mirror of
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feat: Extract BMGD module and implement workflow vendoring
This commit extracts game development functionality from BMM into a standalone BMGD (BMad Game Development) module and implements workflow vendoring to enable module independence. BMGD Module Creation: - Moved agents: game-designer, game-dev, game-architect from BMM to BMGD - Moved team config: team-gamedev - Created new Game Dev Scrum Master agent using workflow vendoring pattern - Reorganized workflows into industry-standard game dev phases: * Phase 1 (Preproduction): brainstorm-game, game-brief * Phase 2 (Design): gdd, narrative * Phase 3 (Technical): game-architecture * Phase 4 (Production): vendored from BMM workflows - Updated all module metadata and config_source references Workflow Vendoring Feature: - Enables modules to copy workflows from other modules during installation - Build-time process that updates config_source in vendored workflows - New agent YAML attribute: workflow-install (build-time metadata) - Final compiled agents use workflow-install value for workflow attribute - Implementation in module manager: vendorCrossModuleWorkflows() - Allows standalone module installation without forced dependencies Technical Changes: - tools/cli/lib/yaml-xml-builder.js: Use workflow-install for workflow attribute - tools/cli/installers/lib/modules/manager.js: Add vendoring functions - tools/schema/agent.js: Add workflow-install to menu item schema - Updated 3 documentation files with workflow vendoring details BMM Workflow Updates: - workflow-status/init: Added game detection checkpoint - workflow-status/paths/game-design.yaml: Redirect to BMGD module - prd/instructions.md: Route game projects to BMGD - research/instructions-market.md: Reference BMGD for game development Documentation: - Created comprehensive BMGD module README - Added workflow vendoring documentation - Updated BMB agent creation and module creation guides
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# Architecture
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## Executive Summary
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{{executive_summary}}
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{{project_initialization_section}}
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## Decision Summary
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| Category | Decision | Version | Affects Epics | Rationale |
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| -------- | -------- | ------- | ------------- | --------- |
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{{decision_table_rows}}
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## Project Structure
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```
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{{project_root}}/
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{{source_tree}}
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```
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## Epic to Architecture Mapping
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{{epic_mapping_table}}
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## Technology Stack Details
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### Core Technologies
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{{core_stack_details}}
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### Integration Points
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{{integration_details}}
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{{novel_pattern_designs_section}}
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## Implementation Patterns
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These patterns ensure consistent implementation across all AI agents:
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{{implementation_patterns}}
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## Consistency Rules
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### Naming Conventions
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{{naming_conventions}}
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### Code Organization
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{{code_organization_patterns}}
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### Error Handling
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{{error_handling_approach}}
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### Logging Strategy
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{{logging_approach}}
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## Data Architecture
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{{data_models_and_relationships}}
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## API Contracts
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{{api_specifications}}
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## Security Architecture
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{{security_approach}}
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## Performance Considerations
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{{performance_strategies}}
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## Deployment Architecture
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{{deployment_approach}}
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## Development Environment
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### Prerequisites
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{{development_prerequisites}}
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### Setup Commands
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```bash
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{{setup_commands}}
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```
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## Architecture Decision Records (ADRs)
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{{key_architecture_decisions}}
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---
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_Generated by BMAD Decision Architecture Workflow v1.0_
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_Date: {{date}}_
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_For: {{user_name}}_
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