mirror of
https://github.com/bmadcode/BMAD-METHOD.git
synced 2025-12-17 17:55:34 +00:00
Major Changes: - Add sample custom agents demonstrating installable agent system - commit-poet: Generates semantic commit messages (BMAD Method repo sample) - toolsmith: Development tooling expert with knowledge base covering bundlers, deployment, docs, installers, modules, and tests (BMAD Method repo sample) - Both agents demonstrate custom agent architecture and are installable to projects via BMAD installer system - Include comprehensive installation guides and sidecar knowledge bases - Add bmad-quick-flow methodology for rapid development - create-tech-spec: Direct technical specification workflow - quick-dev: Flexible execution workflow supporting both tech-spec-driven and direct instruction development - quick-flow-solo-dev (Barry): 1 man show agent specialized in bmad-quick-flow methodology - Comprehensive documentation for quick-flow approach and solo development - Remove deprecated tech-spec workflow track - Delete entire tech-spec workflow directory and templates - Remove quick-spec-flow.md documentation (replaced by quick-flow docs) - Clean up unused epic and story templates - Fix custom agent installation across IDE installers - Repair antigravity and multiple IDE installers to properly support custom agents - Enable custom agent installation via quick installer, agent installer, regular installer, and special agent installer - All installation methods now accessible via npx with full documentation Infrastructure: - Update BMM module configurations and team setups - Modify workflow status paths to support quick-flow integration - Reorganize documentation with new agent and workflow guides - Add custom/ directory for user customizations - Update platform codes and installer configurations
389 lines
12 KiB
JavaScript
389 lines
12 KiB
JavaScript
const path = require('node:path');
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const fs = require('fs-extra');
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const os = require('node:os');
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const chalk = require('chalk');
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const { BaseIdeSetup } = require('./_base-ide');
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const { WorkflowCommandGenerator } = require('./shared/workflow-command-generator');
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const { AgentCommandGenerator } = require('./shared/agent-command-generator');
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const { getTasksFromBmad } = require('./shared/bmad-artifacts');
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/**
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* Codex setup handler (CLI mode)
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*/
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class CodexSetup extends BaseIdeSetup {
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constructor() {
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super('codex', 'Codex', true); // preferred IDE
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}
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/**
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* Collect configuration choices before installation
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* @param {Object} options - Configuration options
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* @returns {Object} Collected configuration
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*/
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async collectConfiguration(options = {}) {
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const inquirer = require('inquirer');
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let confirmed = false;
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let installLocation = 'global';
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while (!confirmed) {
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const { location } = await inquirer.prompt([
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{
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type: 'list',
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name: 'location',
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message: 'Where would you like to install Codex CLI prompts?',
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choices: [
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{
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name: 'Global - Simple for single project ' + '(~/.codex/prompts, but references THIS project only)',
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value: 'global',
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},
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{
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name: `Project-specific - Recommended for real work (requires CODEX_HOME=<project-dir>${path.sep}.codex)`,
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value: 'project',
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},
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],
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default: 'global',
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},
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]);
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installLocation = location;
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// Display detailed instructions for the chosen option
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console.log('');
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if (installLocation === 'project') {
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console.log(this.getProjectSpecificInstructions());
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} else {
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console.log(this.getGlobalInstructions());
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}
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// Confirm the choice
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const { proceed } = await inquirer.prompt([
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{
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type: 'confirm',
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name: 'proceed',
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message: 'Proceed with this installation option?',
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default: true,
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},
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]);
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confirmed = proceed;
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if (!confirmed) {
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console.log(chalk.yellow("\n Let's choose a different installation option.\n"));
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}
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}
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return { installLocation };
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}
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/**
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* Setup Codex configuration
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* @param {string} projectDir - Project directory
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* @param {string} bmadDir - BMAD installation directory
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* @param {Object} options - Setup options
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*/
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async setup(projectDir, bmadDir, options = {}) {
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console.log(chalk.cyan(`Setting up ${this.name}...`));
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// Always use CLI mode
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const mode = 'cli';
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// Get installation location from pre-collected config or default to global
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const installLocation = options.preCollectedConfig?.installLocation || 'global';
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const { artifacts, counts } = await this.collectClaudeArtifacts(projectDir, bmadDir, options);
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const destDir = this.getCodexPromptDir(projectDir, installLocation);
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await fs.ensureDir(destDir);
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await this.clearOldBmadFiles(destDir);
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const written = await this.flattenAndWriteArtifacts(artifacts, destDir);
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console.log(chalk.green(`✓ ${this.name} configured:`));
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console.log(chalk.dim(` - Mode: CLI`));
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console.log(chalk.dim(` - ${counts.agents} agents exported`));
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console.log(chalk.dim(` - ${counts.tasks} tasks exported`));
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console.log(chalk.dim(` - ${counts.workflows} workflow commands exported`));
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if (counts.workflowLaunchers > 0) {
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console.log(chalk.dim(` - ${counts.workflowLaunchers} workflow launchers exported`));
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}
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console.log(chalk.dim(` - ${written} Codex prompt files written`));
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console.log(chalk.dim(` - Destination: ${destDir}`));
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return {
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success: true,
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mode,
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artifacts,
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counts,
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destination: destDir,
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written,
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installLocation,
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};
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}
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/**
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* Detect Codex installation by checking for BMAD prompt exports
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*/
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async detect(projectDir) {
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// Check both global and project-specific locations
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const globalDir = this.getCodexPromptDir(null, 'global');
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const projectDir_local = projectDir || process.cwd();
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const projectSpecificDir = this.getCodexPromptDir(projectDir_local, 'project');
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// Check global location
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if (await fs.pathExists(globalDir)) {
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const entries = await fs.readdir(globalDir);
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if (entries.some((entry) => entry.startsWith('bmad-'))) {
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return true;
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}
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}
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// Check project-specific location
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if (await fs.pathExists(projectSpecificDir)) {
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const entries = await fs.readdir(projectSpecificDir);
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if (entries.some((entry) => entry.startsWith('bmad-'))) {
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return true;
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}
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}
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return false;
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}
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/**
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* Collect Claude-style artifacts for Codex export.
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* Returns the normalized artifact list for further processing.
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*/
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async collectClaudeArtifacts(projectDir, bmadDir, options = {}) {
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const selectedModules = options.selectedModules || [];
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const artifacts = [];
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// Generate agent launchers
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const agentGen = new AgentCommandGenerator(this.bmadFolderName);
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const { artifacts: agentArtifacts } = await agentGen.collectAgentArtifacts(bmadDir, selectedModules);
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for (const artifact of agentArtifacts) {
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artifacts.push({
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type: 'agent',
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module: artifact.module,
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sourcePath: artifact.sourcePath,
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relativePath: artifact.relativePath,
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content: artifact.content,
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});
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}
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const tasks = await getTasksFromBmad(bmadDir, selectedModules);
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for (const task of tasks) {
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const content = await this.readAndProcessWithProject(
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task.path,
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{
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module: task.module,
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name: task.name,
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},
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projectDir,
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);
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artifacts.push({
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type: 'task',
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module: task.module,
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sourcePath: task.path,
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relativePath: path.join(task.module, 'tasks', `${task.name}.md`),
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content,
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});
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}
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const workflowGenerator = new WorkflowCommandGenerator(this.bmadFolderName);
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const { artifacts: workflowArtifacts, counts: workflowCounts } = await workflowGenerator.collectWorkflowArtifacts(bmadDir);
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artifacts.push(...workflowArtifacts);
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return {
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artifacts,
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counts: {
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agents: agentArtifacts.length,
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tasks: tasks.length,
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workflows: workflowCounts.commands,
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workflowLaunchers: workflowCounts.launchers,
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},
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};
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}
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getCodexPromptDir(projectDir = null, location = 'global') {
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if (location === 'project' && projectDir) {
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return path.join(projectDir, '.codex', 'prompts');
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}
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return path.join(os.homedir(), '.codex', 'prompts');
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}
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async flattenAndWriteArtifacts(artifacts, destDir) {
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let written = 0;
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for (const artifact of artifacts) {
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const flattenedName = this.flattenFilename(artifact.relativePath);
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const targetPath = path.join(destDir, flattenedName);
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await fs.writeFile(targetPath, artifact.content);
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written++;
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}
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return written;
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}
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async clearOldBmadFiles(destDir) {
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if (!(await fs.pathExists(destDir))) {
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return;
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}
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const entries = await fs.readdir(destDir);
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for (const entry of entries) {
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if (!entry.startsWith('bmad-')) {
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continue;
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}
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const entryPath = path.join(destDir, entry);
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const stat = await fs.stat(entryPath);
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if (stat.isFile()) {
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await fs.remove(entryPath);
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} else if (stat.isDirectory()) {
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await fs.remove(entryPath);
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}
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}
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}
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async readAndProcessWithProject(filePath, metadata, projectDir) {
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const content = await fs.readFile(filePath, 'utf8');
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return super.processContent(content, metadata, projectDir);
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}
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/**
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* Get instructions for global installation
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* @returns {string} Instructions text
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*/
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getGlobalInstructions(destDir) {
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const lines = [
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'',
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chalk.bold.cyan('═'.repeat(70)),
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chalk.bold.yellow(' IMPORTANT: Codex Configuration'),
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chalk.bold.cyan('═'.repeat(70)),
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'',
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chalk.white(' /prompts installed globally to your HOME DIRECTORY.'),
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'',
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chalk.yellow(' ⚠️ These prompts reference a specific .bmad path'),
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chalk.dim(" To use with other projects, you'd need to copy the .bmad dir"),
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'',
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chalk.green(' ✓ You can now use /commands in Codex CLI'),
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chalk.dim(' Example: /bmad-bmm-agents-pm'),
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chalk.dim(' Type / to see all available commands'),
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'',
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chalk.bold.cyan('═'.repeat(70)),
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'',
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];
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return lines.join('\n');
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}
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/**
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* Get instructions for project-specific installation
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* @param {string} projectDir - Optional project directory
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* @param {string} destDir - Optional destination directory
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* @returns {string} Instructions text
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*/
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getProjectSpecificInstructions(projectDir = null, destDir = null) {
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const isWindows = os.platform() === 'win32';
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const commonLines = [
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'',
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chalk.bold.cyan('═'.repeat(70)),
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chalk.bold.yellow(' Project-Specific Codex Configuration'),
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chalk.bold.cyan('═'.repeat(70)),
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'',
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chalk.white(' Prompts will be installed to: ') + chalk.cyan(destDir || '<project>/.codex/prompts'),
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'',
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chalk.bold.yellow(' ⚠️ REQUIRED: You must set CODEX_HOME to use these prompts'),
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'',
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];
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const windowsLines = [
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chalk.bold(' Create a codex.cmd file in your project root:'),
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'',
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chalk.green(' @echo off'),
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chalk.green(' set CODEX_HOME=%~dp0.codex'),
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chalk.green(' codex %*'),
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'',
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chalk.dim(String.raw` Then run: .\codex instead of codex`),
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chalk.dim(' (The %~dp0 gets the directory of the .cmd file)'),
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];
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const unixLines = [
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chalk.bold(' Add this alias to your ~/.bashrc or ~/.zshrc:'),
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'',
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chalk.green(' alias codex=\'CODEX_HOME="$PWD/.codex" codex\''),
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'',
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chalk.dim(' After adding, run: source ~/.bashrc (or source ~/.zshrc)'),
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chalk.dim(' (The $PWD uses your current working directory)'),
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];
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const closingLines = [
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'',
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chalk.dim(' This tells Codex CLI to use prompts from this project instead of ~/.codex'),
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'',
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chalk.bold.cyan('═'.repeat(70)),
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'',
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];
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const lines = [...commonLines, ...(isWindows ? windowsLines : unixLines), ...closingLines];
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return lines.join('\n');
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}
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/**
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* Cleanup Codex configuration
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*/
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async cleanup(projectDir = null) {
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// Clean both global and project-specific locations
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const globalDir = this.getCodexPromptDir(null, 'global');
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await this.clearOldBmadFiles(globalDir);
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if (projectDir) {
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const projectSpecificDir = this.getCodexPromptDir(projectDir, 'project');
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await this.clearOldBmadFiles(projectSpecificDir);
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}
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}
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/**
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* Install a custom agent launcher for Codex
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* @param {string} projectDir - Project directory (not used, Codex installs to home)
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* @param {string} agentName - Agent name (e.g., "fred-commit-poet")
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* @param {string} agentPath - Path to compiled agent (relative to project root)
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* @param {Object} metadata - Agent metadata
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* @returns {Object|null} Info about created command
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*/
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async installCustomAgentLauncher(projectDir, agentName, agentPath, metadata) {
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const destDir = this.getCodexPromptDir(projectDir, 'project');
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await fs.ensureDir(destDir);
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const launcherContent = `---
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name: '${agentName}'
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description: '${agentName} agent'
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---
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You must fully embody this agent's persona and follow all activation instructions exactly as specified. NEVER break character until given an exit command.
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<agent-activation CRITICAL="TRUE">
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1. LOAD the FULL agent file from @${agentPath}
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2. READ its entire contents - this contains the complete agent persona, menu, and instructions
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3. FOLLOW every step in the <activation> section precisely
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4. DISPLAY the welcome/greeting as instructed
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5. PRESENT the numbered menu
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6. WAIT for user input before proceeding
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</agent-activation>
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`;
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const fileName = `bmad-custom-agents-${agentName}.md`;
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const launcherPath = path.join(destDir, fileName);
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await fs.writeFile(launcherPath, launcherContent, 'utf8');
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return {
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path: path.relative(projectDir, launcherPath),
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command: `/${fileName.replace('.md', '')}`,
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};
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}
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}
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module.exports = { CodexSetup };
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