## Major Features Added
- **Step-file workflow architecture**: Transform monolithic workflows into granular step files for improved LLM adherence and consistency
- **Multi-menu handler system**: New `handler-multi.xml` enables grouped menu items with fuzzy matching
- **Workflow compliance checker**: Added automated compliance validation for all workflows
- **Create/edit agent workflows**: New structured workflows for agent creation and editing
## Workflow Enhancements
- **Create-workflow**: Expanded from 6 to 14 detailed steps covering tools, design, compliance
- **Granular step execution**: Each workflow step now has dedicated files for focused execution
- **New documentation**: Added CSV data standards, intent vs prescriptive spectrum, and common tools reference
## Complete Migration Status
- **4 workflows fully migrated**: `create-agent`, `edit-agent`, `create-workflow`, and `edit-workflow` now use the new granular step-file architecture
- **Legacy transformation**: `edit-workflow` includes built-in capability to transform legacy single-file workflows into the new improved granular format
- **Future cleanup**: Legacy versions will be removed in a future commit after validation
## Schema Updates
- **Multi-menu support**: Updated agent schema to support `triggers` array for grouped menu items
- **Legacy compatibility**: Maintains backward compatibility with single `trigger` field
- **Discussion enhancements**: Added conversational_knowledge recommendation for discussion agents
## File Structure Changes
- Added: `create-agent/`, `edit-agent/`, `edit-workflow/`, `workflow-compliance-check/` workflows
- Added: Documentation standards and CSV reference files
- Refactored: `create-workflow/steps/` with detailed granular step files
## Handler Improvements
- Enhanced `handler-exec.xml` with clearer execution instructions
- Improved data passing context for executed files
- Better error handling and user guidance
This architectural change significantly improves workflow execution consistency across all LLM models by breaking complex processes into manageable, focused steps. The edit-workflow transformation tool ensures smooth migration of existing workflows to the new format.
Copilot was triggering warning or errors in the chatmode files due to some changes in tool names.
- findTestFiles is internal tool, cannot be used.
- Other tools have change names.
- Added new tools: todos and runSubAgents.
Co-authored-by: Brian <bmadcode@gmail.com>
Add explicit radix=10 to parseInt() calls and NaN validation to prevent
unexpected hex parsing and invalid config values.
Changes:
- Line 52: Add radix and NaN check in input validation
- Line 189-192: Add radix and NaN fallback for config parsing
Fixes potential issues:
- Hex input (0x10) now rejected instead of parsed as 16
- Invalid strings return default value instead of NaN→null
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Brian <bmadcode@gmail.com>
* feat: Add provider-agnostic TTS integration via injection point system
Implements comprehensive Text-to-Speech integration for BMAD agents using a generic
TTS_INJECTION marker system. When AgentVibes (or any compatible TTS provider) is
installed, all BMAD agents can speak their responses with unique AI voices.
## Key Features
**Provider-Agnostic Architecture**
- Uses generic `TTS_INJECTION` markers instead of vendor-specific naming
- Future-proof for multiple TTS providers beyond AgentVibes
- Clean separation - BMAD stays TTS-agnostic, providers handle injection
**Installation Flow**
- BMAD → AgentVibes: TTS instructions injected when AgentVibes detects existing BMAD installation
- AgentVibes → BMAD: TTS instructions injected during BMAD installation when AgentVibes detected
- User must manually create voice assignment file when AgentVibes installs first (documented limitation)
**Party Mode Voice Support**
- Each agent speaks with unique assigned voice in multi-agent discussions
- PM, Architect, Developer, Analyst, UX Designer, etc. - all with distinct voices
**Zero Breaking Changes**
- Fully backward compatible - works without any TTS provider
- `TTS_INJECTION` markers are benign HTML comments if not processed
- No changes to existing agent behavior or non-TTS workflows
## Implementation Details
**Files Modified:**
- `tools/cli/installers/lib/core/installer.js` - TTS injection processing logic
- `tools/cli/lib/ui.js` - AgentVibes detection and installation prompts
- `tools/cli/commands/install.js` - Post-install guidance for AgentVibes setup
- `src/utility/models/fragments/activation-rules.xml` - TTS_INJECTION marker for agents
- `src/core/workflows/party-mode/instructions.md` - TTS_INJECTION marker for party mode
**Injection Point System:**
```xml
<rules>
- ALWAYS communicate in {communication_language}
<!-- TTS_INJECTION:agent-tts -->
- Stay in character until exit selected
</rules>
```
When AgentVibes is detected, the installer replaces this marker with:
```
- When responding to user messages, speak your responses using TTS:
Call: `.claude/hooks/bmad-speak.sh '{agent-id}' '{response-text}'` after each response
IMPORTANT: Use single quotes - do NOT escape special characters like ! or $
```
**Special Character Handling:**
- Explicit guidance to use single quotes without escaping
- Prevents "backslash exclamation" artifacts in speech
**User Experience:**
```
User: "How should we architect this feature?"
Architect: [Text response] + 🔊 [Professional voice explains architecture]
```
Party Mode:
```
PM (John): "I'll focus on user value..." 🔊 [Male professional voice]
UX Designer (Sara): "From a user perspective..." 🔊 [Female voice]
Architect (Marcus): "The technical approach..." 🔊 [Male technical voice]
```
## Testing
**Unit Tests:** ✅ 62/62 passing
- 49/49 schema validation tests
- 13/13 installation component tests
**Integration Testing:**
- ✅ BMAD → AgentVibes (automatic injection)
- ✅ AgentVibes → BMAD (automatic injection)
- ✅ No TTS provider (markers remain as comments)
## Documentation
Comprehensive testing guide created with:
- Both installation scenario walkthroughs
- Verification commands and expected outputs
- Troubleshooting guidance
## Known Limitations
**AgentVibes → BMAD Installation Order:**
When AgentVibes installs first, voice assignment file must be created manually:
```bash
mkdir -p .bmad/_cfg
cat > .bmad/_cfg/agent-voice-map.csv << 'EOF'
agent_id,voice_name
pm,en_US-ryan-high
architect,en_US-danny-low
dev,en_US-joe-medium
EOF
```
This limitation exists to prevent false legacy v4 detection warnings from BMAD installer.
**Recommended:** Install BMAD first, then AgentVibes for automatic voice assignment.
## Related Work
**Companion Implementation:**
- Repository: paulpreibisch/AgentVibes
- Commits: 6 commits implementing injection processing and voice routing
- Features: Retroactive injection, file path extraction, escape stripping
**GitHub Issues:**
- paulpreibisch/AgentVibes#36 - BMAD agent ID support
## Breaking Changes
None. Feature is opt-in and requires separate TTS provider installation.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* fix: Enforce project hooks over global hooks in party mode
before, claude would sometimes favor global agent vibes hooks over project specific
* feat: Automate AgentVibes installer invocation after BMAD install
Instead of showing manual installation instructions, the installer now:
- Prompts "Press Enter to start AgentVibes installer..."
- Automatically runs npx agentvibes@latest install
- Handles errors gracefully with fallback instructions
This provides a seamless installation flow matching the test script's
interactive approach.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* docs: Add automated testing script and guide for PR #934
Added comprehensive testing tools for AgentVibes party mode integration:
- test-bmad-pr.sh: Fully automated installation and verification script
- Interactive mode selection (official PR or custom fork)
- Automatic BMAD CLI setup and linking
- AgentVibes installation with guided prompts
- Built-in verification checks for voice maps and hooks
- Saved configuration for quick re-testing
- TESTING.md: Complete testing documentation
- Quick start with one-line npx command
- Manual installation alternative
- Troubleshooting guide
- Cleanup instructions
Testers can now run a single command to test the full AgentVibes integration
without needing to understand the complex setup process.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* fix: Add shell: true to npx execSync to prevent permission denied error
The execSync call for 'npx agentvibes@latest install' was failing with
'Permission denied' because the shell was trying to execute 'agentvibes@latest'
directly instead of passing it as an argument to npx.
Adding shell: true ensures the command runs in a proper shell context
where npx can correctly interpret the @latest version syntax.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* fix: Remove duplicate AgentVibes installation step from test script
The test script was calling AgentVibes installer twice:
1. BMAD installer now automatically runs AgentVibes (new feature)
2. Test script had a separate Step 6 that also ran AgentVibes
This caused the installer to run twice, with the second call failing
because it was already installed.
Changes:
- Removed redundant Step 6 (AgentVibes installation)
- Updated Step 5 to indicate it includes AgentVibes
- Updated step numbers from 7 to 6 throughout
- Added guidance that AgentVibes runs automatically
Now the flow is cleaner: BMAD installer handles everything!
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* fix: Address bmadcode review - preserve variables and move TTS logic to injection
Fixes requested changes from PR review:
1. Preserve {bmad_folder} variable placeholder
- Changed: {project_root}/.bmad/core/tasks/workflow.xml
- To: {project_root}/{bmad_folder}/core/tasks/workflow.xml
- Allows users to choose custom BMAD folder names during installation
2. Move TTS-specific hook guidance to injection system
- Removed hardcoded hook enforcement from source files
- Added hook guidance to processTTSInjectionPoints() in installer.js
- Now only appears when AgentVibes is installed (via TTS_INJECTION)
3. Maintain TTS-agnostic source architecture
- Source files remain clean of TTS-specific instructions
- TTS details injected at install-time only when needed
- Preserves provider-agnostic design principle
Changes made:
- src/core/workflows/party-mode/instructions.md
- Reverted .bmad to {bmad_folder} variable
- Replaced hardcoded hook guidance with <!-- TTS_INJECTION:party-mode -->
- Removed <note> about play-tts.sh hook location
- tools/cli/installers/lib/core/installer.js
- Added hook enforcement to party-mode injection replacement
- Guidance now injected only when enableAgentVibes is true
Addresses review comments from bmadcode:
- "needs to remain the variable. it will get set in the file at the install destination."
- "items like this we will need to inject if user is using claude and TTS"
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* fix: Change 'claude-code' to 'claude' in test script instructions
The correct command to start Claude is 'claude', not 'claude-code'.
Updated line 362-363 in test-bmad-pr.sh to show the correct command.
* fix: Remove npm link from test script to avoid global namespace pollution
- Removed 'npm link' command that was installing BMAD globally
- Changed 'bmad install' to direct node execution using local clone
- Updated success message to reflect no global installation
This keeps testing fully isolated and prevents conflicts with:
- Existing BMAD installations
- Future official BMAD installs
- Orphaned symlinks when test directory is deleted
The test script now runs completely self-contained without modifying
the user's global npm environment.
---------
Co-authored-by: Claude Code <claude@anthropic.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Paul Preibisch <paul@paulpreibisch.com>
Co-authored-by: Brian <bmadcode@gmail.com>
- Add deployment-aware handler generation (filters web-only/ide-only commands)
- Remove unused run-workflow handler type (ghost handler cleanup)
- Implement missing validate-workflow and data handler generation
- Update schema validation to support exactly 6 active handler types
- Clean up activation templates and web bundler logic
- Prevent generation of unused handler instructions for better performance
- All 62 tests pass with backward compatibility maintained
Major Changes:
- Add sample custom agents demonstrating installable agent system
- commit-poet: Generates semantic commit messages (BMAD Method repo sample)
- toolsmith: Development tooling expert with knowledge base covering bundlers, deployment, docs, installers, modules, and tests (BMAD Method repo sample)
- Both agents demonstrate custom agent architecture and are installable to projects via BMAD installer system
- Include comprehensive installation guides and sidecar knowledge bases
- Add bmad-quick-flow methodology for rapid development
- create-tech-spec: Direct technical specification workflow
- quick-dev: Flexible execution workflow supporting both tech-spec-driven and direct instruction development
- quick-flow-solo-dev (Barry): 1 man show agent specialized in bmad-quick-flow methodology
- Comprehensive documentation for quick-flow approach and solo development
- Remove deprecated tech-spec workflow track
- Delete entire tech-spec workflow directory and templates
- Remove quick-spec-flow.md documentation (replaced by quick-flow docs)
- Clean up unused epic and story templates
- Fix custom agent installation across IDE installers
- Repair antigravity and multiple IDE installers to properly support custom agents
- Enable custom agent installation via quick installer, agent installer, regular installer, and special agent installer
- All installation methods now accessible via npx with full documentation
Infrastructure:
- Update BMM module configurations and team setups
- Modify workflow status paths to support quick-flow integration
- Reorganize documentation with new agent and workflow guides
- Add custom/ directory for user customizations
- Update platform codes and installer configurations
## Problem
Custom agents showed generic names (like "Commit Poet") instead of their
actual persona names (like "Inkwell Von Comitizen") in the agent manifest.
## Root Cause
The extractManifestData function was using metadata.name/title instead of
extracting the persona name from the compiled agent XML.
## Solution
1. Added extractAgentAttribute function to pull attributes from <agent> tag
2. Prioritize XML extraction over metadata for persona info:
- displayName: uses agent title attribute from XML
- title: uses agent title attribute from XML
- icon: uses agent icon attribute from XML
- Falls back to metadata if XML extraction fails
## Result
Custom agents now display their actual persona names in manifests:
- Before: "Commit Poet"
- After: "Inkwell Von Comitizen"
This provides better user experience with proper agent identification
in IDE integrations and manifests.
## Problem
Custom agents were only installing to Claude Code (.claude/commands/)
but not to Antigravity (.agent/) or other IDEs that lack installCustomAgentLauncher function.
## Root Cause
Antigravity was missing the installCustomAgentLauncher function that the
IdeManager calls to install custom agents during agent installation.
## Solution
Added installCustomAgentLauncher function to Antigravity that:
- Creates .agent directory if needed
- Generates custom agent launchers with @agentPath references
- Uses same pattern as existing Antigravity agent launchers
- Returns proper installation result for tracking
## Result
Custom agents now install to:
- Claude Code: .claude/commands/bmad/custom/agents/ ✅
- Antigravity: .agent/bmad-custom-agents-{agentName}.md ✅
- Codex: (already working) ✅
All configured IDEs now receive custom agent installations!
## Problem
Compile Agents ignored custom agents in source locations like:
- {project-root}/custom/src/agents/
- {bmad-folder}/custom/src/agents/
## Solution
Update reinstallCustomAgents to check all locations:
1. _cfg/custom/agents/ (backup location)
2. {bmad-folder}/custom/src/agents/ (source in BMAD folder)
3. {project-root}/custom/src/agents/ (source at project root)
## Changes
- Search multiple locations for agents during compile
- Avoid duplicate processing with Set tracking
- Auto-backup source YAML to _cfg/custom/agents/ if needed
- Works with any custom bmad_folder name from config
Now 'Compile Agents' works with agents in any source location!
- Change --path → --source (much clearer purpose)
- Change --target → --destination (more intuitive)
- Update all code references and documentation
- Add advanced parameter examples to installation guide
- Keep short aliases: -s for --source, -t for --destination
Parameters are now much more self-explanatory:
- --source: where to find the agent YAML
- --destination: where to install the compiled agent
- Add persistent warning loop when no tools selected in installer
- Users must press spacebar to select, not just highlight
- Red warning explains the issue and offers to go back
- Only way to proceed without tools is explicit "No" confirmation
- Promote Google Antigravity to preferred/recommended IDE section
## Overview
This commit represents a complete overhaul of the BMAD agent creation system, establishing clear standards for agent development, installation workflows, and persona design. The changes span documentation, tooling, reference implementations, and field-specific guidance.
## Key Components
### 1. Agent Installation Infrastructure
**New CLI Command: `agent-install`**
- Interactive agent installation with persona customization
- Supports Simple (single YAML), Expert (sidecar files), and Module agents
- Template variable processing with Handlebars-style syntax
- Automatic compilation from YAML to XML (.md) format
- Manifest tracking and IDE integration (Claude Code, Cursor, Windsurf, etc.)
- Source preservation in `_cfg/custom/agents/` for reinstallation
**Files Created:**
- `tools/cli/commands/agent-install.js` - Main CLI command
- `tools/cli/lib/agent/compiler.js` - YAML to XML compilation engine
- `tools/cli/lib/agent/installer.js` - Installation orchestration
- `tools/cli/lib/agent/template-engine.js` - Handlebars template processing
**Compiler Features:**
- Auto-injects frontmatter, activation, handlers, help/exit menu items
- Smart handler inclusion (only includes action/workflow/exec/tmpl handlers actually used)
- Proper XML escaping and formatting
- Persona name customization (e.g., "Fred the Commit Poet")
### 2. Documentation Overhaul
**Deleted Bloated/Outdated Docs (2,651 lines removed):**
- Old verbose architecture docs
- Redundant pattern files
- Outdated workflow guides
**Created Focused, Type-Specific Docs:**
- `src/modules/bmb/docs/understanding-agent-types.md` - Architecture vs capability distinction
- `src/modules/bmb/docs/simple-agent-architecture.md` - Self-contained agents
- `src/modules/bmb/docs/expert-agent-architecture.md` - Agents with sidecar files
- `src/modules/bmb/docs/module-agent-architecture.md` - Workflow-integrated agents
- `src/modules/bmb/docs/agent-compilation.md` - YAML → XML process
- `src/modules/bmb/docs/agent-menu-patterns.md` - Menu design patterns
- `src/modules/bmb/docs/index.md` - Documentation hub
**Net Result:** ~1,930 line reduction while adding MORE value through focused content
### 3. Create-Agent Workflow Enhancements
**Critical Persona Field Guidance Added to Step 4:**
Explains how the LLM interprets each persona field when the agent activates:
- **role** → "What knowledge, skills, and capabilities do I possess?"
- **identity** → "What background, experience, and context shape my responses?"
- **communication_style** → "What verbal patterns, word choice, quirks, and phrasing do I use?"
- **principles** → "What beliefs and operating philosophy drive my choices?"
**Key Insight:** `communication_style` should ONLY describe HOW the agent talks, not restate role/identity/principles. The `communication-presets.csv` provides 60 pure communication styles with NO role/identity/principles mixed in.
**Files Updated:**
- `src/modules/bmb/workflows/create-agent/instructions.md` - Added persona field interpretation guide
- `src/modules/bmb/workflows/create-agent/brainstorm-context.md` - Refined to 137 lines
- `src/modules/bmb/workflows/create-agent/communication-presets.csv` - 60 styles across 13 categories
### 4. Reference Agent Cleanup
**Removed install_config Personality Bloat:**
Understanding: Future installer will handle personality customization, so stripped all personality toggles from reference agents.
**commit-poet.agent.yaml** (Simple Agent):
- BEFORE: 36 personality combinations (3 enthusiasm × 3 depths × 4 styles) = decision fatigue
- AFTER: Single concise persona with pure communication style
- Changed from verbose conditionals to: "Poetic drama and flair with every turn of a phrase. I transform mundane commits into lyrical masterpieces, finding beauty in your code's evolution."
- Reduction: 248 lines → 153 lines (38% reduction)
**journal-keeper.agent.yaml** (Expert Agent):
- Stripped install_config, simplified communication_style
- Shows proper Expert agent structure with sidecar files
**security-engineer.agent.yaml & trend-analyst.agent.yaml** (Module Agents):
- Added header comments explaining WHY Module Agent (design intent, not just location)
- Clarified: Module agents are designed FOR ecosystem integration, not capability-limited
**Files Updated:**
- `src/modules/bmb/reference/agents/simple-examples/commit-poet.agent.yaml`
- `src/modules/bmb/reference/agents/expert-examples/journal-keeper/journal-keeper.agent.yaml`
- `src/modules/bmb/reference/agents/module-examples/security-engineer.agent.yaml`
- `src/modules/bmb/reference/agents/module-examples/trend-analyst.agent.yaml`
### 5. BMM Agent Voice Enhancement
**Gave all 9 BMM agents distinct, memorable communication voices:**
**Mary (analyst)** - The favorite! Changed from generic "systematic and probing" to:
"Treats analysis like a treasure hunt - excited by every clue, thrilled when patterns emerge. Asks questions that spark 'aha!' moments while structuring insights with precision."
**Other Notable Voices:**
- **John (pm):** "Asks 'WHY?' relentlessly like a detective on a case. Direct and data-sharp, cuts through fluff to what actually matters."
- **Winston (architect):** "Speaks in calm, pragmatic tones, balancing 'what could be' with 'what should be.' Champions boring technology that actually works."
- **Amelia (dev):** "Ultra-succinct. Speaks in file paths and AC IDs - every statement citable. No fluff, all precision."
- **Bob (sm):** "Crisp and checklist-driven. Every word has a purpose, every requirement crystal clear. Zero tolerance for ambiguity."
- **Sally (ux-designer):** "Paints pictures with words, telling user stories that make you FEEL the problem. Empathetic advocate with creative storytelling flair."
**Pattern Applied:** Moved behaviors from communication_style to principles, keeping communication_style as PURE verbal patterns.
**Files Updated:**
- `src/modules/bmm/agents/analyst.agent.yaml`
- `src/modules/bmm/agents/pm.agent.yaml`
- `src/modules/bmm/agents/architect.agent.yaml`
- `src/modules/bmm/agents/dev.agent.yaml`
- `src/modules/bmm/agents/sm.agent.yaml`
- `src/modules/bmm/agents/tea.agent.yaml`
- `src/modules/bmm/agents/tech-writer.agent.yaml`
- `src/modules/bmm/agents/ux-designer.agent.yaml`
- `src/modules/bmm/agents/frame-expert.agent.yaml`
### 6. Linting Fixes
**ESLint Compliance:**
- Replaced all `'utf-8'` with `'utf8'` (unicorn/text-encoding-identifier-case)
- Changed `variables.hasOwnProperty(varName)` to `Object.hasOwn(variables, varName)` (unicorn/prefer-object-has-own)
- Replaced `JSON.parse(JSON.stringify(...))` with `structuredClone(...)` (unicorn/prefer-structured-clone)
- Fixed empty YAML mapping values in sample files
**Files Fixed:**
- 7 JavaScript files across agent tooling (compiler, installer, commands, IDE integration)
- 1 YAML sample file
## Architecture Decisions
### Agent Types Are About Architecture, Not Capability
- **Simple:** Self-contained in single YAML (NOT limited in capability)
- **Expert:** Includes sidecar files (templates, docs, etc.)
- **Module:** Designed for BMAD ecosystem integration (workflows, cross-agent coordination)
### Persona Field Separation Critical for LLM Interpretation
The LLM needs distinct fields to understand its role:
- Mixing role/identity/principles into communication_style confuses the persona
- Pure communication styles (from communication-presets.csv) have ZERO role/identity/principles content
- Example DON'T: "Experienced analyst who uses systematic approaches..." (mixing identity + style)
- Example DO: "Systematic and probing. Structures findings hierarchically." (pure style)
### Install-Time vs Runtime Configuration
- Template variables ({{var}}) resolve at compile-time
- Runtime variables ({user_name}, {bmad_folder}) resolve when agent activates
- Future installer will handle personality customization, so agents should ship with single default persona
## Testing
- All linting passes (ESLint with max-warnings=0)
- Agent compilation tested with commit-poet, journal-keeper examples
- Install workflow validated with Simple and Expert agent types
- Manifest tracking and IDE integration verified
## Impact
This establishes BMAD as having a complete, production-ready agent creation and installation system with:
- Clear documentation for all agent types
- Automated compilation and installation
- Strong persona design guidance
- Reference implementations showing best practices
- Distinct, memorable agent voices throughout BMM module
Co-Authored-By: BMad Builder <builder@bmad.dev>
Co-Authored-By: Mary the Analyst <analyst@bmad.dev>
Co-Authored-By: Paige the Tech Writer <tech-writer@bmad.dev>
Implements installer for Google Antigravity IDE with flattened slash command
naming to match Antigravity's namespace requirements.
Key features:
- Flattened file naming (bmad-module-agents-name.md) for proper slash commands
- Subagent installation support (project-level or user-level)
- Module-specific injection configuration
- Agent, workflow, task, and tool command generation
Implementation:
- Added AntigravitySetup class extending BaseIdeSetup
- Extracted flattenFilename() to BaseIdeSetup for reuse across IDE handlers
- Uses .agent/workflows directory structure
- Supports both interactive and non-interactive configuration
Fixes:
- Proper namespace isolation: /bmad-module-agents-dev instead of /dev
- Prevents conflicts between modules with same agent names
Note: This installer shares 95% of its code with claude-code.js.
Future refactoring could extract common patterns to IdeWithSlashCommandsSetup
base class (see design documents for details).
Add support for choosing between global and project-specific installation
locations for Codex CLI prompts with CODEX_HOME configuration instructions.
Changes:
- Add collectConfiguration() to prompt for installation location (default: global)
- Support global (~/.codex/prompts) and project-specific (<project>/.codex/prompts)
- Display OS-specific CODEX_HOME setup instructions before user confirms
- Update detect() and cleanup() to handle both installation locations
Installation options:
- Global: Simple, works immediately, but prompts reference specific .bmad path
- Project-specific: Requires CODEX_HOME, better for multi-project workflows
- Unix/Mac: alias codex='CODEX_HOME="$PWD/.codex" codex'
- Windows: codex.cmd wrapper with %~dp0
- Add merging logic for customizeYaml.prompts and customizeYaml.memories in loadAndMergeAgent()
- Implement buildMemoriesXml() method to output memories XML section
- Update buildPromptsXml() to use <content> wrapper instead of CDATA for better compatibility
- Integrate memories output into convertToXml() between persona and prompts sections
Changes:
1. Line 123-131: Added prompts and memories append logic in loadAndMergeAgent()
2. Line 215-218: Added memories XML output in convertToXml()
3. Line 286-301: New buildMemoriesXml() method
4. Line 312-315: Updated prompts to use <content> wrapper for consistency
This allows users to customize agents via bmad/_cfg/agents/*.customize.yaml with:
- prompts: Array of {id, content} objects for action handlers
- memories: Array of strings for persistent agent memories
## Summary
- Add ide-only and web-only boolean fields to agent menu schema
- Filter menu items based on build target (web bundle vs local IDE)
- Update BMM agent definitions with platform restrictions and improved descriptions
- Update frame-expert agent icon to 📐 and add webskip flag
## Changes
### Schema & Bundler Updates
- tools/schema/agent.js: Add ide-only and web-only optional boolean fields
- tools/cli/lib/yaml-xml-builder.js: Filter ide-only items from web bundles
- tools/cli/lib/xml-handler.js: Pass forWebBundle flag through build chain
### Agent Updates
- frame-expert: Change icon to 📐, add webskip flag, improve principle formatting
- pm: Mark workflow-init and correct-course as ide-only, advanced-elicitation as web-only
- ux-designer: Rename trigger to create-ux-design, mark advanced-elicitation as web-only
- sm: Rename triggers for consistency (story-context → create-story-context)
- analyst: Add research workflow after brainstorm, mark advanced-elicitation as web-only
- architect: Remove document field from validate-architecture, add web-only flag
- dev: Update persona and critical actions for clarity
- tech-writer: Add party-mode workflow, mark advanced-elicitation as web-only
- tea: Mark advanced-elicitation as web-only
- All agents: Standardize party-mode description
This enables platform-specific functionality where some commands only make sense
in IDE environments (workflow-init) or web interfaces (advanced-elicitation).
Remove hardcoded .bmad folder references throughout documentation and source files, replacing them with the configurable {bmad_folder} placeholder. This change enables users to customize the BMAD installation folder name via configuration, improving flexibility and reducing coupling to a specific directory structure.
Changes include:
- Update all documentation to reference {bmad_folder} instead of .bmad
- Remove legacy configuration files from .bmad and .claude directories
- Update workflow.xml and CLI documentation with new placeholder syntax
- Installation path is now fully configurable, allowing users to specify custom installation directories during setup
- Default installation location changed to .bmad (hidden directory) for cleaner project root organization
Web Bundle Improvements:
- All web bundles (single agent and team) now include party mode support for multi-agent collaboration!
- Advanced elicitation capabilities integrated into standalone agents
- All bundles enhanced with party mode agent manifests
- Added default-party.csv files to bmm, bmgd, and cis module teams
- The default party file is what will be used with single agent bundles. teams can customize for different party configurations before web bundling through a setting in the team yaml file
- New web bundle outputs for all agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer, game-*, creative-squad)
Phase 4 Workflow Updates (In Progress):
- Initiated shift to separate phase 4 implementation artifacts from documentation
- Phase 4 implementation artifacts (stories, code review, sprint plan, context files) will move to dedicated location outside docs folder
- Installer questions and configuration added for artifact path selection
- Updated workflow.yaml files for code-review, sprint-planning, story-context, epic-tech-context, and retrospective workflows to support this, but still might require some udpates
Additional Changes:
- New agent and action command header models for standardization
- Enhanced web-bundle-activation-steps fragment
- Updated web-bundler.js to support new structure
- VS Code settings updated for new .bmad directory
- Party mode instructions and workflow enhanced for better orchestration
IDE Installer Updates:
- Show version number of installer in cli
- improved Installer UX
- Gemini TOML Improved to have clear loading instructions with @ commands
- All tools agent launcher mds improved to use a central file template critical indication isntead of hardcoding in 2 different locations.
- Deduplicate module lists in manifest generator using Set to prevent duplicate entries in installed manifests
- Update GitHub Copilot tool names to match official VS Code documentation (November 2025)
- Clean up legacy bmad/, bmd/, and web-bundles directories
Enhanced removeSkippedWorkflowCommands() to properly remove all menu item
formats that reference workflows with web_bundle: false:
1. <item> tags with workflow attribute
2. <item> tags with run-workflow attribute
3. <c> tags with run-workflow attribute (legacy)
This ensures that workflows not designed for web bundles (like workflow-status
which requires filesystem access) are completely excluded from web bundles,
including their menu items.
Verified:
- workflow-status menu item removed from SM agent
- workflow-status YAML not included in bundle dependencies
Instead of displaying an empty "⚠ Missing Dependencies by Agent:" section
when all dependencies are resolved, now shows a positive message:
"✓ No missing dependencies"
This improves the user experience by providing clear feedback that workflow
vendoring successfully resolved all dependencies.
The web bundler now performs workflow vendoring before bundling agents,
similar to the module installer. This ensures that workflows referenced
via workflow-install attributes are copied from their source locations
to their destination locations before the bundler attempts to resolve
and bundle them.
Changes:
- Added vendorCrossModuleWorkflows() method to WebBundler class
- Added updateWorkflowConfigSource() helper method
- Integrated vendoring into bundleAll(), bundleModule(), and bundleAgent()
- Workflows are vendored before agent discovery and bundling
- Config_source is updated in vendored workflows to reference target module
This fixes missing dependency warnings for BMGD agents that vendor
BMM workflows for Phase 4 (Production) workflows.
This commit extracts game development functionality from BMM into a standalone
BMGD (BMad Game Development) module and implements workflow vendoring to enable
module independence.
BMGD Module Creation:
- Moved agents: game-designer, game-dev, game-architect from BMM to BMGD
- Moved team config: team-gamedev
- Created new Game Dev Scrum Master agent using workflow vendoring pattern
- Reorganized workflows into industry-standard game dev phases:
* Phase 1 (Preproduction): brainstorm-game, game-brief
* Phase 2 (Design): gdd, narrative
* Phase 3 (Technical): game-architecture
* Phase 4 (Production): vendored from BMM workflows
- Updated all module metadata and config_source references
Workflow Vendoring Feature:
- Enables modules to copy workflows from other modules during installation
- Build-time process that updates config_source in vendored workflows
- New agent YAML attribute: workflow-install (build-time metadata)
- Final compiled agents use workflow-install value for workflow attribute
- Implementation in module manager: vendorCrossModuleWorkflows()
- Allows standalone module installation without forced dependencies
Technical Changes:
- tools/cli/lib/yaml-xml-builder.js: Use workflow-install for workflow attribute
- tools/cli/installers/lib/modules/manager.js: Add vendoring functions
- tools/schema/agent.js: Add workflow-install to menu item schema
- Updated 3 documentation files with workflow vendoring details
BMM Workflow Updates:
- workflow-status/init: Added game detection checkpoint
- workflow-status/paths/game-design.yaml: Redirect to BMGD module
- prd/instructions.md: Route game projects to BMGD
- research/instructions-market.md: Reference BMGD for game development
Documentation:
- Created comprehensive BMGD module README
- Added workflow vendoring documentation
- Updated BMB agent creation and module creation guides
- Add final newline check to YAML config generation
- Add final newline check to YAML manifest generation
- Add final newline check to agent .md file generation
- Ensures all text files end with \n per POSIX standard
- Fixes 'No newline at end of file' git warnings