mirror of
https://github.com/CloakHQ/CloakBrowser.git
synced 2026-06-23 11:41:46 +02:00
feat: per-call human_config, timeout forwarding, humanized scrollIntoViewIfNeeded (#183)
This commit is contained in:
+34
-28
@@ -23,16 +23,16 @@
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*/
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import type { Browser, BrowserContext, Page, Frame, CDPSession } from 'playwright-core';
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import { HumanConfig, resolveConfig, rand, randRange, sleep } from './config.js';
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import { HumanConfig, resolveConfig, mergeConfig, rand, randRange, sleep } from './config.js';
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import { RawMouse, RawKeyboard, humanMove, humanClick, clickTarget, humanIdle } from './mouse.js';
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import { humanType } from './keyboard.js';
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import { scrollToElement } from './scroll.js';
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import { scrollToElement, humanScrollIntoView } from './scroll.js';
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import { patchPageElementHandles, patchFrameElementHandles, patchSingleElementHandle } from './elementhandle.js';
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export { HumanConfig, resolveConfig } from './config.js';
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export { HumanConfig, resolveConfig, mergeConfig } from './config.js';
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export { humanMove, humanClick, clickTarget, humanIdle } from './mouse.js';
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export { humanType } from './keyboard.js';
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export { scrollToElement } from './scroll.js';
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export { scrollToElement, humanScrollIntoView } from './scroll.js';
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export { patchSingleElementHandle } from './elementhandle.js';
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// --- Platform-aware select-all shortcut (macOS uses Meta, others use Control) ---
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@@ -305,32 +305,34 @@ function patchPage(page: Page, cfg: HumanConfig, cursor: CursorState): void {
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// --- click ---
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const humanClickFn = async (selector: string, options?: any) => {
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await ensureCursorInit();
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if (cfg.idle_between_actions) {
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await humanIdle(raw, rand(cfg.idle_between_duration[0], cfg.idle_between_duration[1]), cursor.x, cursor.y, cfg);
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const callCfg = mergeConfig(cfg, options?.human_config);
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if (callCfg.idle_between_actions) {
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await humanIdle(raw, rand(callCfg.idle_between_duration[0], callCfg.idle_between_duration[1]), cursor.x, cursor.y, callCfg);
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}
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const { box, cursorX, cursorY } = await scrollToElement(page, raw, selector, cursor.x, cursor.y, cfg);
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const { box, cursorX, cursorY } = await scrollToElement(page, raw, selector, cursor.x, cursor.y, callCfg, options?.timeout);
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cursor.x = cursorX;
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cursor.y = cursorY;
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const isInput = await isInputElement(stealth, page, selector);
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const target = clickTarget(box, isInput, cfg);
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await humanMove(raw, cursor.x, cursor.y, target.x, target.y, cfg);
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const target = clickTarget(box, isInput, callCfg);
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await humanMove(raw, cursor.x, cursor.y, target.x, target.y, callCfg);
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cursor.x = target.x;
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cursor.y = target.y;
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await humanClick(raw, isInput, cfg);
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await humanClick(raw, isInput, callCfg);
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};
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// --- dblclick ---
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const humanDblclickFn = async (selector: string, options?: any) => {
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await ensureCursorInit();
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if (cfg.idle_between_actions) {
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await humanIdle(raw, rand(cfg.idle_between_duration[0], cfg.idle_between_duration[1]), cursor.x, cursor.y, cfg);
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const callCfg = mergeConfig(cfg, options?.human_config);
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if (callCfg.idle_between_actions) {
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await humanIdle(raw, rand(callCfg.idle_between_duration[0], callCfg.idle_between_duration[1]), cursor.x, cursor.y, callCfg);
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}
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const { box, cursorX, cursorY } = await scrollToElement(page, raw, selector, cursor.x, cursor.y, cfg);
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const { box, cursorX, cursorY } = await scrollToElement(page, raw, selector, cursor.x, cursor.y, callCfg, options?.timeout);
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cursor.x = cursorX;
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cursor.y = cursorY;
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const isInput = await isInputElement(stealth, page, selector);
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const target = clickTarget(box, isInput, cfg);
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await humanMove(raw, cursor.x, cursor.y, target.x, target.y, cfg);
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const target = clickTarget(box, isInput, callCfg);
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await humanMove(raw, cursor.x, cursor.y, target.x, target.y, callCfg);
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cursor.x = target.x;
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cursor.y = target.y;
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await raw.down({ clickCount: 2 });
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@@ -341,38 +343,41 @@ function patchPage(page: Page, cfg: HumanConfig, cursor: CursorState): void {
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// --- hover ---
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const humanHoverFn = async (selector: string, options?: any) => {
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await ensureCursorInit();
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if (cfg.idle_between_actions) {
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await humanIdle(raw, rand(cfg.idle_between_duration[0], cfg.idle_between_duration[1]), cursor.x, cursor.y, cfg);
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const callCfg = mergeConfig(cfg, options?.human_config);
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if (callCfg.idle_between_actions) {
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await humanIdle(raw, rand(callCfg.idle_between_duration[0], callCfg.idle_between_duration[1]), cursor.x, cursor.y, callCfg);
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}
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const { box, cursorX, cursorY } = await scrollToElement(page, raw, selector, cursor.x, cursor.y, cfg);
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const { box, cursorX, cursorY } = await scrollToElement(page, raw, selector, cursor.x, cursor.y, callCfg, options?.timeout);
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cursor.x = cursorX;
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cursor.y = cursorY;
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const target = clickTarget(box, false, cfg);
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await humanMove(raw, cursor.x, cursor.y, target.x, target.y, cfg);
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const target = clickTarget(box, false, callCfg);
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await humanMove(raw, cursor.x, cursor.y, target.x, target.y, callCfg);
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cursor.x = target.x;
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cursor.y = target.y;
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};
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// --- type ---
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const humanTypeFn = async (selector: string, text: string, options?: any) => {
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await sleep(randRange(cfg.field_switch_delay));
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await humanClickFn(selector);
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const callCfg = mergeConfig(cfg, options?.human_config);
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await sleep(randRange(callCfg.field_switch_delay));
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await humanClickFn(selector, options);
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await sleep(rand(100, 250));
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const cdp = await ensureCdp();
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await humanType(page, rawKb, text, cfg, cdp);
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await humanType(page, rawKb, text, callCfg, cdp);
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};
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// --- fill (clears existing content first) ---
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const humanFillFn = async (selector: string, value: string, options?: any) => {
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await sleep(randRange(cfg.field_switch_delay));
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await humanClickFn(selector);
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const callCfg = mergeConfig(cfg, options?.human_config);
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await sleep(randRange(callCfg.field_switch_delay));
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await humanClickFn(selector, options);
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await sleep(rand(100, 250));
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await originals.keyboardPress(SELECT_ALL);
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await sleep(rand(30, 80));
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await originals.keyboardPress('Backspace');
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await sleep(rand(50, 150));
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const cdp = await ensureCdp();
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await humanType(page, rawKb, value, cfg, cdp);
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await humanType(page, rawKb, value, callCfg, cdp);
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};
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// --- clear ---
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@@ -426,12 +431,13 @@ function patchPage(page: Page, cfg: HumanConfig, cursor: CursorState): void {
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// --- pressSequentially ---
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const humanPressSequentiallyFn = async (selector: string, text: string, options?: any) => {
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const callCfg = mergeConfig(cfg, options?.human_config);
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if (!await isSelectorFocused(stealth, page, selector)) {
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await humanClickFn(selector);
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await humanClickFn(selector, options);
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}
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await sleep(rand(100, 250));
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const cdp = await ensureCdp();
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await humanType(page, rawKb, text, cfg, cdp);
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await humanType(page, rawKb, text, callCfg, cdp);
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};
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// --- tap ---
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