feat: per-call human_config, timeout forwarding, humanized scrollIntoViewIfNeeded (#183)

This commit is contained in:
lilos
2026-04-28 20:34:17 +02:00
committed by GitHub
parent ee346a6a57
commit 661b873dad
12 changed files with 1485 additions and 220 deletions
+44 -10
View File
@@ -38,10 +38,17 @@ async function smoothWheel(raw: RawMouse, delta: number, cfg: HumanConfig): Prom
}
}
export async function scrollToElement(
/**
* Humanized scrolling that takes an arbitrary ``getBox`` callable.
*
* Used by both ``scrollToElement`` (selector-based) and the ElementHandle
* ``scrollIntoViewIfNeeded`` patch so the same accelerate → cruise →
* decelerate → overshoot behavior runs everywhere.
*/
export async function humanScrollIntoView(
page: Page,
raw: RawMouse,
selector: string,
getBox: () => Promise<ElementBounds | null>,
cursorX: number,
cursorY: number,
cfg: HumanConfig,
@@ -49,11 +56,11 @@ export async function scrollToElement(
const viewport = page.viewportSize();
if (!viewport) throw new Error('Viewport size not available');
let box = await getElementBox(page, selector);
let box = await getBox();
if (!box) {
await sleep(200);
box = await getElementBox(page, selector);
if (!box) throw new Error(`Element not found: ${selector}`);
box = await getBox();
if (!box) throw new Error('Element not found while scrolling into view');
}
if (isInViewport(box, viewport.height, cfg)) {
@@ -107,7 +114,7 @@ export async function scrollToElement(
// Check visibility every 3 steps
if (i % 3 === 2 || i === totalClicks - 1) {
box = await getElementBox(page, selector);
box = await getBox();
if (box && isInViewport(box, viewport.height, cfg)) {
break;
}
@@ -133,16 +140,43 @@ export async function scrollToElement(
// Settle
await sleep(randRange(cfg.scroll_settle_delay));
box = await getElementBox(page, selector);
if (!box) throw new Error(`Element lost after scrolling: ${selector}`);
box = await getBox();
if (!box) throw new Error('Element lost after scrolling into view');
return { box, cursorX, cursorY };
}
async function getElementBox(page: Page, selector: string): Promise<ElementBounds | null> {
/**
* Selector-based humanized scroll.
*
* ``timeout`` is forwarded to Playwright's ``boundingBox({ timeout })`` so
* callers like ``page.click('#x', { timeout: 5000 })`` can wait longer for
* slow-loading elements (#137). Default stays 2000ms when not specified.
*/
export async function scrollToElement(
page: Page,
raw: RawMouse,
selector: string,
cursorX: number,
cursorY: number,
cfg: HumanConfig,
timeout?: number,
): Promise<{ box: ElementBounds; cursorX: number; cursorY: number }> {
return humanScrollIntoView(
page, raw,
() => getElementBox(page, selector, timeout),
cursorX, cursorY, cfg,
);
}
async function getElementBox(
page: Page,
selector: string,
timeout: number = 2000,
): Promise<ElementBounds | null> {
const el = page.locator(selector).first();
try {
const box = await el.boundingBox({ timeout: 2000 });
const box = await el.boundingBox({ timeout });
return box;
} catch {
return null;