refactor: remove dead stealth args, let binary handle GPU diversity

Remove --disable-blink-features=AutomationControlled (dead, binary handles
navigator.webdriver at source level) and hardcoded GPU vendor/renderer flags.
Binary auto-generates diverse GPU profiles from fingerprint seed. Improves
fingerprint diversity -- previously every user shared the same GPU string.

Bump to v0.3.21.
This commit is contained in:
CloakHQ
2026-04-07 07:16:22 +02:00
parent 211bd93d3e
commit 06d77e7261
9 changed files with 38 additions and 48 deletions
+8 -12
View File
@@ -554,14 +554,10 @@ Every `launch()` call sets these automatically. The **wrapper** applies platform
|------|--------------|---------------|----------|
| `--fingerprint` | Random (1000099999) | Random (1000099999) | Master seed for canvas, WebGL, audio, fonts, client rects |
| `--fingerprint-platform` | `windows` | `macos` | `navigator.platform`, User-Agent OS, GPU pool selection |
| `--fingerprint-gpu-vendor` | `NVIDIA Corporation` | `Google Inc. (Apple)` | WebGL `UNMASKED_VENDOR_WEBGL` |
| `--fingerprint-gpu-renderer` | `NVIDIA GeForce RTX 3070` | `ANGLE (Apple, ANGLE Metal Renderer: Apple M3, Unspecified Version)` | WebGL `UNMASKED_RENDERER_WEBGL` |
The binary auto-generates hardware concurrency (8), device memory (8), and screen dimensions (1920x1080 on Windows/Linux, 1440x900 on macOS) from the seed. Override with explicit flags if needed.
The binary auto-generates everything else from the seed: GPU, hardware concurrency, device memory, and screen dimensions. Each seed produces a unique, consistent fingerprint. Override with explicit flags if needed.
> **Using the binary directly?** It works out of the box with zero flags the binary auto-spoofs everything. Pass `--fingerprint=seed` for a persistent identity, or use explicit flags like `--fingerprint-gpu-renderer` to override any auto-generated value.
> **Production tip:** For better stealth at scale, pass your own GPU, screen, and hardware values instead of relying on defaults. Custom parameters make your sessions harder to cluster by anti-bot systems that look for uniform fingerprint profiles.
> **Using the binary directly?** It works out of the box with zero flags -- the binary auto-spoofs everything. Pass `--fingerprint=seed` for a persistent identity, or use explicit flags like `--fingerprint-gpu-renderer` to override any auto-generated value.
### Additional Flags
@@ -569,6 +565,8 @@ Supported by the binary but **not set by default** — pass via `args` to custom
| Flag | Controls |
|------|----------|
| `--fingerprint-gpu-vendor` | WebGL `UNMASKED_VENDOR_WEBGL` (auto-generated from seed + platform) |
| `--fingerprint-gpu-renderer` | WebGL `UNMASKED_RENDERER_WEBGL` (auto-generated from seed + platform) |
| `--fingerprint-hardware-concurrency` | `navigator.hardwareConcurrency` (auto-generated: `8`) |
| `--fingerprint-device-memory` | `navigator.deviceMemory` in GB (auto-generated: `8`) |
| `--fingerprint-screen-width` | Screen width (auto-generated: `1920` Win/Linux, `1440` macOS) |
@@ -598,11 +596,9 @@ browser = launch(args=["--fingerprint=42069"])
browser = launch(stealth_args=False, args=[
"--fingerprint=42069",
"--fingerprint-platform=windows",
"--fingerprint-gpu-vendor=NVIDIA Corporation",
"--fingerprint-gpu-renderer=NVIDIA GeForce RTX 3070",
])
# Override GPU to look like a different machine
# Override GPU to look like a specific machine
browser = launch(args=[
"--fingerprint-gpu-vendor=Intel Inc.",
"--fingerprint-gpu-renderer=Intel Iris OpenGL Engine",
@@ -656,11 +652,11 @@ browser = await launch_async(args=["--remote-debugging-port=9242"])
| Platform | Chromium | Patches | Status |
|---|---|---|---|
| Linux x86_64 | 145 | 42 | ✅ Latest |
| Linux arm64 (RPi, Graviton) | 145 | 33 | ✅ |
| Linux x86_64 | 145 | 48 | ✅ Latest |
| Linux arm64 (RPi, Graviton) | 145 | 48 | ✅ |
| macOS arm64 (Apple Silicon) | 145 | 26 | ✅ |
| macOS x86_64 (Intel) | 145 | 26 | ✅ |
| Windows x86_64 | 145 | 33 | ✅ |
| Windows x86_64 | 145 | 48 | ✅ |
The wrapper auto-downloads the correct binary for your platform.