plan-project gone, and all level 1-3 workflows are dynamic from the workflow in suggesting what is next

This commit is contained in:
Brian Madison
2025-10-24 23:16:08 -05:00
parent f37c960a4d
commit 92bff333b1
25 changed files with 210 additions and 160 deletions

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@@ -32,7 +32,7 @@ The BMM (BMAD Method Module) orchestrates software development through four dist
│ PHASE 2: PLANNING │
│ (Scale-Adaptive Router - by type) │
├──────────────────────────────────────────────────────────────┤
│ SOFTWARE: plan-project GAMES: gdd │
│ SOFTWARE: prd GAMES: gdd │
│ ├──→ Level 0: tech-spec only ├──→ GDD (all levels) │
│ ├──→ Level 1: tech-spec only └──→ Narrative design │
│ ├──→ Level 2: PRD + tech-spec │
@@ -358,7 +358,7 @@ Status: Done (User approved via story-done, DoD complete)
### Brownfield Projects
```
plan-project (Phase 2)
workflow-init (Phase 2)
├─→ Check: Is existing codebase documented?
│ ├─→ YES: Proceed with planning
│ └─→ NO: HALT with message:
@@ -454,7 +454,7 @@ plan-project (Phase 2)
| Creating all tech specs upfront | Use JIT approach - one epic at a time |
| Skipping story-context generation | Always run after create-story |
| Batching story creation | Create one story at a time |
| Ignoring scale levels | Let plan-project determine level |
| Ignoring scale levels | Let workflow init determine level |
| Planning brownfield without docs | Run brownfield-analysis first |
| Not running retrospectives | Schedule after every epic |