adv elicitation project updated to hopefully not be skipped as optional anymore. further workflow updates.

This commit is contained in:
Brian Madison
2025-10-13 00:33:06 -05:00
parent 36bf506241
commit f1965810a6
23 changed files with 113 additions and 64 deletions

View File

@@ -151,7 +151,7 @@ Your gameplay loop:</ask>
Define the primary game mechanics.
<template-output>primary_mechanics</template-output>
<elicit-required/>
<invoke-task halt="true">{project-root}/bmad/core/tasks/adv-elicit.xml</invoke-task>
<ask>Describe the control scheme and input method:
@@ -176,7 +176,7 @@ For each {{placeholder}} in the fragment, elicit and capture that information.
<template-output file="GDD.md">GAME_TYPE_SPECIFIC_SECTIONS</template-output>
<elicit-required/>
<invoke-task halt="true">{project-root}/bmad/core/tasks/adv-elicit.xml</invoke-task>
</step>
@@ -312,7 +312,7 @@ Asset requirements:</ask>
- Level 4: 5+ epics with 40+ stories
<template-output>epics</template-output>
<elicit-required/>
<invoke-task halt="true">{project-root}/bmad/core/tasks/adv-elicit.xml</invoke-task>
</step>
@@ -336,7 +336,7 @@ Generate all stories with:
- Technical notes (high-level only)
<template-output file="epics.md">epic\_{{epic_number}}\_details</template-output>
<elicit-required/>
<invoke-task halt="true">{project-root}/bmad/core/tasks/adv-elicit.xml</invoke-task>
</for-each>