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https://github.com/CloakHQ/CloakBrowser.git
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fix: use ANGLE-wrapped GPU strings for realistic WebGL fingerprint
Bare vendor/renderer strings are detectable — real Chrome reports ANGLE-wrapped values through WebGL's getParameter API.
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@@ -56,8 +56,8 @@ def get_default_stealth_args() -> list[str]:
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# auto-generated by the binary from the seed (v14+).
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# auto-generated by the binary from the seed (v14+).
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return base + [
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return base + [
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"--fingerprint-platform=windows",
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"--fingerprint-platform=windows",
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"--fingerprint-gpu-vendor=NVIDIA Corporation",
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"--fingerprint-gpu-vendor=Google Inc. (NVIDIA)",
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"--fingerprint-gpu-renderer=NVIDIA GeForce RTX 3070",
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"--fingerprint-gpu-renderer=ANGLE (NVIDIA, NVIDIA GeForce RTX 3070 (0x00002484) Direct3D11 vs_5_0 ps_5_0, D3D11)",
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]
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]
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+2
-2
@@ -222,7 +222,7 @@ export function getDefaultStealthArgs(): string[] {
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return [
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return [
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...base,
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...base,
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"--fingerprint-platform=windows",
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"--fingerprint-platform=windows",
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"--fingerprint-gpu-vendor=NVIDIA Corporation",
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"--fingerprint-gpu-vendor=Google Inc. (NVIDIA)",
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"--fingerprint-gpu-renderer=NVIDIA GeForce RTX 3070",
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"--fingerprint-gpu-renderer=ANGLE (NVIDIA, NVIDIA GeForce RTX 3070 (0x00002484) Direct3D11 vs_5_0 ps_5_0, D3D11)",
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];
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];
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}
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}
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