mirror of
https://github.com/CloakHQ/CloakBrowser.git
synced 2026-06-23 11:41:46 +02:00
feat: per-call human_config, timeout forwarding, humanized scrollIntoViewIfNeeded (#183)
This commit is contained in:
@@ -48,16 +48,16 @@
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import type { Browser, Page, Frame, CDPSession, ElementHandle, BrowserContext } from 'puppeteer-core';
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import type { HumanConfig } from '../human/config.js';
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import { resolveConfig, rand, randRange, sleep } from '../human/config.js';
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import { resolveConfig, mergeConfig, rand, randRange, sleep } from '../human/config.js';
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import { RawMouse, RawKeyboard, humanMove, humanClick, clickTarget, humanIdle } from '../human/mouse.js';
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import { humanType } from './keyboard.js';
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import { scrollToElement, smoothWheel } from './scroll.js';
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import { scrollToElement, humanScrollIntoView, smoothWheel } from './scroll.js';
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export type { HumanConfig } from '../human/config.js';
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export { resolveConfig } from '../human/config.js';
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export { resolveConfig, mergeConfig } from '../human/config.js';
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export { humanMove, humanClick, clickTarget, humanIdle } from '../human/mouse.js';
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export { humanType } from './keyboard.js';
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export { scrollToElement } from './scroll.js';
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export { scrollToElement, humanScrollIntoView } from './scroll.js';
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// ============================================================================
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@@ -329,52 +329,55 @@ function patchPage(page: Page, cfg: HumanConfig, cursor: CursorState): void {
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// ==== click (with clickCount support for dblclick) ====
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const humanClickFn = async (selector: string, options?: any) => {
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await ensureCursorInit();
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if (cfg.idle_between_actions) {
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await humanIdle(raw, rand(cfg.idle_between_duration[0], cfg.idle_between_duration[1]), cursor.x, cursor.y, cfg);
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const callCfg = mergeConfig(cfg, options?.human_config);
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if (callCfg.idle_between_actions) {
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await humanIdle(raw, rand(callCfg.idle_between_duration[0], callCfg.idle_between_duration[1]), cursor.x, cursor.y, callCfg);
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}
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const { box, cursorX, cursorY } = await scrollToElement(page, raw, selector, cursor.x, cursor.y, cfg);
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const { box, cursorX, cursorY } = await scrollToElement(page, raw, selector, cursor.x, cursor.y, callCfg, options?.timeout);
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cursor.x = cursorX;
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cursor.y = cursorY;
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const isInput = await isInputElement(stealth, page, selector);
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const target = clickTarget(box, isInput, cfg);
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await humanMove(raw, cursor.x, cursor.y, target.x, target.y, cfg);
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const target = clickTarget(box, isInput, callCfg);
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await humanMove(raw, cursor.x, cursor.y, target.x, target.y, callCfg);
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cursor.x = target.x;
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cursor.y = target.y;
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const clickCount = options?.clickCount ?? options?.count ?? 1;
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if (clickCount >= 2) {
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await humanClick(raw, isInput, cfg);
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await humanClick(raw, isInput, callCfg);
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await sleep(rand(40, 90));
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await raw.down({ clickCount: 2 });
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await sleep(rand(30, 60));
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await raw.up({ clickCount: 2 });
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} else {
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await humanClick(raw, isInput, cfg);
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await humanClick(raw, isInput, callCfg);
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}
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};
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// ==== hover ====
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const humanHoverFn = async (selector: string, options?: any) => {
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await ensureCursorInit();
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if (cfg.idle_between_actions) {
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await humanIdle(raw, rand(cfg.idle_between_duration[0], cfg.idle_between_duration[1]), cursor.x, cursor.y, cfg);
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const callCfg = mergeConfig(cfg, options?.human_config);
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if (callCfg.idle_between_actions) {
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await humanIdle(raw, rand(callCfg.idle_between_duration[0], callCfg.idle_between_duration[1]), cursor.x, cursor.y, callCfg);
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}
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const { box, cursorX, cursorY } = await scrollToElement(page, raw, selector, cursor.x, cursor.y, cfg);
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const { box, cursorX, cursorY } = await scrollToElement(page, raw, selector, cursor.x, cursor.y, callCfg, options?.timeout);
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cursor.x = cursorX;
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cursor.y = cursorY;
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const target = clickTarget(box, false, cfg);
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await humanMove(raw, cursor.x, cursor.y, target.x, target.y, cfg);
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const target = clickTarget(box, false, callCfg);
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await humanMove(raw, cursor.x, cursor.y, target.x, target.y, callCfg);
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cursor.x = target.x;
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cursor.y = target.y;
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};
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// ==== type ====
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const humanTypeFn = async (selector: string, text: string, options?: any) => {
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await sleep(randRange(cfg.field_switch_delay));
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await humanClickFn(selector);
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const callCfg = mergeConfig(cfg, options?.human_config);
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await sleep(randRange(callCfg.field_switch_delay));
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await humanClickFn(selector, options);
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await sleep(rand(100, 250));
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const cdp = await ensureCdp();
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await humanType(page, rawKb, text, cfg, cdp);
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await humanType(page, rawKb, text, callCfg, cdp);
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};
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// ==== select ====
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@@ -577,6 +580,9 @@ function patchSingleElementHandle(
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const origElDragAndDrop = (el as any).dragAndDrop?.bind(el);
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const origElSelect = (el as any).select?.bind(el);
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const origElDrop = (el as any).drop?.bind(el);
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// Puppeteer v22+ adds ElementHandle.scrollIntoView(); earlier versions
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// expose it implicitly via evaluate(node => node.scrollIntoView()).
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const origElScrollIntoView = (el as any).scrollIntoView?.bind(el);
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// --- Nested selectors ---
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const origEl$ = el.$.bind(el);
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@@ -603,20 +609,34 @@ function patchSingleElementHandle(
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return child;
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};
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// --- Helper: get box and move cursor ---
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const moveToElement = async () => {
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// --- Helper: get box and move cursor. Accepts a per-call ``callCfg``
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// so type/fill overrides like ``el.type(text, { human_config: {...} })``
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// carry through to mouse timing for that single call. Also scrolls into
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// view first so off-screen elements work (#129, #137 follow-up).
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const moveToElement = async (callCfg: HumanConfig = cfg) => {
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await (page as any)._ensureCursorInit();
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try {
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const { cursorX, cursorY } = await humanScrollIntoView(
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page, raw,
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() => el.boundingBox().then(b => b ?? null),
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cursor.x, cursor.y, callCfg,
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);
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cursor.x = cursorX;
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cursor.y = cursorY;
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} catch { /* let boundingBox() decide */ }
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const box = await el.boundingBox();
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if (!box) return null;
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const isInp = await isInputElementHandle(stealth, el);
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const target = clickTarget(box, isInp, cfg);
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const target = clickTarget(box, isInp, callCfg);
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if (cfg.idle_between_actions) {
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await humanIdle(raw, rand(cfg.idle_between_duration[0], cfg.idle_between_duration[1]), cursor.x, cursor.y, cfg);
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if (callCfg.idle_between_actions) {
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await humanIdle(raw, rand(callCfg.idle_between_duration[0], callCfg.idle_between_duration[1]), cursor.x, cursor.y, callCfg);
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}
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await humanMove(raw, cursor.x, cursor.y, target.x, target.y, cfg);
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await humanMove(raw, cursor.x, cursor.y, target.x, target.y, callCfg);
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cursor.x = target.x;
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cursor.y = target.y;
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return { box, isInp };
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@@ -624,18 +644,19 @@ function patchSingleElementHandle(
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// --- el.click() ---
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(el as any).click = async (options?: any) => {
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const info = await moveToElement();
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const callCfg = mergeConfig(cfg, options?.human_config);
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const info = await moveToElement(callCfg);
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if (!info) return origElClick(options);
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const clickCount = options?.clickCount ?? options?.count ?? 1;
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if (clickCount >= 2) {
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await humanClick(raw, info.isInp, cfg);
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await humanClick(raw, info.isInp, callCfg);
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await sleep(rand(40, 90));
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await raw.down({ clickCount: 2 });
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await sleep(rand(30, 60));
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await raw.up({ clickCount: 2 });
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} else {
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await humanClick(raw, info.isInp, cfg);
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await humanClick(raw, info.isInp, callCfg);
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}
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};
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@@ -647,14 +668,39 @@ function patchSingleElementHandle(
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// --- el.type() ---
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(el as any).type = async (text: string, options?: any) => {
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const info = await moveToElement();
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const callCfg = mergeConfig(cfg, options?.human_config);
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const info = await moveToElement(callCfg);
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if (!info) return origElType(text, options);
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await humanClick(raw, info.isInp, cfg);
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await humanClick(raw, info.isInp, callCfg);
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await sleep(rand(100, 250));
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const cdp = await stealth.getCdpSession().catch(() => null);
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await humanType(page, rawKb, text, cfg, cdp);
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await humanType(page, rawKb, text, callCfg, cdp);
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};
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// --- el.scrollIntoView() ---
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// Puppeteer-only equivalent of Playwright's scrollIntoViewIfNeeded.
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// Replaces the native snap-scroll (a strong bot signal) with the same
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// accelerate → cruise → decelerate → overshoot wheel sequence used by
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// page.click(). Only patched when the underlying ElementHandle exposes
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// ``scrollIntoView`` (Puppeteer v22+).
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if (origElScrollIntoView) {
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(el as any).scrollIntoView = async (options?: any) => {
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const callCfg = mergeConfig(cfg, options?.human_config);
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await (page as any)._ensureCursorInit();
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try {
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const { cursorX, cursorY } = await humanScrollIntoView(
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page, raw,
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() => el.boundingBox().then(b => b ?? null),
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cursor.x, cursor.y, callCfg,
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);
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cursor.x = cursorX;
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cursor.y = cursorY;
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} catch {
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return origElScrollIntoView(options);
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}
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};
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}
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// --- el.press() ---
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if (origElPress) {
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(el as any).press = async (key: string, options?: any) => {
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