Brian Madison 4308b36d4d feat: add custom agents and quick-flow workflows, remove tech-spec track
Major Changes:
- Add sample custom agents demonstrating installable agent system
  - commit-poet: Generates semantic commit messages (BMAD Method repo sample)
  - toolsmith: Development tooling expert with knowledge base covering bundlers, deployment, docs, installers, modules, and tests (BMAD Method repo sample)
  - Both agents demonstrate custom agent architecture and are installable to projects via BMAD installer system
  - Include comprehensive installation guides and sidecar knowledge bases

- Add bmad-quick-flow methodology for rapid development
  - create-tech-spec: Direct technical specification workflow
  - quick-dev: Flexible execution workflow supporting both tech-spec-driven and direct instruction development
  - quick-flow-solo-dev (Barry): 1 man show agent specialized in bmad-quick-flow methodology
  - Comprehensive documentation for quick-flow approach and solo development

- Remove deprecated tech-spec workflow track
  - Delete entire tech-spec workflow directory and templates
  - Remove quick-spec-flow.md documentation (replaced by quick-flow docs)
  - Clean up unused epic and story templates

- Fix custom agent installation across IDE installers
  - Repair antigravity and multiple IDE installers to properly support custom agents
  - Enable custom agent installation via quick installer, agent installer, regular installer, and special agent installer
  - All installation methods now accessible via npx with full documentation

Infrastructure:
- Update BMM module configurations and team setups
- Modify workflow status paths to support quick-flow integration
- Reorganize documentation with new agent and workflow guides
- Add custom/ directory for user customizations
- Update platform codes and installer configurations
2025-11-23 08:51:26 -06:00

389 lines
12 KiB
JavaScript

const path = require('node:path');
const fs = require('fs-extra');
const os = require('node:os');
const chalk = require('chalk');
const { BaseIdeSetup } = require('./_base-ide');
const { WorkflowCommandGenerator } = require('./shared/workflow-command-generator');
const { AgentCommandGenerator } = require('./shared/agent-command-generator');
const { getTasksFromBmad } = require('./shared/bmad-artifacts');
/**
* Codex setup handler (CLI mode)
*/
class CodexSetup extends BaseIdeSetup {
constructor() {
super('codex', 'Codex', true); // preferred IDE
}
/**
* Collect configuration choices before installation
* @param {Object} options - Configuration options
* @returns {Object} Collected configuration
*/
async collectConfiguration(options = {}) {
const inquirer = require('inquirer');
let confirmed = false;
let installLocation = 'global';
while (!confirmed) {
const { location } = await inquirer.prompt([
{
type: 'list',
name: 'location',
message: 'Where would you like to install Codex CLI prompts?',
choices: [
{
name: 'Global - Simple for single project ' + '(~/.codex/prompts, but references THIS project only)',
value: 'global',
},
{
name: `Project-specific - Recommended for real work (requires CODEX_HOME=<project-dir>${path.sep}.codex)`,
value: 'project',
},
],
default: 'global',
},
]);
installLocation = location;
// Display detailed instructions for the chosen option
console.log('');
if (installLocation === 'project') {
console.log(this.getProjectSpecificInstructions());
} else {
console.log(this.getGlobalInstructions());
}
// Confirm the choice
const { proceed } = await inquirer.prompt([
{
type: 'confirm',
name: 'proceed',
message: 'Proceed with this installation option?',
default: true,
},
]);
confirmed = proceed;
if (!confirmed) {
console.log(chalk.yellow("\n Let's choose a different installation option.\n"));
}
}
return { installLocation };
}
/**
* Setup Codex configuration
* @param {string} projectDir - Project directory
* @param {string} bmadDir - BMAD installation directory
* @param {Object} options - Setup options
*/
async setup(projectDir, bmadDir, options = {}) {
console.log(chalk.cyan(`Setting up ${this.name}...`));
// Always use CLI mode
const mode = 'cli';
// Get installation location from pre-collected config or default to global
const installLocation = options.preCollectedConfig?.installLocation || 'global';
const { artifacts, counts } = await this.collectClaudeArtifacts(projectDir, bmadDir, options);
const destDir = this.getCodexPromptDir(projectDir, installLocation);
await fs.ensureDir(destDir);
await this.clearOldBmadFiles(destDir);
const written = await this.flattenAndWriteArtifacts(artifacts, destDir);
console.log(chalk.green(`${this.name} configured:`));
console.log(chalk.dim(` - Mode: CLI`));
console.log(chalk.dim(` - ${counts.agents} agents exported`));
console.log(chalk.dim(` - ${counts.tasks} tasks exported`));
console.log(chalk.dim(` - ${counts.workflows} workflow commands exported`));
if (counts.workflowLaunchers > 0) {
console.log(chalk.dim(` - ${counts.workflowLaunchers} workflow launchers exported`));
}
console.log(chalk.dim(` - ${written} Codex prompt files written`));
console.log(chalk.dim(` - Destination: ${destDir}`));
return {
success: true,
mode,
artifacts,
counts,
destination: destDir,
written,
installLocation,
};
}
/**
* Detect Codex installation by checking for BMAD prompt exports
*/
async detect(projectDir) {
// Check both global and project-specific locations
const globalDir = this.getCodexPromptDir(null, 'global');
const projectDir_local = projectDir || process.cwd();
const projectSpecificDir = this.getCodexPromptDir(projectDir_local, 'project');
// Check global location
if (await fs.pathExists(globalDir)) {
const entries = await fs.readdir(globalDir);
if (entries.some((entry) => entry.startsWith('bmad-'))) {
return true;
}
}
// Check project-specific location
if (await fs.pathExists(projectSpecificDir)) {
const entries = await fs.readdir(projectSpecificDir);
if (entries.some((entry) => entry.startsWith('bmad-'))) {
return true;
}
}
return false;
}
/**
* Collect Claude-style artifacts for Codex export.
* Returns the normalized artifact list for further processing.
*/
async collectClaudeArtifacts(projectDir, bmadDir, options = {}) {
const selectedModules = options.selectedModules || [];
const artifacts = [];
// Generate agent launchers
const agentGen = new AgentCommandGenerator(this.bmadFolderName);
const { artifacts: agentArtifacts } = await agentGen.collectAgentArtifacts(bmadDir, selectedModules);
for (const artifact of agentArtifacts) {
artifacts.push({
type: 'agent',
module: artifact.module,
sourcePath: artifact.sourcePath,
relativePath: artifact.relativePath,
content: artifact.content,
});
}
const tasks = await getTasksFromBmad(bmadDir, selectedModules);
for (const task of tasks) {
const content = await this.readAndProcessWithProject(
task.path,
{
module: task.module,
name: task.name,
},
projectDir,
);
artifacts.push({
type: 'task',
module: task.module,
sourcePath: task.path,
relativePath: path.join(task.module, 'tasks', `${task.name}.md`),
content,
});
}
const workflowGenerator = new WorkflowCommandGenerator(this.bmadFolderName);
const { artifacts: workflowArtifacts, counts: workflowCounts } = await workflowGenerator.collectWorkflowArtifacts(bmadDir);
artifacts.push(...workflowArtifacts);
return {
artifacts,
counts: {
agents: agentArtifacts.length,
tasks: tasks.length,
workflows: workflowCounts.commands,
workflowLaunchers: workflowCounts.launchers,
},
};
}
getCodexPromptDir(projectDir = null, location = 'global') {
if (location === 'project' && projectDir) {
return path.join(projectDir, '.codex', 'prompts');
}
return path.join(os.homedir(), '.codex', 'prompts');
}
async flattenAndWriteArtifacts(artifacts, destDir) {
let written = 0;
for (const artifact of artifacts) {
const flattenedName = this.flattenFilename(artifact.relativePath);
const targetPath = path.join(destDir, flattenedName);
await fs.writeFile(targetPath, artifact.content);
written++;
}
return written;
}
async clearOldBmadFiles(destDir) {
if (!(await fs.pathExists(destDir))) {
return;
}
const entries = await fs.readdir(destDir);
for (const entry of entries) {
if (!entry.startsWith('bmad-')) {
continue;
}
const entryPath = path.join(destDir, entry);
const stat = await fs.stat(entryPath);
if (stat.isFile()) {
await fs.remove(entryPath);
} else if (stat.isDirectory()) {
await fs.remove(entryPath);
}
}
}
async readAndProcessWithProject(filePath, metadata, projectDir) {
const content = await fs.readFile(filePath, 'utf8');
return super.processContent(content, metadata, projectDir);
}
/**
* Get instructions for global installation
* @returns {string} Instructions text
*/
getGlobalInstructions(destDir) {
const lines = [
'',
chalk.bold.cyan('═'.repeat(70)),
chalk.bold.yellow(' IMPORTANT: Codex Configuration'),
chalk.bold.cyan('═'.repeat(70)),
'',
chalk.white(' /prompts installed globally to your HOME DIRECTORY.'),
'',
chalk.yellow(' ⚠️ These prompts reference a specific .bmad path'),
chalk.dim(" To use with other projects, you'd need to copy the .bmad dir"),
'',
chalk.green(' ✓ You can now use /commands in Codex CLI'),
chalk.dim(' Example: /bmad-bmm-agents-pm'),
chalk.dim(' Type / to see all available commands'),
'',
chalk.bold.cyan('═'.repeat(70)),
'',
];
return lines.join('\n');
}
/**
* Get instructions for project-specific installation
* @param {string} projectDir - Optional project directory
* @param {string} destDir - Optional destination directory
* @returns {string} Instructions text
*/
getProjectSpecificInstructions(projectDir = null, destDir = null) {
const isWindows = os.platform() === 'win32';
const commonLines = [
'',
chalk.bold.cyan('═'.repeat(70)),
chalk.bold.yellow(' Project-Specific Codex Configuration'),
chalk.bold.cyan('═'.repeat(70)),
'',
chalk.white(' Prompts will be installed to: ') + chalk.cyan(destDir || '<project>/.codex/prompts'),
'',
chalk.bold.yellow(' ⚠️ REQUIRED: You must set CODEX_HOME to use these prompts'),
'',
];
const windowsLines = [
chalk.bold(' Create a codex.cmd file in your project root:'),
'',
chalk.green(' @echo off'),
chalk.green(' set CODEX_HOME=%~dp0.codex'),
chalk.green(' codex %*'),
'',
chalk.dim(String.raw` Then run: .\codex instead of codex`),
chalk.dim(' (The %~dp0 gets the directory of the .cmd file)'),
];
const unixLines = [
chalk.bold(' Add this alias to your ~/.bashrc or ~/.zshrc:'),
'',
chalk.green(' alias codex=\'CODEX_HOME="$PWD/.codex" codex\''),
'',
chalk.dim(' After adding, run: source ~/.bashrc (or source ~/.zshrc)'),
chalk.dim(' (The $PWD uses your current working directory)'),
];
const closingLines = [
'',
chalk.dim(' This tells Codex CLI to use prompts from this project instead of ~/.codex'),
'',
chalk.bold.cyan('═'.repeat(70)),
'',
];
const lines = [...commonLines, ...(isWindows ? windowsLines : unixLines), ...closingLines];
return lines.join('\n');
}
/**
* Cleanup Codex configuration
*/
async cleanup(projectDir = null) {
// Clean both global and project-specific locations
const globalDir = this.getCodexPromptDir(null, 'global');
await this.clearOldBmadFiles(globalDir);
if (projectDir) {
const projectSpecificDir = this.getCodexPromptDir(projectDir, 'project');
await this.clearOldBmadFiles(projectSpecificDir);
}
}
/**
* Install a custom agent launcher for Codex
* @param {string} projectDir - Project directory (not used, Codex installs to home)
* @param {string} agentName - Agent name (e.g., "fred-commit-poet")
* @param {string} agentPath - Path to compiled agent (relative to project root)
* @param {Object} metadata - Agent metadata
* @returns {Object|null} Info about created command
*/
async installCustomAgentLauncher(projectDir, agentName, agentPath, metadata) {
const destDir = this.getCodexPromptDir(projectDir, 'project');
await fs.ensureDir(destDir);
const launcherContent = `---
name: '${agentName}'
description: '${agentName} agent'
---
You must fully embody this agent's persona and follow all activation instructions exactly as specified. NEVER break character until given an exit command.
<agent-activation CRITICAL="TRUE">
1. LOAD the FULL agent file from @${agentPath}
2. READ its entire contents - this contains the complete agent persona, menu, and instructions
3. FOLLOW every step in the <activation> section precisely
4. DISPLAY the welcome/greeting as instructed
5. PRESENT the numbered menu
6. WAIT for user input before proceeding
</agent-activation>
`;
const fileName = `bmad-custom-agents-${agentName}.md`;
const launcherPath = path.join(destDir, fileName);
await fs.writeFile(launcherPath, launcherContent, 'utf8');
return {
path: path.relative(projectDir, launcherPath),
command: `/${fileName.replace('.md', '')}`,
};
}
}
module.exports = { CodexSetup };