Major Enhancements:

- Installation path is now fully configurable, allowing users to specify custom installation directories during setup
  - Default installation location changed to .bmad (hidden directory) for cleaner project root organization

    Web Bundle Improvements:

    - All web bundles (single agent and team) now include party mode support for multi-agent collaboration!
    - Advanced elicitation capabilities integrated into standalone agents
    - All bundles enhanced with party mode agent manifests
    - Added default-party.csv files to bmm, bmgd, and cis module teams
    - The default party file is what will be used with single agent bundles. teams can customize for different party configurations before web bundling through a setting in the team yaml file
    - New web bundle outputs for all agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer, game-*, creative-squad)

    Phase 4 Workflow Updates (In Progress):

    - Initiated shift to separate phase 4 implementation artifacts from documentation
        - Phase 4 implementation artifacts (stories, code review, sprint plan, context files) will move to dedicated location outside docs folder
        - Installer questions and configuration added for artifact path selection
        - Updated workflow.yaml files for code-review, sprint-planning, story-context, epic-tech-context, and retrospective workflows to support this, but still might require some udpates

    Additional Changes:

    - New agent and action command header models for standardization
    - Enhanced web-bundle-activation-steps fragment
    - Updated web-bundler.js to support new structure
    - VS Code settings updated for new .bmad directory
    - Party mode instructions and workflow enhanced for better orchestration

   IDE Installer Updates:

    - Show version number of installer in cli
    - improved Installer UX
    - Gemini TOML Improved to have clear loading instructions with @ commands
    - All tools agent launcher mds improved to use a central file template critical indication isntead of hardcoding in 2 different locations.
This commit is contained in:
Brian Madison
2025-11-09 17:39:05 -06:00
parent fd2521ec69
commit 7eb52520fa
433 changed files with 125975 additions and 689 deletions

View File

@@ -29,6 +29,22 @@ class BaseIdeSetup {
this.bmadFolderName = bmadFolderName;
}
/**
* Get the agent command activation header from the central template
* @returns {string} The activation header text (without XML tags)
*/
async getAgentCommandHeader() {
const headerPath = path.join(getSourcePath(), 'src', 'utility', 'models', 'agent-command-header.md');
try {
const content = await fs.readFile(headerPath, 'utf8');
// Strip the <critical> tags to get plain text
return content.replaceAll(/<critical>|<\/critical>/g, '').trim();
} catch {
// Fallback if file doesn't exist
return "You must fully embody this agent's persona and follow all activation instructions, steps and rules exactly as specified. NEVER break character until given an exit command.";
}
}
/**
* Main setup method - must be implemented by subclasses
* @param {string} projectDir - Project directory