline = Date.now() + timeout;
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const remainingMs = () => Math.max(0, deadline - Date.now());
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if (!force) await ensureActionable(page, selector, CHECKS_FOCUS, remainingMs(), force);
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if (!await isSelectorFocused(stealth, page, selector)) {
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await humanClickFn(selector, options);
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await humanClickFn(selector, { _skipChecks: true, timeout: remainingMs(), force, human_config: options?.human_config } as any);
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}
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await sleep(rand(50, 150));
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await originals.keyboardPress(SELECT_ALL);
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@@ -399,38 +467,62 @@ function patchPage(page: Page, cfg: HumanConfig, cursor: CursorState): void {
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// --- check ---
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const humanCheckFn = async (selector: string, options?: HumanActionOptions) => {
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const callCfg = mergeConfig(cfg, options?.human_config ?? options);
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const timeout = options?.timeout ?? 30000;
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const force = options?.force ?? false;
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const deadline = Date.now() + timeout;
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const remainingMs = () => Math.max(0, deadline - Date.now());
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if (!force) await ensureActionable(page, selector, CHECKS_CHECK, remainingMs(), force);
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if (callCfg.idle_between_actions) {
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await humanIdle(raw, cursor.x, cursor.y, callCfg);
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}
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const checked = await originals.isChecked(selector).catch(() => false);
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if (!checked) {
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await humanClickFn(selector, options);
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await humanClickFn(selector, { _skipChecks: true, timeout: remainingMs(), force, human_config: options?.human_config } as any);
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}
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};
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// --- uncheck ---
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const humanUncheckFn = async (selector: string, options?: HumanActionOptions) => {
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const callCfg = mergeConfig(cfg, options?.human_config ?? options);
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const timeout = options?.timeout ?? 30000;
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const force = options?.force ?? false;
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const deadline = Date.now() + timeout;
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const remainingMs = () => Math.max(0, deadline - Date.now());
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if (!force) await ensureActionable(page, selector, CHECKS_CHECK, remainingMs(), force);
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if (callCfg.idle_between_actions) {
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await humanIdle(raw, cursor.x, cursor.y, callCfg);
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}
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const checked = await originals.isChecked(selector).catch(() => true);
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if (checked) {
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await humanClickFn(selector, options);
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await humanClickFn(selector, { _skipChecks: true, timeout: remainingMs(), force, human_config: options?.human_config } as any);
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}
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};
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// --- selectOption ---
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const humanSelectOptionFn = async (selector: string, values: any, options?: HumanActionOptions) => {
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await humanHoverFn(selector, options);
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const timeout = options?.timeout ?? 30000;
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const force = options?.force ?? false;
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const deadline = Date.now() + timeout;
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const remainingMs = () => Math.max(0, deadline - Date.now());
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if (!force) await ensureActionable(page, selector, CHECKS_FOCUS, remainingMs(), force);
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await humanHoverFn(selector, { _skipChecks: true, timeout: remainingMs(), force, human_config: options?.human_config } as any);
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await sleep(rand(100, 300));
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return originals.selectOption(selector, values, options);
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};
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// --- press (checks focus first — avoids redundant mouse moves) ---
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const humanPressFn = async (selector: string, key: string, options?: HumanActionOptions) => {
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const timeout = options?.timeout ?? 30000;
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const force = options?.force ?? false;
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const deadline = Date.now() + timeout;
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const remainingMs = () => Math.max(0, deadline - Date.now());
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if (!force) await ensureActionable(page, selector, CHECKS_FOCUS, remainingMs(), force);
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if (!await isSelectorFocused(stealth, page, selector)) {
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await humanClickFn(selector, options);
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await humanClickFn(selector, { _skipChecks: true, timeout: remainingMs(), force, human_config: options?.human_config } as any);
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}
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await sleep(rand(50, 150));
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await originals.keyboardPress(key);
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@@ -439,8 +531,14 @@ function patchPage(page: Page, cfg: HumanConfig, cursor: CursorState): void {
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// --- pressSequentially ---
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const humanPressSequentiallyFn = async (selector: string, text: string, options?: HumanActionOptions) => {
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const callCfg = mergeConfig(cfg, options?.human_config ?? options);
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const timeout = options?.timeout ?? 30000;
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const force = options?.force ?? false;
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const deadline = Date.now() + timeout;
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const remainingMs = () => Math.max(0, deadline - Date.now());
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if (!force) await ensureActionable(page, selector, CHECKS_FOCUS, remainingMs(), force);
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if (!await isSelectorFocused(stealth, page, selector)) {
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await humanClickFn(selector, options);
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await humanClickFn(selector, { _skipChecks: true, timeout: remainingMs(), force, human_config: options?.human_config } as any);
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}
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await sleep(rand(100, 250));
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const cdp = await ensureCdp();
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