plan-project gone, and all level 1-3 workflows are dynamic from the workflow in suggesting what is next

This commit is contained in:
Brian Madison
2025-10-24 23:16:08 -05:00
parent f37c960a4d
commit 92bff333b1
25 changed files with 210 additions and 160 deletions

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@@ -188,12 +188,14 @@ The BMM module follows a comprehensive four-phase methodology. Each phase adapts
- `brainstorm-project` - Generate and refine project concepts
- `research` - Market research, deep research, prompt generation
- `product-brief` - Document initial product vision
- `workflow-init` or `workflow-status` will set up or get the the status of a guided workflow
**Game Designer Agent** _(for game projects)_:
- `brainstorm-game` - Game-specific ideation
- `game-brief` - Game concept documentation
- `research` - Game market and technical research
- `workflow-init` or `workflow-status` will set up or get the the status of a guided workflow
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@@ -201,18 +203,18 @@ The BMM module follows a comprehensive four-phase methodology. Each phase adapts
**PM Agent**:
- `plan-project` - Creates scale-adaptive PRD or GDD
- `prd` - Creates scale-adaptive PRD for level 2-4 workflows
The planning workflow adapts to:
- Project complexity (Levels 0-4)
- Project type (web, mobile, embedded, game, etc.)
- Project type (web, mobile, embedded, etc.)
- New vs. existing codebase
- Team structure
**Game Designer Agent** _(for game projects)_:
- `plan-game` - Uses same workflow but optimized for Game Design Documents
- `gdd` - Uses a specialized game design document workflow optimized for Game Design Documents
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