mirror of
https://github.com/CloakHQ/CloakBrowser.git
synced 2026-06-23 11:41:46 +02:00
feat(humanize): add Playwright-style actionability checks to all interaction methods
Humanized locator/page methods now perform pre-action validation matching Playwright's native behavior: attached, visible, enabled, editable, stable, and receives-pointer-events checks with retry loop and backoff. - New error hierarchy: ActionabilityError base with ElementNotAttachedError, ElementNotVisibleError, ElementNotStableError, ElementNotEnabledError, ElementNotEditableError, ElementNotReceivingEventsError - force=True parameter skips all actionability checks (matches Playwright) - Shared deadline across all steps (checks + scroll + stable + pointer) - Post-scroll stability check only runs when scroll actually happened - Chained methods (type/fill/check/uncheck/press) skip inner click checks but still run pointer-events check at actual click coordinates - Frame methods now forward kwargs (force, timeout, human_config) - Locator patches forward force via _forward_kwargs - Python sync + async, JS/TS implementation
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"""Playwright-style actionability checks for the humanize layer (sync).
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Checks: attached, visible, stable, enabled, editable, receives pointer events.
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Retry loop with backoff matching Playwright internals: [100, 250, 500, 1000]ms.
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"""
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from __future__ import annotations
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import json
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import logging
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import time
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from typing import Any, FrozenSet, Optional, Tuple
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logger = logging.getLogger(__name__)
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# ---------------------------------------------------------------------------
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# Error hierarchy — all subclass RuntimeError for backward compat
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# ---------------------------------------------------------------------------
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class ActionabilityError(RuntimeError):
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"""Base for all actionability failures."""
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def __init__(self, selector: str, check: str, message: str):
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self.selector = selector
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self.check = check
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super().__init__(f"Element {selector!r} failed {check} check: {message}")
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class ElementNotAttachedError(ActionabilityError):
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def __init__(self, selector: str):
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super().__init__(selector, "attached", "element not found in DOM")
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class ElementNotVisibleError(ActionabilityError):
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def __init__(self, selector: str):
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super().__init__(selector, "visible", "element is not visible")
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class ElementNotStableError(ActionabilityError):
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def __init__(self, selector: str):
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super().__init__(selector, "stable", "element position is still changing")
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class ElementNotEnabledError(ActionabilityError):
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def __init__(self, selector: str):
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super().__init__(selector, "enabled", "element is disabled")
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class ElementNotEditableError(ActionabilityError):
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def __init__(self, selector: str):
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super().__init__(selector, "editable", "element is not editable")
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class ElementNotReceivingEventsError(ActionabilityError):
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def __init__(self, selector: str, covering_tag: str = "unknown"):
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super().__init__(
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selector,
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"pointer_events",
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f"element is covered by <{covering_tag}>",
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)
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# ---------------------------------------------------------------------------
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# Check-set constants
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# ---------------------------------------------------------------------------
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CHECKS_CLICK: FrozenSet[str] = frozenset({"attached", "visible", "enabled", "pointer_events"})
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CHECKS_HOVER: FrozenSet[str] = frozenset({"attached", "visible", "pointer_events"})
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CHECKS_INPUT: FrozenSet[str] = frozenset({"attached", "visible", "enabled", "editable", "pointer_events"})
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CHECKS_FOCUS: FrozenSet[str] = frozenset({"attached", "visible", "enabled"})
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CHECKS_CHECK: FrozenSet[str] = frozenset({"attached", "visible", "enabled", "pointer_events"})
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_BACKOFF_MS = [100, 250, 500, 1000]
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def _backoff_sleep(attempt: int) -> None:
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idx = min(attempt, len(_BACKOFF_MS) - 1)
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time.sleep(_BACKOFF_MS[idx] / 1000.0)
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# ---------------------------------------------------------------------------
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# Pre-scroll actionability: attached, visible, enabled, editable
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# ---------------------------------------------------------------------------
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def ensure_actionable(
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page: Any,
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selector: str,
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checks: FrozenSet[str],
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timeout: float = 30000,
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force: bool = False,
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) -> None:
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"""Wait for element to pass actionability checks (pre-scroll).
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Retries with backoff until *timeout* ms elapsed.
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Raises a specific ``ActionabilityError`` subclass on failure.
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If *force* is True, returns immediately.
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"""
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if force:
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return
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deadline = time.monotonic() + timeout / 1000.0
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attempt = 0
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last_error: Optional[ActionabilityError] = None
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while True:
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remaining_ms = max(0, (deadline - time.monotonic()) * 1000)
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if remaining_ms <= 0:
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if last_error is not None:
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raise last_error
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raise ActionabilityError(selector, "timeout", "timeout expired before first check")
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try:
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loc = page.locator(selector).first
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if "attached" in checks:
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try:
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loc.wait_for(state="attached", timeout=max(1, min(remaining_ms, 2000)))
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except Exception:
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raise ElementNotAttachedError(selector)
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if "visible" in checks:
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if not loc.is_visible():
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raise ElementNotVisibleError(selector)
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if "enabled" in checks:
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if not loc.is_enabled():
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raise ElementNotEnabledError(selector)
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if "editable" in checks:
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if not loc.is_editable():
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raise ElementNotEditableError(selector)
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return
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except ActionabilityError as e:
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last_error = e
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if time.monotonic() >= deadline:
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raise last_error
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_backoff_sleep(attempt)
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attempt += 1
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# ---------------------------------------------------------------------------
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# Post-scroll stability check
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# ---------------------------------------------------------------------------
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def _boxes_differ(a: dict, b: dict) -> bool:
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return (
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abs(a["x"] - b["x"]) > 1
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or abs(a["y"] - b["y"]) > 1
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or abs(a["width"] - b["width"]) > 1
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or abs(a["height"] - b["height"]) > 1
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)
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def ensure_stable(
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page: Any,
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selector: str,
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timeout: float = 5000,
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) -> None:
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"""Wait for element position to stabilize (two samples 100ms apart).
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Only call after scroll — skip if element was already in viewport.
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"""
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deadline = time.monotonic() + timeout / 1000.0
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attempt = 0
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while True:
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remaining_ms = max(0, (deadline - time.monotonic()) * 1000)
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if remaining_ms <= 0:
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raise ElementNotStableError(selector)
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loc = page.locator(selector).first
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box1 = loc.bounding_box(timeout=max(1, min(remaining_ms, 1000)))
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if box1 is None:
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raise ElementNotAttachedError(selector)
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time.sleep(0.1)
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box2 = loc.bounding_box(timeout=max(1, min(remaining_ms, 1000)))
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if box2 is None:
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raise ElementNotAttachedError(selector)
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if not _boxes_differ(box1, box2):
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return
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if time.monotonic() >= deadline:
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raise ElementNotStableError(selector)
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_backoff_sleep(attempt)
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attempt += 1
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# ---------------------------------------------------------------------------
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# Pointer-events check (post-scroll, at actual click coordinates)
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# ---------------------------------------------------------------------------
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_POINTER_EVENTS_LOCATOR_JS = """(expected, coords) => {
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const target = document.elementFromPoint(coords.x, coords.y);
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if (!target) return { hit: false, reason: 'no_element_at_point', covering: 'none' };
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let node = target;
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while (node) { if (node === expected) return { hit: true }; node = node.parentNode; }
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if (expected.contains(target)) return { hit: true };
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return { hit: false, reason: 'covered', covering: target.tagName || 'unknown' };
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}"""
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def check_pointer_events(
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page: Any,
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selector: str,
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x: float,
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y: float,
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stealth: Any = None,
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timeout: float = 5000,
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) -> None:
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"""Check that elementFromPoint(x, y) hits the expected element.
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Uses locator.evaluate() so all Playwright selector types work
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(text=, role=, XPath, CSS, etc.). Retries with backoff for transient overlays.
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"""
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deadline = time.monotonic() + timeout / 1000.0
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attempt = 0
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coords = {"x": x, "y": y}
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while True:
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try:
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loc = page.locator(selector).first
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result = loc.evaluate(_POINTER_EVENTS_LOCATOR_JS, coords)
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except Exception as exc:
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logger.debug("pointer_events check failed for %r: %s", selector, exc)
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result = None
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if result and result.get("hit", False):
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return
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covering = (result or {}).get("covering", "unknown")
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if time.monotonic() >= deadline:
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raise ElementNotReceivingEventsError(selector, covering)
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_backoff_sleep(attempt)
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attempt += 1
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# ---------------------------------------------------------------------------
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# ElementHandle variant
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# ---------------------------------------------------------------------------
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def ensure_actionable_handle(
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page: Any,
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el: Any,
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checks: FrozenSet[str],
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timeout: float = 30000,
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force: bool = False,
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) -> None:
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"""Actionability checks for ElementHandle (no selector needed).
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Uses Playwright's wait_for_element_state where available.
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"""
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if force:
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return
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deadline = time.monotonic() + timeout / 1000.0
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attempt = 0
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last_error: Optional[ActionabilityError] = None
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label = "<ElementHandle>"
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while True:
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remaining_ms = max(0, (deadline - time.monotonic()) * 1000)
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if remaining_ms <= 0:
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if last_error is not None:
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raise last_error
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raise ActionabilityError(label, "timeout", "timeout expired before first check")
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try:
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if "visible" in checks:
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try:
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el.wait_for_element_state("visible", timeout=max(1, min(remaining_ms, 2000)))
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except Exception:
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raise ElementNotVisibleError(label)
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if "enabled" in checks:
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try:
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el.wait_for_element_state("enabled", timeout=max(1, min(remaining_ms, 2000)))
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except Exception:
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raise ElementNotEnabledError(label)
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if "editable" in checks:
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try:
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el.wait_for_element_state("editable", timeout=max(1, min(remaining_ms, 2000)))
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except Exception:
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raise ElementNotEditableError(label)
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return
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except ActionabilityError as e:
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last_error = e
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if time.monotonic() >= deadline:
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raise last_error
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_backoff_sleep(attempt)
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attempt += 1
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def check_pointer_events_handle(
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page: Any,
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el: Any,
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x: float,
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y: float,
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timeout: float = 5000,
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) -> None:
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"""Pointer-events check for ElementHandle."""
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deadline = time.monotonic() + timeout / 1000.0
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attempt = 0
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js = f"""(expected) => {{
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const target = document.elementFromPoint({x}, {y});
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if (!target) return {{ hit: false, reason: 'no_element_at_point', covering: 'none' }};
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let node = target;
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while (node) {{ if (node === expected) return {{ hit: true }}; node = node.parentNode; }}
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if (expected.contains(target)) return {{ hit: true }};
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return {{ hit: false, reason: 'covered', covering: target.tagName || 'unknown' }};
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}}"""
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while True:
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try:
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result = el.evaluate(js)
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except Exception:
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result = None
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if result and result.get("hit", False):
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return
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covering = (result or {}).get("covering", "unknown")
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if time.monotonic() >= deadline:
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raise ElementNotReceivingEventsError("<ElementHandle>", covering)
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_backoff_sleep(attempt)
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attempt += 1
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