mirror of
https://github.com/bmadcode/BMAD-METHOD.git
synced 2025-12-29 16:14:59 +00:00
f14014f0c78ca3998a11066efefb6ad5f6668b9c
13 Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
|
|
f14014f0c7 |
refactor: Major workflow enhancements - time estimates prohibition, progressive epic creation, and workflow simplification
## Key Changes ### 1. Time Estimate Prohibition (All Modules) - Added critical warnings against providing ANY time estimates (hours/days/weeks/months) - Acknowledges AI has fundamentally changed development speed - Applied to 33 workflow instruction files across BMB, BMGD, BMM, and CIS modules - Updated workflow creation guide with prohibition guidelines ### 2. Enhanced Epic Creation Workflow - Added intelligent UPDATE vs CREATE mode detection - Detects available context (UX, Architecture, Domain brief, Product brief) - Progressive enhancement: creates basic epics, then enriches with UX/Architecture - Living document approach with continuous updates - Added 305 lines of sophisticated workflow logic ### 3. Workflow Status Initialization Refactoring - Simplified from 893 to 318 lines (65% reduction) - Streamlined state detection: CLEAN, PLANNING, ACTIVE, LEGACY, UNCLEAR - Cleaner path selection and initialization logic - Removed redundant complexity while maintaining functionality ### 4. Workflow Path Updates - Updated all 4 workflow paths (enterprise/method × brownfield/greenfield) - Added multiple optional epic creation steps at different phases: - After PRD (basic structure) - After UX Design (with interaction context) - After Architecture (final with full context) - Changed PRD output description from "with epics and stories" to "with FRs and NFRs" ### 5. Architecture & Innovation Updates - Made epics input optional in architecture workflow (falls back to PRD FRs) - Updated innovation strategy phases to remove time-based language - Phases now: Immediate Impact → Foundation Building → Scale & Optimization ### Files Changed - 33 instruction files updated with time estimate prohibition - 2 workflow.yaml files updated (create-epics-and-stories, architecture) - 4 workflow path YAML files updated - 1 workflow creation guide enhanced This refactor significantly improves workflow intelligence, removes harmful time-based planning assumptions, and creates more adaptive, context-aware workflows that better leverage AI capabilities. |
||
|
|
48cf5c8056 |
feat(workflows): Implement intelligent file discovery protocol and Phase 4 BMGD workflows
## Core Workflow Engine Enhancements
### discover_inputs Protocol (MAJOR)
- Added reusable `discover_inputs` protocol to workflow.xml for intelligent file loading
- Supports three loading strategies:
- FULL_LOAD: Load all shards for PRD, Architecture, UX (changed pattern from /index.md to /*/*.md)
- SELECTIVE_LOAD: Load specific shard via template variable (e.g., epic-{{epic_num}}.md)
- INDEX_GUIDED: Load index, analyze TOC, intelligently load relevant docs (with "DO NOT BE LAZY" mandate)
- Auto-discovers whole vs sharded documents with proper fallback
- Provides transparent reporting of loaded content with file counts
- Invoked via <invoke-protocol name="discover_inputs" /> tag in workflow instructions
### Advanced Elicitation Improvements
- Renamed adv-elicit.xml to advanced-elicitation.xml for clarity
- Updated all references across agents and commands
### Shard Document Tool Enhancement
- Added Step 6: Handle Original Document with three options:
- [d] Delete - Remove original (recommended, prevents confusion)
- [m] Move to archive - Backup original to archive folder
- [k] Keep - Warning about defeating sharding purpose
- Prevents issue where both whole and sharded versions exist, confusing discover_inputs protocol
## BMM Module - Input File Pattern Standardization
### Phase 1 - Analysis (1 workflow)
- product-brief: Added load_strategy (FULL_LOAD for research/brainstorming, INDEX_GUIDED for document_project)
- Updated instructions.md to use invoke-protocol, replaced manual fuzzy matching
### Phase 2 - Planning (4 workflows)
- prd: Added load_strategy, updated instructions to reference {product_brief_content}, {research_content}
- create-ux-design: Added load_strategy, removed fuzzy matching from instructions
- tech-spec: Added load_strategy for brownfield context discovery
- All epics patterns updated to support SELECTIVE_LOAD for specific epic shards
### Phase 3 - Solutioning (2 workflows)
- architecture: Added load_strategy, updated instructions to use pre-loaded {prd_content}, {epics_content}, {ux_design_content}
- solutioning-gate-check: Added load_strategy, replaced manual discovery with protocol invocation
### Phase 4 - Implementation (8 workflows)
- code-review: Added load_strategy, fixed sharded patterns to /*/*.md, added step 1.5 for protocol
- correct-course: Added complete input_file_patterns section (was missing), added step 0.5
- create-story: Added load_strategy, updated to SELECTIVE_LOAD for epics, added step 1.5
- dev-story: Added complete input_file_patterns section (was missing), added step 0.5
- epic-tech-context: Added load_strategy, updated PRD extraction to use {prd_content}, added step 1.5
- retrospective: Added load_strategy for architecture/prd (FULL_LOAD), epics (SELECTIVE_LOAD), added step 0.5
- sprint-planning: Fixed sharded pattern to load ALL epics (/*/*.md), added step 0.5
- story-context: Added load_strategy, updated doc collection to reference pre-loaded content, added step 1.5
### Sprint Artifacts Path Corrections
- story-done: Added missing sprint_artifacts variable, fixed sprint_status path from {context_dir} to {sprint_artifacts}
- story-ready: Added missing sprint_artifacts variable
- story-context: Fixed undefined {context_dir} -> {sprint_artifacts}
- correct-course: Added sprint_artifacts and sprint_status variables
## BMGD Module - Phase 4 Production Workflows (NEW)
Added complete Phase 4 implementation workflows for game development:
- code-review: Senior developer review for completed game features
- correct-course: Sprint change management for game projects
- create-story: Story generation for game mechanics/features
- dev-story: Feature implementation workflow
- epic-tech-context: Technical spec generation per game epic
- retrospective: Epic completion review and lessons learned
- sprint-planning: Game development sprint status tracking
- story-context: Dynamic context assembly for game stories
- story-done: Story completion workflow
- story-ready: Story readiness workflow
All BMGD workflows follow BMM patterns with game-specific adaptations.
## Agent Updates
### BMM Agents
- Updated all 7 BMM agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer)
- Standardized web bundle configurations
### BMGD Agents
- Updated 4 game development agents (game-architect, game-designer, game-dev, game-scrum-master)
- Aligned with BMM agent structure
### CIS Agents
- Updated 5 creative intelligence agents for consistency
## Documentation & Configuration
- Updated CHANGELOG.md with Phase 4 workflow additions
- Updated files-manifest.csv and task-manifest.csv
- Updated .claude commands for all agents
- Fixed formatting issues from previous commits
## Breaking Changes
NONE - All changes are backward compatible. Workflows without input_file_patterns continue to work.
Workflows with input_file_patterns now benefit from intelligent auto-loading.
## Migration Notes
Existing workflows can gradually adopt discover_inputs protocol by:
1. Adding load_strategy to existing input_file_patterns in workflow.yaml
2. Adding <invoke-protocol name="discover_inputs" /> step in instructions.md
3. Replacing manual file loading with references to {pattern_name_content} variables
|
||
|
|
2d99833b9e |
feat: Add documentation guides, simplify folder structure, and major workflow refactoring
Created two comprehensive guides for v6 features:
**docs/agent-customization-guide.md**
- Complete guide for customizing agent names, personas, memories, and behaviors
- Update-safe customization via bmad/_cfg/agents/ configuration files
- Real-world examples (TDD setup, multilingual agents, custom workflows)
- Troubleshooting and best practices
**docs/web-bundles-gemini-gpt-guide.md**
- Comprehensive guide for using BMad agents in Gemini Gems and Custom GPTs
- Critical setup rules with exact configuration text required
- Cost-saving strategy: web planning → local implementation (60-80% savings)
- Platform comparison (Gemini Gems strongly recommended over Custom GPTs)
- Complete workflow examples showing full planning-to-implementation cycle
- Team bundle guidance (Gemini 2.5 Pro+ only)
**README.md updates**
- Added prominent links in v6 Core Enhancements section
- Created new "Customization & Sharing" documentation category
- Web Bundles feature highlighted with direct guide link
**Unified output folder structure across all modules:**
**Before (confusing):**
- output_folder: Main docs
- game_design_docs: Separate design folder
- tech_docs: Separate technical folder
- dev_ephemeral_location: Separate ephemeral folder outside docs
**After (simplified):**
- output_folder: Single location for ALL AI-generated artifacts (default: "docs")
- Clearer prompt: "Where should AI Generated Artifacts be saved?"
- sprint_artifacts: Phase 4 ephemeral content now WITHIN output_folder
- BMM: {output_folder}/stories (stories, context, reports)
- BMGD: {output_folder}/sprint-artifacts
- No longer in separate {bmad_folder}-ephemeral location
**Benefits:**
- One clear location for all planning artifacts (PRD, Architecture, UX, etc.)
- Phase 4 ephemeral items logically grouped within output folder
- Eliminated confusing separate folder proliferation
- sprint_artifacts now configurable per module
**Files changed:**
- src/core/_module-installer/install-config.yaml
- src/modules/bmm/_module-installer/install-config.yaml
- src/modules/bmgd/_module-installer/install-config.yaml
**Also cleaned up BMGD config:**
- Renamed: specified_framework → primary_platform (clearer naming)
- Removed: unused data_path variable
Replaced old "project_level" (0-4) system with new "selected_track" terminology:
- **quick-flow**: Bug fixes and small features (replaces Level 0-1)
- **bmad-method**: Full planning track (replaces Level 2-3)
- **enterprise-bmad-method**: Extended planning (replaces Level 4)
**Core workflow updates:**
- solutioning-gate-check: Complete rewrite of validation logic for track-based artifacts
- architecture: Updated context detection, error handling, and messaging for tracks
- workflow-init: Updated artifact detection patterns for track-based paths
- All workflow status paths updated (method-greenfield, method-brownfield, enterprise-*)
Unified variable naming conventions across all workflows:
- {output_folder} → {output-folder} (hyphenated format)
- {dev_ephemeral_location} → {sprint_artifacts} (clearer purpose)
- Hardcoded status file paths → {workflow_status_file} variable
Fixed corrupted variable patterns throughout workflow files:
- {output*folder} → {output-folder}
- {ephemeral*location} → {sprint_artifacts}
- \_prd* → *prd* (escaped underscore artifacts)
- **\*\***\_\_\_**\*\*** → proper field placeholders
Affected patterns included malformed glob patterns, template variables, and markdown formatting artifacts from previous edits.
**Architecture workflow (create-architecture):**
- Fixed: "Decision Architecture" → "Create Architecture" (consistent naming)
- Improved PRD not found handling with exit/continue options
- Better user guidance when running standalone vs. within workflow path
- Removed hardcoded Level checks, now track-aware
- Enhanced validation checklist formatting (□ → - [])
- Typo fixes: "mulitple" → "multiple"
**Solutioning gate check:**
- Complete validation logic rewrite for track-based system
- Removed Level-specific artifact expectations
- Simplified document discovery (track determines what exists)
- Better analysis prompts and user feedback
**Workflow-init:**
- Updated artifact detection patterns for new folder structure
- Fixed corrupt glob patterns throughout
- Better sprint_artifacts location detection
- Improved workflow path assignment logic
**Various workflows:**
- Consistent variable naming across 40+ workflow files
- Improved error messages and user guidance
- Better markdown formatting (checkboxes, lists)
- Removed redundant validation criteria files (now inline)
Removed duplicate BMGD 4-production workflows (12 workflows):
- code-review, correct-course, create-story, dev-story
- epic-tech-context, retrospective, sprint-planning
- story-context, story-done, story-ready
**Why:** BMGD now uses shared BMM Phase 4 implementation workflows
**Benefit:** Single source of truth, no duplication to maintain
Also removed:
- validation-criteria.yaml (validation now inline in instructions)
- architecture-patterns.yaml references (patterns now managed differently)
- AUDIT-REPORT.md files (stale audit artifacts)
**BMB workflows:**
- Updated checklists for workflow and module creation
- Improved agent architecture documentation
- Minor instruction clarifications
**Core brainstorming workflow:**
- Updated README with usage examples
- Enhanced instructions and template clarity
- Better integration with other modules
**BMM installer:**
- Updated for track-based system
- sprint_artifacts configuration
**Tech Writer agent:**
- Minor configuration update for documentation workflows
Removed 200+ files that should not be in repository:
- Installed agent markdown files (analyst, architect, dev, pm, sm, tea, etc.)
- Complete workflow instruction copies
- Documentation duplicates (quick-start, agents-guide, workflows-*)
- Test architecture knowledge base (22 files, 14,000+ lines)
- Configuration files (config.yaml, team definitions)
These are generated during installation and should not be version controlled.
Removed 21 pre-generated XML bundles:
- BMM agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer)
- BMGD agents (game-architect, game-designer, game-dev, game-scrum-master)
- CIS agents (brainstorming-coach, creative-problem-solver, etc.)
- Team bundles (team-fullstack, team-gamedev, creative-squad)
**Why:** Users should generate fresh bundles via `npm run bundle` to get latest changes and customizations.
- **2 new documentation files** (comprehensive guides)
- **98 source files modified** (299 insertions, 6,567 deletions)
- **3 installer config files simplified** (major folder structure improvement)
- **200+ .bmad/ artifacts removed** (should not be in repo)
- **21 web-bundle files removed** (users regenerate as needed)
- **12 duplicate workflows removed** (BMGD consolidation)
- **40+ workflows updated** (track system, variable standardization, corruption fixes)
|
||
|
|
1728acfb0f | The install directory is now configurable, with a few minute issues | ||
|
|
accae5d789 |
refactor: comprehensive workflow modernization and standardization
## Major Improvements
### 1. Elicitation System Modernization
- Removed legacy `<elicit-required />` tag from workflow.xml
- Replaced with direct `<invoke-task halt="true">{project-root}/bmad/core/tasks/adv-elicit.xml</invoke-task>` pattern
- More explicit, self-documenting, and eliminates indirection layer
- Added strategic elicitation points across all planning workflows:
- PRD: After success criteria, scope, functional requirements, and final review
- Create-Epics-And-Stories: After epic proposals and each epic's stories
- Architecture: After decisions, structure, patterns, implementation patterns, and final doc
- Updated audit-workflow tag scanner to remove obsolete elicit-required reference
### 2. Input Document Discovery Streamlined
- Replaced verbose 19-line "Input Document Discovery" sections with single critical tag
- New format: `<critical>Input documents specified in workflow.yaml input_file_patterns...</critical>`
- Eliminates duplication - workflow.yaml already defines patterns
- Updated across 6 workflows (PRD, create-epics-and-stories, architecture, tech-spec, UX, gate-check)
- Saved ~114 lines of repeated bloat
### 3. Scale System Migration (Levels 0-4 → 3 Tracks)
- Updated PRD workflow from "Level 0-4" to "Quick Flow / BMad Method / Enterprise Method"
- Changed `project_level` variable to `project_track`
- Removed `target_scale` variable (no longer needed)
- Updated workflow.yaml descriptions to reference tracks not levels
- Updated checklist from "Level 2" and "Level 3-4" to "BMad Method" and "Enterprise Method"
- Aligns with new scale-adaptive-system.md (3-track methodology)
### 4. Epic/Story Template Standardization
- Replaced hardcoded 8-epic template with clean repeating pattern using N/M variables
- Added BDD-style acceptance criteria (Given/When/Then/And)
- Removed instructional bloat from templates (moved to instructions.md where it belongs)
- Template shows OUTPUT structure, instructions show PROCESS
- Applied to both create-epics-and-stories and tech-spec workflows
- Templates now use HTML comments to indicate repeating sections
### 5. Workflow.yaml Pattern Consistency
- Standardized input_file_patterns across all workflows
- Separated `recommended_inputs` (semantic WHAT) from `input_file_patterns` (file discovery WHERE)
- Removed duplication between recommended_inputs file paths and input_file_patterns
- Create-epics-and-stories now uses proper whole/sharded pattern like architecture workflow
- Solutioning-gate-check cleaned up to use semantic descriptions not file paths
## Files Changed (18)
- Core: workflow.xml (removed elicit-required tag and references)
- Audit workflow: Updated tag pattern scanner
- PRD workflow: Elicitation points, track migration, input discovery
- Create-epics-and-stories: Template rebuild, BDD format, elicitation, input patterns
- Tech-spec: Template rebuild, BDD format, input discovery
- UX Design: Input discovery streamlined
- Architecture: Elicitation at 5 key decision points, input discovery
- Gate-check: Input pattern cleanup, input discovery
## Impact
- More consistent elicitation across workflows
- Cleaner, more maintainable templates
- Better separation of concerns (templates vs instructions)
- Aligned with v6 3-track scale system
- Reduced bloat and duplication significantly
|
||
|
|
3d4ea5ffd2 |
feat: add universal document sharding support with dual-strategy loading
Implement comprehensive document sharding system across all BMM workflows enabling 90%+ token savings for large multi-epic projects through selective loading optimization.
## Document Sharding System
### Core Features
- **Universal Support**: All 12 BMM workflows (Phase 1-4) handle both whole and sharded documents
- **Dual Loading Strategy**: Full Load (Phase 1-3) vs Selective Load (Phase 4)
- **Automatic Discovery**: Workflows detect format transparently (whole → sharded priority)
- **Efficiency Optimization**: 90%+ token reduction for 10+ epic projects in Phase 4
### Implementation Details
**Phase 1-3 Workflows (7 workflows) - Full Load Strategy:**
- product-brief, prd, gdd, create-ux-design, tech-spec, architecture, solutioning-gate-check
- Load entire sharded documents when present
- Transparent to user experience
- Better organization for large projects
**Phase 4 Workflows (5 workflows) - Selective Load Strategy:**
- sprint-planning (Full Load exception - needs all epics)
- epic-tech-context, create-story, story-context, code-review (Selective Load)
- Load ONLY the specific epic needed (e.g., epic-3.md for Epic 3 stories)
- Massive efficiency: Skip loading 9 other epics in 10-epic project
### Workflow Enhancements
**Added to all workflows:**
- `input_file_patterns` in workflow.yaml with wildcard discovery
- Document Discovery section in instructions.md
- Support for sharded index + section files
- Brownfield `docs/index.md` support
**Pattern standardization:**
```yaml
input_file_patterns:
document:
whole: "{output_folder}/*doc*.md"
sharded: "{output_folder}/*doc*/index.md"
sharded_single: "{output_folder}/*doc*/section-{{id}}.md" # Selective load
```
### Retrospective Workflow Major Overhaul
Transformed retrospective into immersive, interactive team experience:
**Epic Discovery Priority (Fixed):**
- Priority 1: Check sprint-status.yaml for last completed epic
- Priority 2: Ask user directly
- Priority 3: Scan stories folder (last resort)
**New Capabilities:**
- Deep story analysis: Extract dev notes, mistakes, review feedback, lessons learned
- Previous retro integration: Track action items, verify lessons applied
- Significant change detection: Alert when discoveries require epic updates
- Intent-based facilitation: Natural conversation vs scripted phrases
- Party mode protocol: Clear speaker identification (Name (Role): dialogue)
- Team dynamics: Drama, disagreements, diverse perspectives, authentic conflict
**Structure:**
- 12 whole-number steps (no decimals)
- Highly interactive with constant user engagement
- Cross-references previous retro for accountability
- Synthesizes patterns across all stories
- Detects architectural assumption changes
## Documentation
**Created:**
- `docs/document-sharding-guide.md` - Comprehensive 300+ line guide
- What is sharding, when to use it (token thresholds)
- How sharding works (discovery system, loading strategies)
- Using shard-doc tool
- Full Load vs Selective Load patterns
- Complete examples and troubleshooting
- Custom workflow integration patterns
**Updated:**
- `README.md` - Added Document Sharding feature section
- `docs/index.md` - Added under Advanced Topics → Optimization
- `src/modules/bmm/workflows/README.md` - Added sharding section with usage
- `src/modules/bmb/workflows/create-workflow/workflow-creation-guide.md` - Added complete implementation patterns for workflow builders
**Documentation levels:**
1. Overview (README.md) - Quick feature highlight
2. User guide (BMM workflows README) - Practical usage
3. Reference (document-sharding-guide.md) - Complete details
4. Builder guide (workflow-creation-guide.md) - Implementation patterns
## Efficiency Gains
**Example: 10-Epic Project**
Before sharding:
- epic-tech-context for Epic 3: Load all 10 epics (~50k tokens)
- create-story for Epic 3: Load all 10 epics (~50k tokens)
- story-context for Epic 3: Load all 10 epics (~50k tokens)
After sharding with selective load:
- epic-tech-context for Epic 3: Load Epic 3 only (~5k tokens) = 90% reduction
- create-story for Epic 3: Load Epic 3 only (~5k tokens) = 90% reduction
- story-context for Epic 3: Load Epic 3 only (~5k tokens) = 90% reduction
## Breaking Changes
None - fully backward compatible. Workflows work with existing whole documents.
## Files Changed
**Workflows Updated (25 files):**
- 7 Phase 1-3 workflows: Added full load sharding support
- 5 Phase 4 workflows: Added selective load sharding support
- 1 retrospective workflow: Complete overhaul with sharding support
**Documentation (5 files):**
- Created: document-sharding-guide.md
- Updated: README.md, docs/index.md, BMM workflows README, BMB workflow-creation-guide
- Removed: Old conversion report (obsolete)
## Future Extensibility
- BMB workflows now aware of sharding patterns
- Custom modules can easily implement sharding support
- Standard patterns documented for consistency
- No need to explain concept in future development
|
||
|
|
f77babcd5e |
feat: major overhaul of BMM planning workflows with intent-driven discovery
This comprehensive update transforms the Product Brief and PRD workflows from rigid template-filling exercises into adaptive, context-aware discovery processes. Changes span workflow instructions, templates, agent configurations, and supporting infrastructure. ## Product Brief Workflow (96% audit compliance) ### Intent-Driven Facilitation - Transform from linear Q&A to natural conversational discovery - Adaptive questioning based on project context (hobby/startup/enterprise) - Real-time document building instead of end-of-session generation - Skill-level aware facilitation (expert/intermediate/beginner) - Context detection from user responses to guide exploration depth ### Living Document Approach - Continuous template updates throughout conversation - Progressive refinement vs batch generation - Template-output tags aligned with discovery flow - Better variable mapping between instructions and template ### Enhanced Discovery Areas - Problem exploration with context-appropriate probing - Solution vision shaping based on user's mental model - User understanding through storytelling vs demographics - Success metrics tailored to project type - Ruthless MVP scope management with feature prioritization ### Template Improvements - Added context-aware conditional sections - Better organization of optional vs required content - Clearer structure for different project types - Improved reference material handling ## PRD Workflow (improved from 65% to 85%+ compliance) ### Critical Fixes - Add missing `date: system-generated` config variable - Fix status file extension mismatch (.yaml not .md) - Remove 38% bloat (unused technical_decisions variables) - Add explicit template-output tags for runtime variables ### Scale-Adaptive Intelligence - Project type detection (API/Web App/Mobile/SaaS/etc) - Domain complexity mapping (14 domain types) - Automatic requirement tailoring based on detected context - CSV-driven project type and domain knowledge base ### Separated Epic Planning - Move epic/story breakdown to dedicated child workflow - Create create-epics-and-stories workflow for Phase 2 - Cleaner separation: PRD defines WHAT, epics define HOW - Updated PM agent menu with new workflow triggers ### Enhanced Requirements Coverage - Project-type specific requirement sections (endpoints, auth, platform) - Domain-specific considerations (healthcare compliance, fintech security) - UX principles with interaction patterns - Non-functional requirements with integration needs - Technical preferences capture ### Template Restructuring - Separate PRD template from epic planning - Context-aware conditional sections - Better scale level indicators (L0-L4) - Improved reference document handling - Clearer success criteria sections ## Architecture Workflow Updates ### Template Enhancements - Add domain complexity context support - Better integration with PRD outputs - Improved technical decision capture - Enhanced system architecture sections ### Instruction Improvements - Reference new domain-research workflow - Better handling of PRD inputs - Clearer architectural decision framework ## Agent Configuration Updates ### BMad Master Agent - Fix workflow invocation instructions - Better fuzzy matching guidance - Clearer menu handler documentation - Remove workflow invention warnings ### PM Agent - Add create-prd trigger (renamed from 'prd') - Add create-epics-and-stories workflow trigger - Add validate-prd workflow trigger with checklist - Better workflow status integration ### Game Designer Agent - Rename triggers for consistency (create-game-brief, create-gdd) - Align with PM agent naming conventions ## New Supporting Infrastructure ### Domain Research Workflow - New discovery workflow for domain-specific research - Complements product brief for complex domains - Web research integration for domain insights ### Create Epics and Stories Workflow - Dedicated epic/story breakdown process - Separates planning (PRD) from decomposition - Better Epic → Story → Task hierarchy - Acceptance criteria generation ### Data Files - project-types.csv: 12 project type definitions with requirements - domain-complexity.csv: 14 domain types with complexity indicators ## Quality Improvements ### Validation & Compliance - Product Brief: 96% BMAD v6 compliance (EXCELLENT rating) - PRD: Improved from 65% to ~85% after critical fixes - Zero bloat in Product Brief (0%) - Reduced PRD bloat from 38% to ~15% ### Template Variable Mapping - All template variables explicitly populated via template-output tags - Runtime variables properly tracked - Config variables consistently used - Better separation of concerns ### Web Bundle Configuration - Complete web_bundle sections for all workflows - Proper child workflow references - Data file inclusions (CSV files) - Correct bmad/-relative paths ## Breaking Changes ### File Removals - Delete src/modules/bmm/workflows/2-plan-workflows/prd/epics-template.md (replaced by create-epics-and-stories child workflow) ### Workflow Trigger Changes - PM agent: 'prd' → 'create-prd' - PM agent: 'gdd' → 'create-gdd' - New: 'create-epics-and-stories' - New: 'validate-prd' ## Impact This update significantly improves the BMM module's ability to: - Adapt to different project types and scales - Guide users through discovery naturally vs mechanically - Generate higher quality planning documents - Support complex domains with specialized knowledge - Scale from Level 0 quick changes to Level 4 enterprise projects The workflows now feel like collaborative discovery sessions with an expert consultant rather than form-filling exercises. |
||
|
|
ec111972a0 | some output should be improved and not run together in chat windows | ||
|
|
66c66f602d | all workflows can optionally run without a workflow | ||
|
|
92bff333b1 | plan-project gone, and all level 1-3 workflows are dynamic from the workflow in suggesting what is next | ||
|
|
b8db0806ed | architecture name standardization | ||
|
|
2a6eb71612 | massive architecture creation overhaul | ||
|
|
d3402c3132 | architecture reorganization in preparation of architecture solutioning rework |