Major Enhancements:

- Installation path is now fully configurable, allowing users to specify custom installation directories during setup
  - Default installation location changed to .bmad (hidden directory) for cleaner project root organization

    Web Bundle Improvements:

    - All web bundles (single agent and team) now include party mode support for multi-agent collaboration!
    - Advanced elicitation capabilities integrated into standalone agents
    - All bundles enhanced with party mode agent manifests
    - Added default-party.csv files to bmm, bmgd, and cis module teams
    - The default party file is what will be used with single agent bundles. teams can customize for different party configurations before web bundling through a setting in the team yaml file
    - New web bundle outputs for all agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer, game-*, creative-squad)

    Phase 4 Workflow Updates (In Progress):

    - Initiated shift to separate phase 4 implementation artifacts from documentation
        - Phase 4 implementation artifacts (stories, code review, sprint plan, context files) will move to dedicated location outside docs folder
        - Installer questions and configuration added for artifact path selection
        - Updated workflow.yaml files for code-review, sprint-planning, story-context, epic-tech-context, and retrospective workflows to support this, but still might require some udpates

    Additional Changes:

    - New agent and action command header models for standardization
    - Enhanced web-bundle-activation-steps fragment
    - Updated web-bundler.js to support new structure
    - VS Code settings updated for new .bmad directory
    - Party mode instructions and workflow enhanced for better orchestration

   IDE Installer Updates:

    - Show version number of installer in cli
    - improved Installer UX
    - Gemini TOML Improved to have clear loading instructions with @ commands
    - All tools agent launcher mds improved to use a central file template critical indication isntead of hardcoding in 2 different locations.
This commit is contained in:
Brian Madison
2025-11-09 17:39:05 -06:00
parent fd2521ec69
commit 7eb52520fa
433 changed files with 125975 additions and 689 deletions

View File

@@ -88,6 +88,7 @@ function buildAgentSchema(expectedModule) {
critical_actions: z.array(createNonEmptyString('agent.critical_actions[]')).optional(),
menu: z.array(buildMenuItemSchema()).min(1, { message: 'agent.menu must include at least one entry' }),
prompts: z.array(buildPromptSchema()).optional(),
webskip: z.boolean().optional(),
})
.strict();
}
@@ -142,9 +143,12 @@ function buildPersonaSchema() {
role: createNonEmptyString('agent.persona.role'),
identity: createNonEmptyString('agent.persona.identity'),
communication_style: createNonEmptyString('agent.persona.communication_style'),
principles: z
.array(createNonEmptyString('agent.persona.principles[]'))
.min(1, { message: 'agent.persona.principles must include at least one entry' }),
principles: z.union([
createNonEmptyString('agent.persona.principles'),
z
.array(createNonEmptyString('agent.persona.principles[]'))
.min(1, { message: 'agent.persona.principles must include at least one entry' }),
]),
})
.strict();
}